Files
TP_Multimedia/Library/ShaderCache/builtin/unity_builtin_extra0000/00/bbec2d33830d3bd43eed7f31c14af9ce.bin

20 lines
2.8 KiB
Plaintext
Raw Normal View History

2025-01-17 13:10:20 +01:00
< <00>u
 DIRECTIONALETC1_EXTERNAL_ALPHASHADOWS_SCREEN6DXBCg<02>`=<02><><EFBFBD>(<28>b<EFBFBD><08><>,$<00>ISGN<47><00><00><00><00><00><00><00><00>POSITIONTANGENTNORMALTEXCOORDCOLOR<00>OSGN<47><00><00> <00><00><00><00><00>SV_POSITIONTEXCOORD<00><><EFBFBD>SHDR@EYF<> YF<> YF<> .YF<> YF<> YF<> _r_r_2_<03>g<04> e2 er er e<03> er e<03> h82FF<> 8<08>VF<> 2
<EFBFBD>F<> F2
<EFBFBD>F<> <00>F<08>FF<> 8<08>VF<> 2
<EFBFBD>F<> F2
<EFBFBD>F<> <00>
F2
<EFBFBD>F<> <00>F6r F6<05> F2 2 FF<> <00><> FF<> "FF<> BFF<> <07>FFD<05>:8r<00>F6r F8<08>FF<> 8<08> FF<> 8<07>2
<EFBFBD>

:<10>A8<07><00>F
F<> *F"F<> +FBF<> ,F2
r F<> -<00>F8
<EFBFBD> 8<07>
@?8
R@??6<05> <00>2 <00>
<00>><00>$Globals`_Color@ _MainTex_STPUnityPerCamera<00>_ProjectionParamsP UnityLighting
unity_SHBr<00>
unity_SHBg<00>
unity_SHBb<00> unity_SHC<00> UnityPerDraw<61>unity_ObjectToWorldunity_WorldToObject@ UnityPerFramepunity_MatrixVPUnityPerDrawSprite _RendererColor_Flip$GlobalsUnityPerCamera UnityLighting UnityPerDraw UnityPerFrameUnityPerDrawSprite