Files
TP_Multimedia/Library/ShaderCache/builtin/unity_builtin_extra0000/00/f8ae55a288010bdda2c83c0323dd1531.bin

9 lines
1.8 KiB
Plaintext
Raw Normal View History

2025-01-17 13:10:20 +01:00
<EFBFBD><00>u
 DIRECTIONAL*DXBC<42>{z<>.1<EFBFBD><EFBFBD>9U<EFBFBD><EFBFBD>T<EFBFBD><EFBFBD>,$<00>ISGN<47><00><00><00><00><00><00><00><00>POSITIONTANGENTNORMALTEXCOORDCOLOR<00>OSGN<47><00><00> <00><00><00><00>SV_POSITIONTEXCOORDCOLOR<00>SHDR@<00>YF<> YF<> YF<> _<03>_r_2_<03>g<04> e2 er er e<03> e<03> h8<08>VF<> 2
<EFBFBD>F<> F2
<EFBFBD>F<> <00>F<08>FF<> 2
r F<> <00>F8<08>VF<> 2
<EFBFBD>F<> F2
<EFBFBD>F<> <00>
F2
<EFBFBD> F<> <00>F2 2 FF<> <00><> FF<> "FF<> BFF<> <07>FFD<05>:8r <00>F6<05> F6<08> @><00>$GlobalsP _MainTex_ST@ UnityPerDraw<61>unity_ObjectToWorldunity_WorldToObject@ UnityPerFramepunity_MatrixVP$Globals UnityPerDraw UnityPerFrame