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Assets
Library
APIUpdater
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BuildPlayerData
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com.unity.collab-proxy@2.5.2
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Documentation~
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AssetsUtils
CollabMigration
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UI
Views
WebApi
ApplicationDataPath.cs
ApplicationDataPath.cs.meta
AssemblyInfo.cs
AssemblyInfo.cs.meta
AssetMenu.meta
AssetOverlays.meta
Assets.meta
AssetsUtils.meta
AutoRefresh.cs
AutoRefresh.cs.meta
BuildGetEventExtraInfoFunction.cs
BuildGetEventExtraInfoFunction.cs.meta
CheckWorkspaceTreeNodeStatus.cs
CheckWorkspaceTreeNodeStatus.cs.meta
CollabMigration.meta
CollabPlugin.cs
CollabPlugin.cs.meta
Configuration.meta
Developer.meta
DrawGuiModeSwitcher.cs
DrawGuiModeSwitcher.cs.meta
EnumExtensions.cs
EnumExtensions.cs.meta
FindWorkspace.cs
FindWorkspace.cs.meta
GetRelativePath.cs
GetRelativePath.cs.meta
Gluon.meta
Help.meta
Hub.meta
Inspector.meta
MetaPath.cs
MetaPath.cs.meta
NewIncomingChanges.cs
NewIncomingChanges.cs.meta
OrganizationsInformation.cs
OrganizationsInformation.cs.meta
ParentWindow.cs
ParentWindow.cs.meta
PlasticApp.cs
PlasticApp.cs.meta
PlasticConnectionMonitor.cs
PlasticConnectionMonitor.cs.meta
PlasticMenuItem.cs
PlasticMenuItem.cs.meta
PlasticNotification.cs
PlasticNotification.cs.meta
PlasticPlugin.cs
PlasticPlugin.cs.meta
PlasticPluginIsEnabledPreference.cs
PlasticPluginIsEnabledPreference.cs.meta
PlasticProjectSettingsProvider.cs
PlasticProjectSettingsProvider.cs.meta
PlasticShutdown.cs
PlasticShutdown.cs.meta
PlasticWindow.cs
PlasticWindow.cs.meta
ProjectWindow.cs
ProjectWindow.cs.meta
QueryVisualElementsExtensions.cs
QueryVisualElementsExtensions.cs.meta
SceneView.meta
SwitchModeConfirmationDialog.cs
SwitchModeConfirmationDialog.cs.meta
Tool.meta
Toolbar.meta
UI.meta
UVCPackageVersion.cs
UVCPackageVersion.cs.meta
Unity.PlasticSCM.Editor.asmdef
Unity.PlasticSCM.Editor.asmdef.meta
UnityConfigurationChecker.cs
UnityConfigurationChecker.cs.meta
VCSPlugin.cs
VCSPlugin.cs.meta
ViewSwitcher.cs
ViewSwitcher.cs.meta
Views.meta
VisualElementExtensions.cs
VisualElementExtensions.cs.meta
WebApi.meta
WorkspaceWindow.cs
WorkspaceWindow.cs.meta
PlasticSCM.meta
Lib
.signature
CHANGELOG.md
CHANGELOG.md.meta
Editor.meta
LICENSE.md
LICENSE.md.meta
Lib.meta
README.md
README.md.meta
Third Party Notices.md
Third Party Notices.md.meta
ValidationConfig.json
ValidationConfig.json.meta
package.json
package.json.meta
com.unity.editorcoroutines@1.0.0
com.unity.ext.nunit@1.0.6
com.unity.feature.development@1.0.1
com.unity.ide.rider@3.0.31
com.unity.ide.visualstudio@2.0.22
com.unity.ide.vscode@1.2.5
com.unity.modules.ai@1.0.0
com.unity.modules.androidjni@1.0.0
com.unity.modules.animation@1.0.0
com.unity.modules.assetbundle@1.0.0
com.unity.modules.audio@1.0.0
com.unity.modules.cloth@1.0.0
com.unity.modules.director@1.0.0
com.unity.modules.imageconversion@1.0.0
com.unity.modules.imgui@1.0.0
com.unity.modules.jsonserialize@1.0.0
com.unity.modules.particlesystem@1.0.0
com.unity.modules.physics2d@1.0.0
com.unity.modules.physics@1.0.0
com.unity.modules.screencapture@1.0.0
com.unity.modules.subsystems@1.0.0
com.unity.modules.terrain@1.0.0
com.unity.modules.terrainphysics@1.0.0
com.unity.modules.tilemap@1.0.0
com.unity.modules.ui@1.0.0
com.unity.modules.uielements@1.0.0
com.unity.modules.umbra@1.0.0
com.unity.modules.unityanalytics@1.0.0
com.unity.modules.unitywebrequest@1.0.0
com.unity.modules.unitywebrequestassetbundle@1.0.0
com.unity.modules.unitywebrequestaudio@1.0.0
com.unity.modules.unitywebrequesttexture@1.0.0
com.unity.modules.unitywebrequestwww@1.0.0
com.unity.modules.vehicles@1.0.0
com.unity.modules.video@1.0.0
com.unity.modules.vr@1.0.0
com.unity.modules.wind@1.0.0
com.unity.modules.xr@1.0.0
com.unity.performance.profile-analyzer@1.2.2
com.unity.settings-manager@2.0.1
com.unity.test-framework@1.1.33
com.unity.testtools.codecoverage@1.2.6
com.unity.textmeshpro@3.0.6
com.unity.timeline@1.7.6
com.unity.ugui@1.0.0
com.unity.visualscripting@1.9.4
PackageManager
PlayModeViewStates
PlayerDataCache
ScriptAssemblies
Search
ShaderCache
SplashScreenCache
StateCache
UIElements
AnnotationManager
ArtifactDB
ArtifactDB-lock
BuildPlayer.prefs
BuildSettings.asset
EditorOnlyScriptingSettings.json
EditorOnlyVirtualTextureState.json
EditorSnapSettings.asset
EditorUserBuildSettings.asset
InspectorExpandedItems.asset
LastBuild.buildreport
LastSceneManagerSetup.txt
LibraryFormatVersion.txt
MonoManager.asset
SceneVisibilityState.asset
ScriptMapper
ShaderCache.db
SourceAssetDB
SourceAssetDB-lock
SpriteAtlasDatabase.asset
Style.catalog
expandedItems
ilpp.pid
Logs
Packages
ProjectSettings
UserSettings
obj
.vsconfig
Assembly-CSharp.Player.csproj
Assembly-CSharp.csproj
TM1.sln
Unity.CollabProxy.Editor.csproj
Unity.EditorCoroutines.Editor.csproj
Unity.Performance.Profile-Analyzer.Editor.csproj
Unity.PlasticSCM.Editor.csproj
Unity.Rider.Editor.csproj
Unity.Settings.Editor.csproj
Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.csproj
Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.csproj
Unity.TestTools.CodeCoverage.Editor.csproj
Unity.TextMeshPro.Editor.csproj
Unity.TextMeshPro.Player.csproj
Unity.TextMeshPro.csproj
Unity.Timeline.Editor.csproj
Unity.Timeline.Player.csproj
Unity.Timeline.csproj
Unity.VSCode.Editor.csproj
Unity.VisualScripting.Core.Editor.csproj
Unity.VisualScripting.Core.Player.csproj
Unity.VisualScripting.Core.csproj
Unity.VisualScripting.Flow.Editor.csproj
Unity.VisualScripting.Flow.Player.csproj
Unity.VisualScripting.Flow.csproj
Unity.VisualScripting.SettingsProvider.Editor.csproj
Unity.VisualScripting.Shared.Editor.csproj
Unity.VisualScripting.State.Editor.csproj
Unity.VisualScripting.State.Player.csproj
Unity.VisualScripting.State.csproj
Unity.VisualStudio.Editor.csproj
UnityEditor.TestRunner.csproj
UnityEditor.UI.csproj
UnityEngine.TestRunner.Player.csproj
UnityEngine.TestRunner.csproj
UnityEngine.UI.Player.csproj
UnityEngine.UI.csproj
100 lines
3.8 KiB
C#
100 lines
3.8 KiB
C#
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using System;
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using Codice.Client.Common;
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using Codice.CM.Common;
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using PlasticGui.WorkspaceWindow;
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using Unity.PlasticSCM.Editor.UI;
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using Unity.PlasticSCM.Editor.UI.StatusBar;
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using GluonNewIncomingChangesUpdater = PlasticGui.Gluon.WorkspaceWindow.NewIncomingChangesUpdater;
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using GluonCheckIncomingChanges = PlasticGui.Gluon.WorkspaceWindow.CheckIncomingChanges;
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namespace Unity.PlasticSCM.Editor
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{
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internal static class NewIncomingChanges
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{
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internal static NewIncomingChangesUpdater BuildUpdaterForDeveloper(
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WorkspaceInfo wkInfo,
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ViewSwitcher viewSwitcher,
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IIncomingChangesNotifier incomingChangesNotifier,
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CheckIncomingChanges.IAutoRefreshIncomingChangesView autoRefreshIncomingChangesView,
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CheckIncomingChanges.IUpdateIncomingChanges updateIncomingChanges)
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{
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NewIncomingChangesUpdater updater = new NewIncomingChangesUpdater(
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new UnityPlasticTimerBuilder(),
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new CheckIncomingChanges.CalculateIncomingChanges(),
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updateIncomingChanges);
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updater.SetAutoRefreshIncomingChangesView(
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autoRefreshIncomingChangesView);
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viewSwitcher.SetNewIncomingChanges(
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updater, null, incomingChangesNotifier);
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updater.SetWorkspace(wkInfo);
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updater.Start();
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return updater;
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}
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internal static GluonNewIncomingChangesUpdater BuildUpdaterForGluon(
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WorkspaceInfo wkInfo,
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ViewSwitcher viewSwitcher,
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IIncomingChangesNotifier incomingChangesNotifier,
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GluonCheckIncomingChanges.IAutoRefreshIncomingChangesView autoRefreshIncomingChangesView,
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GluonCheckIncomingChanges.IUpdateIncomingChanges updateIncomingChanges,
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GluonCheckIncomingChanges.ICalculateIncomingChanges calculateIncomingChanges)
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{
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GluonNewIncomingChangesUpdater updater = new GluonNewIncomingChangesUpdater(
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wkInfo,
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new UnityPlasticTimerBuilder(),
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updateIncomingChanges,
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autoRefreshIncomingChangesView,
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calculateIncomingChanges);
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viewSwitcher.SetNewIncomingChanges(
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null, updater, incomingChangesNotifier);
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updater.Start();
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return updater;
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}
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internal static void LaunchUpdater(
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NewIncomingChangesUpdater developerNewIncomingChangesUpdater,
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GluonNewIncomingChangesUpdater gluonNewIncomingChangesUpdater)
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{
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if (developerNewIncomingChangesUpdater != null)
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{
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developerNewIncomingChangesUpdater.Start();
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developerNewIncomingChangesUpdater.Update(DateTime.Now);
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}
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if (gluonNewIncomingChangesUpdater != null)
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{
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gluonNewIncomingChangesUpdater.Start();
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gluonNewIncomingChangesUpdater.Update(DateTime.Now);
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}
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}
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internal static void StopUpdater(
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NewIncomingChangesUpdater developerNewIncomingChangesUpdater,
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GluonNewIncomingChangesUpdater gluonNewIncomingChangesUpdater)
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{
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if (developerNewIncomingChangesUpdater != null)
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developerNewIncomingChangesUpdater.Stop();
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if (gluonNewIncomingChangesUpdater != null)
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gluonNewIncomingChangesUpdater.Stop();
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}
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internal static void DisposeUpdater(
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NewIncomingChangesUpdater developerNewIncomingChangesUpdater,
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GluonNewIncomingChangesUpdater gluonNewIncomingChangesUpdater)
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{
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if (developerNewIncomingChangesUpdater != null)
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developerNewIncomingChangesUpdater.Dispose();
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if (gluonNewIncomingChangesUpdater != null)
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gluonNewIncomingChangesUpdater.Dispose();
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}
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}
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}
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