first commit

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SimonSayeBabu
2025-01-17 13:10:20 +01:00
commit bd1057cec0
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using UnityEditor;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor
{
internal class ProjectWindow
{
internal static void Repaint()
{
EditorWindow projectWindow = FindEditorWindow.ProjectWindow();
if (projectWindow == null)
return;
projectWindow.Repaint();
}
}
}