ajout sprite de la tete

This commit is contained in:
Wilfried BRIGITTE 2023-12-10 17:55:25 +01:00
parent 5376afb589
commit db2727ebb2
13 changed files with 43 additions and 7 deletions

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@ -11,7 +11,7 @@ extern int seconde, minute, seconde_actuel, old_seconde;
extern char timer[6];
extern unsigned long int suivant;
extern int serpent;
extern int serpent, tete_up, tete_down, tete_right, tete_left, queue_up, queue_down, queue_left, queue_right;
extern int x, y, direction, t, segment, i;
extern int pos_x[2400], pos_y[2400], old_x[2400], old_y[2400];

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@ -14,6 +14,7 @@ unsigned long int suivant;
int serpent;
int x=500, y=360, direction=4 /*1 : vers le haut, 2 : vers le bas, 3 vers la gauche, 4 vers la droite*/, t, segment=10, i=0;
int pos_x[2400], pos_y[2400], old_x[2400], old_y[2400];
int tete_up, tete_down, tete_right, tete_left, queue_up, queue_down, queue_left, queue_right;
int p=0, pp=0, pomme, pommex[5], pommey[5];
int fond, Nbr;
@ -74,11 +75,6 @@ int main(){
case XK_q :
go_menu=0;
break;
/*case XK_r :
system("make run");
sleep(1);
FermerGraphique();
return EXIT_SUCCESS; */
}
}
}

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@ -21,6 +21,15 @@ void DessinerScene(){
EcrireTexte(10,760,timer,2);
serpent=ChargerSprite("IMG/serpent.png");
fond=ChargerSprite("IMG/fond.png");
tete_up = ChargerSprite("IMG/tete_up.png");
tete_down =ChargerSprite("IMG/tete_down.png");
tete_left = ChargerSprite("IMG/tete_left.png");
tete_right = ChargerSprite("IMG/tete_right.png");
queue_up = ChargerSprite("IMG/queue_up.png");
queue_down = ChargerSprite("IMG/queue_down.png");
queue_left = ChargerSprite("IMG/queue_left.png");
queue_right = ChargerSprite("IMG/queue_right.png");
for (i = 0; i < segment; i++){
AfficherSprite(serpent, x-(i*20), y);

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@ -64,15 +64,46 @@ void Serpent(){
/*fonction pour mettre à jour la position du serpent*/
void Update_Serpent(){
AfficherSprite(fond, pos_x[segment-1], pos_y[segment-1]);
AfficherSprite(serpent, pos_x[0], pos_y[0]);
/*affichage de la tete en fonction de la direction du serpent*/
if (direction==1){
AfficherSprite(tete_up, pos_x[0], pos_y[0]);
}
if (direction==2){
AfficherSprite(tete_down, pos_x[0], pos_y[0]);
}
if (direction==3){
AfficherSprite(tete_left, pos_x[0], pos_y[0]);
}
if (direction==4){
AfficherSprite(tete_right, pos_x[0], pos_y[0]);
}
/*affichage du reste du corps*/
for (i=1 ; i<segment ; i++){
pos_x[i]=old_x[i-1];
pos_y[i]=old_y[i-1];
AfficherSprite(serpent, pos_x[i], pos_y[i]);
}
/*affichage de la queue*/
/*if (direction==1){
AfficherSprite(queue_up, pos_x[segment], pos_y[segment-1]);
}
if (direction==2){
AfficherSprite(queue_down, pos_x[segment-1], pos_y[segment-1]);
}
if (direction==3){
AfficherSprite(queue_left, pos_x[segment-1], pos_y[segment-1]);
}
if (direction==4){
AfficherSprite(queue_right, pos_x[segment-1],pos_y[segment-1]);
}*/
ChoisirCouleurDessin(CouleurParComposante(0,0,0));
RemplirRectangle(0,0,20,20);
/*Décalage des positions du serpent*/
old_x[0]=pos_x[0];
old_y[0]=pos_y[0];
for (i=1 ; i<segment ; i++){