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com.unity.collab-proxy@2.5.2
com.unity.editorcoroutines@1.0.0
com.unity.ext.nunit@1.0.6
com.unity.feature.development@1.0.1
com.unity.ide.rider@3.0.31
com.unity.ide.visualstudio@2.0.22
com.unity.ide.vscode@1.2.5
com.unity.modules.ai@1.0.0
com.unity.modules.androidjni@1.0.0
com.unity.modules.animation@1.0.0
com.unity.modules.assetbundle@1.0.0
com.unity.modules.audio@1.0.0
com.unity.modules.cloth@1.0.0
com.unity.modules.director@1.0.0
com.unity.modules.imageconversion@1.0.0
com.unity.modules.imgui@1.0.0
com.unity.modules.jsonserialize@1.0.0
com.unity.modules.particlesystem@1.0.0
com.unity.modules.physics2d@1.0.0
com.unity.modules.physics@1.0.0
com.unity.modules.screencapture@1.0.0
com.unity.modules.subsystems@1.0.0
com.unity.modules.terrain@1.0.0
com.unity.modules.terrainphysics@1.0.0
com.unity.modules.tilemap@1.0.0
com.unity.modules.ui@1.0.0
com.unity.modules.uielements@1.0.0
com.unity.modules.umbra@1.0.0
com.unity.modules.unityanalytics@1.0.0
com.unity.modules.unitywebrequest@1.0.0
com.unity.modules.unitywebrequestassetbundle@1.0.0
com.unity.modules.unitywebrequestaudio@1.0.0
com.unity.modules.unitywebrequesttexture@1.0.0
com.unity.modules.unitywebrequestwww@1.0.0
com.unity.modules.vehicles@1.0.0
com.unity.modules.video@1.0.0
com.unity.modules.vr@1.0.0
com.unity.modules.wind@1.0.0
com.unity.modules.xr@1.0.0
com.unity.performance.profile-analyzer@1.2.2
com.unity.settings-manager@2.0.1
com.unity.test-framework@1.1.33
Documentation~
UnityEditor.TestRunner
Api
CommandLineParser
CommandLineTest
GUI
NUnitExtension
TestLaunchers
TestRun
TestRunner
Callbacks
Messages
Utils
Callbacks.meta
EditModePCHelper.cs
EditModePCHelper.cs.meta
EditModeRunner.cs
EditModeRunner.cs.meta
EditmodeWorkItemFactory.cs
EditmodeWorkItemFactory.cs.meta
EditorEnumeratorTestWorkItem.cs
EditorEnumeratorTestWorkItem.cs.meta
EnumeratorStepHelper.cs
EnumeratorStepHelper.cs.meta
Messages.meta
Utils.meta
TestSettings
UnityTestProtocol
Api.meta
AssemblyInfo.cs
AssemblyInfo.cs.meta
CommandLineParser.meta
CommandLineTest.meta
GUI.meta
NUnitExtension.meta
RequireApiProfileAttribute.cs
RequireApiProfileAttribute.cs.meta
RequirePlatformSupportAttribute.cs
RequirePlatformSupportAttribute.cs.meta
TestBuildAssemblyFilter.cs
TestBuildAssemblyFilter.cs.meta
TestLaunchers.meta
TestResultSerializer.cs
TestResultSerializer.cs.meta
TestRun.meta
TestRunner.meta
TestRunnerWindow.cs
TestRunnerWindow.cs.meta
TestRunnerWindowSettings.cs
TestRunnerWindowSettings.cs.meta
TestSettings.meta
UnityEditor.TestRunner.asmdef
UnityEditor.TestRunner.asmdef.meta
UnityTestProtocol.meta
UnityEngine.TestRunner
.signature
CHANGELOG.md
CHANGELOG.md.meta
CONTRIBUTING.md
CONTRIBUTING.md.meta
LICENSE.md
LICENSE.md.meta
UnityEditor.TestRunner.meta
UnityEngine.TestRunner.meta
package.json
package.json.meta
com.unity.testtools.codecoverage@1.2.6
com.unity.textmeshpro@3.0.6
com.unity.timeline@1.7.6
com.unity.ugui@1.0.0
com.unity.visualscripting@1.9.4
PackageManager
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BuildPlayer.prefs
BuildSettings.asset
EditorOnlyScriptingSettings.json
EditorOnlyVirtualTextureState.json
EditorSnapSettings.asset
EditorUserBuildSettings.asset
InspectorExpandedItems.asset
LastBuild.buildreport
LastSceneManagerSetup.txt
LibraryFormatVersion.txt
MonoManager.asset
SceneVisibilityState.asset
ScriptMapper
ShaderCache.db
SourceAssetDB
SourceAssetDB-lock
SpriteAtlasDatabase.asset
Style.catalog
expandedItems
ilpp.pid
Logs
Packages
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UserSettings
obj
.vsconfig
Assembly-CSharp.Player.csproj
Assembly-CSharp.csproj
TM1.sln
Unity.CollabProxy.Editor.csproj
Unity.EditorCoroutines.Editor.csproj
Unity.Performance.Profile-Analyzer.Editor.csproj
Unity.PlasticSCM.Editor.csproj
Unity.Rider.Editor.csproj
Unity.Settings.Editor.csproj
Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.csproj
Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.csproj
Unity.TestTools.CodeCoverage.Editor.csproj
Unity.TextMeshPro.Editor.csproj
Unity.TextMeshPro.Player.csproj
Unity.TextMeshPro.csproj
Unity.Timeline.Editor.csproj
Unity.Timeline.Player.csproj
Unity.Timeline.csproj
Unity.VSCode.Editor.csproj
Unity.VisualScripting.Core.Editor.csproj
Unity.VisualScripting.Core.Player.csproj
Unity.VisualScripting.Core.csproj
Unity.VisualScripting.Flow.Editor.csproj
Unity.VisualScripting.Flow.Player.csproj
Unity.VisualScripting.Flow.csproj
Unity.VisualScripting.SettingsProvider.Editor.csproj
Unity.VisualScripting.Shared.Editor.csproj
Unity.VisualScripting.State.Editor.csproj
Unity.VisualScripting.State.Player.csproj
Unity.VisualScripting.State.csproj
Unity.VisualStudio.Editor.csproj
UnityEditor.TestRunner.csproj
UnityEditor.UI.csproj
UnityEngine.TestRunner.Player.csproj
UnityEngine.TestRunner.csproj
UnityEngine.UI.Player.csproj
UnityEngine.UI.csproj
33 lines
993 B
C#
33 lines
993 B
C#
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using System.Collections;
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using System.Reflection;
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using UnityEngine.TestTools;
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namespace UnityEditor.TestTools.TestRunner
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{
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internal class EditModePcHelper : TestCommandPcHelper
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{
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public override void SetEnumeratorPC(IEnumerator enumerator, int pc)
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{
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GetPCFieldInfo(enumerator).SetValue(enumerator, pc);
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}
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public override int GetEnumeratorPC(IEnumerator enumerator)
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{
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if (enumerator == null)
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{
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return 0;
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}
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return (int)GetPCFieldInfo(enumerator).GetValue(enumerator);
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}
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private FieldInfo GetPCFieldInfo(IEnumerator enumerator)
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{
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var field = enumerator.GetType().GetField("$PC", BindingFlags.NonPublic | BindingFlags.Instance);
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if (field == null) // Roslyn
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field = enumerator.GetType().GetField("<>1__state", BindingFlags.NonPublic | BindingFlags.Instance);
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return field;
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}
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}
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}
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