Files
TP_Multimedia/Library/ShaderCache/builtin/unity_builtin_extra0000/00/e4ea989d66f6cb98fac4601506db0c89.bin

34 lines
4.1 KiB
Plaintext
Raw Normal View History

2025-01-17 13:10:20 +01:00
H<00>u
7 DIRECTIONALETC1_EXTERNAL_ALPHA LIGHTPROBE_SH PIXELSNAP_ONVERTEXLIGHT_ON<00>
DXBC}<7D> <0C><>>\f<>UCB<43><42><EFBFBD>\<00>
,$<00>ISGN<47><00><00><00><00><00><00><00><00>POSITIONTANGENTNORMALTEXCOORDCOLOR<00>OSGN<47><00><00> <00><00><00><00><00>SV_POSITIONTEXCOORD<00><><EFBFBD>SHDR<44>@'YF<> YF<> YF<> .YF<> YF<> YF<> _r_r_2_<03>g<04> e2 er er e<03> er e<03> h82FF<> 8 <0B><06> @??82<00>
F@2F2F<00>
8<08>VF<> 2
<EFBFBD>F<> F2
<EFBFBD>F<> <00>F<08>FF<> 8<08>VF<> 2
<EFBFBD>F<> F2
<EFBFBD>F<> <00>
F2
<EFBFBD> F<> <00>F2 2 FF<> <00><> FF<> "FF<> BFF<> <07>FFD<05>:8r<00>F6r F6r F8<08>FF<> 8<08> FF<> 8<07>2
<EFBFBD>

:<10>A8<07><00>F
F<> *F"F<> +FBF<> ,F2
rF<> -<00>F6<05>@<00>?F<> 'F"F<> (FBF<> )FrFF4
rF@ <09>V<10>AF<> 8<07>VF8<07>FF <09><10>AF<>  <09><00>
<10>AF<> 2 <09>FF2 <09>FFF2 <09>FFF2 <09>F<00>
F4
<EFBFBD>F@<00>7<EFBFBD>5<EFBFBD>7<EFBFBD>5<EFBFBD>7<EFBFBD>5<EFBFBD>7<EFBFBD>5D<05>F2 <0A>FF<> @<00>?<00>?<00>?<00>?
<EFBFBD>@<00>?<00>?<00>?<00>?F8<07>FF4
<EFBFBD>F@8<07>FF8rVF<> 2
rF<> F2
rF<>  <00>
F2
rF<> 
<00>Fr FF6<08> @><00>$Globals`_Color@ _MainTex_STPUnityPerCamera<00> _ScreenParams` UnityLighting unity_4LightPosX00unity_4LightPosY0@unity_4LightPosZ0Punity_4LightAtten0`unity_LightColorp
unity_SHArp
unity_SHAg<00>
unity_SHAb<00>
unity_SHBr<00>
unity_SHBg<00>
unity_SHBb<00> unity_SHC<00> UnityPerDraw<61>unity_ObjectToWorldunity_WorldToObject@ UnityPerFramepunity_MatrixVPUnityPerDrawSprite _RendererColor_Flip$GlobalsUnityPerCamera UnityLighting UnityPerDraw UnityPerFrameUnityPerDrawSprite