Files
TP_Multimedia/Library/ShaderCache/shader/TMP_SDF-Surfacef7ad/00/d2026ff79f08db04d83bdac6be0b3f41.bin

58 lines
5.4 KiB
Plaintext
Raw Normal View History

2025-01-17 13:10:20 +01:00
<EFBFBD><00>u
S DIRECTIONAL LIGHTPROBE_SH<00>DXBC<42>o<EFBFBD><6F><EFBFBD><EFBFBD>G<EFBFBD>:`<60><><EFBFBD>DY<44>t,$@ISGN<47><00><00><00><00><00><00><00><00>POSITIONTANGENTNORMALTEXCOORDCOLOR<00>OSGN
<00>   SV_POSITIONTEXCOORDCOLOR<00>SHDR, @KYF<> #YF<> YF<> .YF<> 
YF<> _<03>_<03>_r_2_2_<03>g<04> e<03> e2 e<03> e<03> e<03> e<03> e<03> er er h2F<00><> 8<08>VF<> 2
<EFBFBD>F<> F2
<EFBFBD>F<> <00>F<08>FF<> 2
rF<> <00>F8<08>VF<> 2
<EFBFBD>F<> F2
<EFBFBD>F<> <00>
F2
<EFBFBD> F<> <00>F8<07>
@<00>9A:2
"
<10>A@<00>E
8
2F@;;2 <0B> <06> !<00><> !2 2 FF<> "<00><> "2 2 FF<> <00><> <07>@<07>:@<00>?
<EFBFBD><1A> <20>A*<2A> 2
<EFBFBD>::<1A> 2
<EFBFBD>:@<00>>
<EFBFBD> 8<08>::<3A> 8B :@?8<08>:<3A> 2
<EFBFBD>:<3A> 
:2
<EFBFBD>:<3A> *:2
<EFBFBD>:<3A> ::8 2V<> F<> 2 2F<> <06> F82F<00><> 2<00>F<07>FFD<05>:8 <09><10><>
<EFBFBD> 
<EFBFBD> @<00>?8<07>:
8:: ":<3A> <20>A@<00>?8
2
<EFBFBD>::
<10>A8 <09>V<> <06> 2 <0B><06> <06> V2 <0B><06> <00><> V<08>V<06> 6B*rF<10>A<00>FF1"@
1
@<10>A
+
8rFFF<> "FF<> BFF<> FFD
8<07>F
 rF<10>AF<> <07>FFD<05>:8<07> <00><07>F<00>2
<EFBFBD> :<10><>:
6<05> 
8rV<00><> 2
r<00><> F2
r<00><> <00>F<07>FFD<05>:8r<00>F8rF6 2
r<00><00>F<10>A8<08>::<3A>  8r<00>F6" 
6B 
6 *6 
6 6<05> 6<05> *6B 6" 6" *6B :6<05> F8rVF<> 2
<EFBFBD>F<> F2
r F<> <00>
F82



<10>A8<07><00>FF<> *F"F<> +FBF<> ,F2
r F<> -F><00>$Globals0 _FaceDilate` _WeightNormal<00> _WeightBold<00> _ScaleRatioA<00>_VertexOffsetX<00>_VertexOffsetY<00>_GradientScale<00>_ScaleX<00>_ScaleY<00>_PerspectiveFilter<00>
_Sharpness<00> _MainTex_ST _FaceTex_ST_OutlineTex_ST 
_EnvMatrix<00>UnityPerCamera<00>_WorldSpaceCameraPos@ _ScreenParams` UnityLighting
unity_SHBr<00>
unity_SHBg<00>
unity_SHBb<00> unity_SHC<00> UnityPerDraw<61>unity_WorldTransformParams<00>unity_ObjectToWorldunity_WorldToObject@ UnityPerFramepglstate_matrix_projectionPunity_MatrixVP$GlobalsUnityPerCamera UnityLighting UnityPerDraw UnityPerFrame