Files
TP_Multimedia/Library/ShaderCache/builtin/unity_builtin_extra0000/00/9e6d0671d4f9668836a021bebd85d1f7.bin

27 lines
2.5 KiB
Plaintext
Raw Normal View History

2025-01-17 13:10:20 +01:00
$
<00>u
PROCEDURAL_INSTANCING_ON<4F>DXBC<42>0=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><1F><>4<><34><00>,<00>XISGN<47><00><00><00><00><00>POSITIONNORMALCOLORTEXCOORDSV_InstanceID<00><><EFBFBD>OSGNlP\b SV_POSITIONCOLORTEXCOORD<00>SHEXPP<00>jYF<> YF<> YF<> <00>p8_r_<03>_2`g<04> e<03> e2 h6rF6<05>@<00>?

<EFBFBD> <00><00><02><01><><EFBFBD>r
@&q6*<00><00><02><01><><EFBFBD>r
@ r6"
<00><00><02><01><><EFBFBD><00>
@y6B*<00><00><02><01><><EFBFBD><00>
@$F~<00><00><02><01><><EFBFBD>
@4pA
6<05>BFF8<08><00>
F<> 66"*6B6B:6<05>
"FF2
<EFBFBD>F<> VF6<05>*FF2
<EFBFBD>F<> F<08> FF<> :@<00>V
<00>b@@<00>U<07>:@V<05>V8
<EFBFBD>F@<00><><EFBFBD>;<3B><><EFBFBD>;<3B><><EFBFBD>;<3B><><EFBFBD>;
<EFBFBD>F@<00><><00><><00><><00><>2 <0A><06> F@<00>?<00>?<00>?<00>?8<07> FF
<1A> A
2 "
<10>A<1A> 
A"8*<2A>  ":<3A> <20>A@<00>?2 "
<10>A:<3A> 2
2F<00><> F9B
<EFBFBD> @7 2<00>
FF2 2 FF<> <00><> >$Globals<6C>unity_ParticleUVShiftData@unity_ParticleUseMeshColorsP _MainTex_ST` UnityPerFramepunity_MatrixVPUnityDrawCallInfounity_BaseInstanceID$Globals UnityPerFrameUnityDrawCallInfounity_ParticleInstanceData