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using Unity.Plastic.Newtonsoft.Json;
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using PlasticGui.WebApi.Responses;
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namespace Unity.PlasticSCM.Editor.WebApi
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{
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/// <summary>
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/// Response to token exchange request.
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/// </summary>
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public class TokenExchangeResponse
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{
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/// <summary>
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/// Error caused by the request.
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/// </summary>
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[JsonProperty("error")]
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public ErrorResponse.ErrorFields Error { get; set; }
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/// <summary>
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/// The user's username.
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/// </summary>
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[JsonProperty("user")]
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public string User { get; set; }
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/// <summary>
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/// The access token.
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/// </summary>
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[JsonProperty("accessToken")]
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public string AccessToken { get; set; }
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/// <summary>
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/// The refresh token.
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/// </summary>
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[JsonProperty("refreshToken")]
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public string RefreshToken { get; set; }
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}
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}
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