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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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/*---------------------------------------------------------------------------------------------
|
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* Copyright (c) Unity Technologies.
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* Copyright (c) Microsoft Corporation. All rights reserved.
|
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* Licensed under the MIT License. See License.txt in the project root for license information.
|
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*--------------------------------------------------------------------------------------------*/
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#import <Cocoa/Cocoa.h>
|
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#import <Foundation/Foundation.h>
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// 'FSnd' FourCC
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#define keyFileSender 1179872868
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// 16 bit aligned legacy struct - this should total 20 bytes
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typedef struct _SelectionRange
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int16_t unused1; // 0 (not used)
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int16_t lineNum; // line to select (<0 to specify range)
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int32_t startRange; // start of selection range (if line < 0)
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int32_t endRange; // end of selection range (if line < 0)
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int32_t unused2; // 0 (not used)
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int32_t theDate; // modification date/time
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static NSString* MakeNSString(const char* str)
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{
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if (!str)
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return NULL;
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return ret;
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static UInt32 GetCreatorOfThisApp()
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CFBundleGetPackageInfo(CFBundleGetMainBundle(), &type, &creator);
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return creator;
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}
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static BOOL OpenFileAtLineWithAppleEvent(NSRunningApplication *runningApp, NSString* path, int line)
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{
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if (!runningApp)
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return NO;
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NSURL *pathUrl = [NSURL fileURLWithPath: path];
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NSAppleEventDescriptor* targetDescriptor = [NSAppleEventDescriptor
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descriptorWithProcessIdentifier: runningApp.processIdentifier];
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appleEventWithEventClass: kCoreEventClass
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eventID: kAEOpenDocuments
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||||
targetDescriptor: targetDescriptor
|
||||
returnID: kAutoGenerateReturnID
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||||
transactionID: kAnyTransactionID];
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||||
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[appleEvent
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setParamDescriptor: [NSAppleEventDescriptor
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descriptorWithDescriptorType: typeFileURL
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data: [[pathUrl absoluteString] dataUsingEncoding: NSUTF8StringEncoding]]
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forKeyword: keyDirectObject];
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if (packageCreator == kUnknownType) {
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[appleEvent
|
||||
setParamDescriptor: [NSAppleEventDescriptor
|
||||
descriptorWithDescriptorType: typeApplicationBundleID
|
||||
data: [[[NSBundle mainBundle] bundleIdentifier] dataUsingEncoding: NSUTF8StringEncoding]]
|
||||
forKeyword: keyFileSender];
|
||||
} else {
|
||||
[appleEvent
|
||||
setParamDescriptor: [NSAppleEventDescriptor descriptorWithTypeCode: packageCreator]
|
||||
forKeyword: keyFileSender];
|
||||
}
|
||||
|
||||
if (line != -1) {
|
||||
// Add selection range to event
|
||||
SelectionRange range;
|
||||
range.unused1 = 0;
|
||||
range.lineNum = line - 1;
|
||||
range.startRange = -1;
|
||||
range.endRange = -1;
|
||||
range.unused2 = 0;
|
||||
range.theDate = -1;
|
||||
|
||||
[appleEvent
|
||||
setParamDescriptor: [NSAppleEventDescriptor
|
||||
descriptorWithDescriptorType: typeChar
|
||||
bytes: &range
|
||||
length: sizeof(SelectionRange)]
|
||||
forKeyword: keyAEPosition];
|
||||
}
|
||||
|
||||
AEDesc reply = { typeNull, NULL };
|
||||
OSErr err = AESendMessage(
|
||||
[appleEvent aeDesc],
|
||||
&reply,
|
||||
kAENoReply + kAENeverInteract,
|
||||
kAEDefaultTimeout);
|
||||
|
||||
return err == noErr;
|
||||
}
|
||||
|
||||
static BOOL ApplicationSupportsQueryOpenedSolution(NSString* appPath)
|
||||
{
|
||||
NSURL* appUrl = [NSURL fileURLWithPath: appPath];
|
||||
NSBundle* bundle = [NSBundle bundleWithURL: appUrl];
|
||||
|
||||
if (!bundle)
|
||||
return NO;
|
||||
|
||||
id versionValue = [bundle objectForInfoDictionaryKey: @"CFBundleVersion"];
|
||||
if (!versionValue || ![versionValue isKindOfClass: [NSString class]])
|
||||
return NO;
|
||||
|
||||
NSString* version = (NSString*)versionValue;
|
||||
return [version compare:@"8.6" options:NSNumericSearch] != NSOrderedAscending;
|
||||
}
|
||||
|
||||
static NSArray<NSRunningApplication*>* QueryRunningInstances(NSString *appPath)
|
||||
{
|
||||
NSMutableArray<NSRunningApplication*>* instances = [[NSMutableArray alloc] init];
|
||||
NSURL *appUrl = [NSURL fileURLWithPath: appPath];
|
||||
|
||||
for (NSRunningApplication *runningApp in NSWorkspace.sharedWorkspace.runningApplications) {
|
||||
if (![runningApp isTerminated] && [runningApp.bundleURL isEqual: appUrl]) {
|
||||
[instances addObject: runningApp];
|
||||
}
|
||||
}
|
||||
|
||||
return instances;
|
||||
}
|
||||
|
||||
enum {
|
||||
kWorkspaceEventClass = 1448302419, /* 'VSWS' FourCC */
|
||||
kCurrentSelectedSolutionPathEventID = 1129534288 /* 'CSSP' FourCC */
|
||||
};
|
||||
|
||||
static BOOL TryQueryCurrentSolutionPath(NSRunningApplication* runningApp, NSString** solutionPath)
|
||||
{
|
||||
NSAppleEventDescriptor* targetDescriptor = [NSAppleEventDescriptor
|
||||
descriptorWithProcessIdentifier: runningApp.processIdentifier];
|
||||
|
||||
NSAppleEventDescriptor* appleEvent = [NSAppleEventDescriptor
|
||||
appleEventWithEventClass: kWorkspaceEventClass
|
||||
eventID: kCurrentSelectedSolutionPathEventID
|
||||
targetDescriptor: targetDescriptor
|
||||
returnID: kAutoGenerateReturnID
|
||||
transactionID: kAnyTransactionID];
|
||||
|
||||
AEDesc aeReply = { 0, };
|
||||
|
||||
OSErr sendResult = AESendMessage(
|
||||
[appleEvent aeDesc],
|
||||
&aeReply,
|
||||
kAEWaitReply | kAENeverInteract,
|
||||
kAEDefaultTimeout);
|
||||
|
||||
if (sendResult != noErr) {
|
||||
return NO;
|
||||
}
|
||||
|
||||
NSAppleEventDescriptor *reply = [[NSAppleEventDescriptor alloc] initWithAEDescNoCopy: &aeReply];
|
||||
*solutionPath = [[reply descriptorForKeyword: keyDirectObject] stringValue];
|
||||
|
||||
return *solutionPath != NULL;
|
||||
}
|
||||
|
||||
static NSRunningApplication* QueryRunningApplicationOpenedOnSolution(NSString* appPath, NSString* solutionPath)
|
||||
{
|
||||
BOOL supportsQueryOpenedSolution = ApplicationSupportsQueryOpenedSolution(appPath);
|
||||
|
||||
for (NSRunningApplication *runningApp in QueryRunningInstances(appPath)) {
|
||||
// If the currently selected external editor does not support the opened solution apple event
|
||||
// then fallback to the previous behavior: take the first opened VSM and open the solution
|
||||
if (!supportsQueryOpenedSolution) {
|
||||
OpenFileAtLineWithAppleEvent(runningApp, solutionPath, -1);
|
||||
return runningApp;
|
||||
}
|
||||
|
||||
NSString* currentSolutionPath;
|
||||
if (TryQueryCurrentSolutionPath(runningApp, ¤tSolutionPath)) {
|
||||
if ([solutionPath isEqual:currentSolutionPath]) {
|
||||
return runningApp;
|
||||
}
|
||||
} else {
|
||||
// If VSM doesn't respond to the query opened solution event
|
||||
// we fallback to the previous behavior too
|
||||
OpenFileAtLineWithAppleEvent(runningApp, solutionPath, -1);
|
||||
return runningApp;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static NSRunningApplication* LaunchApplicationOnSolution(NSString* appPath, NSString* solutionPath)
|
||||
{
|
||||
return [[NSWorkspace sharedWorkspace]
|
||||
launchApplicationAtURL: [NSURL fileURLWithPath: appPath]
|
||||
options: NSWorkspaceLaunchDefault | NSWorkspaceLaunchNewInstance
|
||||
configuration: @{
|
||||
NSWorkspaceLaunchConfigurationArguments: @[ solutionPath ],
|
||||
}
|
||||
error: nil];
|
||||
}
|
||||
|
||||
static NSRunningApplication* QueryOrLaunchApplication(NSString* appPath, NSString* solutionPath)
|
||||
{
|
||||
NSRunningApplication* runningApp = QueryRunningApplicationOpenedOnSolution(appPath, solutionPath);
|
||||
|
||||
if (!runningApp)
|
||||
runningApp = LaunchApplicationOnSolution(appPath, solutionPath);
|
||||
|
||||
if (runningApp)
|
||||
[runningApp activateWithOptions: 0];
|
||||
|
||||
return runningApp;
|
||||
}
|
||||
|
||||
BOOL LaunchOrReuseApp(NSString* appPath, NSString* solutionPath, NSRunningApplication** outApp)
|
||||
{
|
||||
NSRunningApplication* app = QueryOrLaunchApplication(appPath, solutionPath);
|
||||
|
||||
if (outApp)
|
||||
*outApp = app;
|
||||
|
||||
return app != NULL;
|
||||
}
|
||||
|
||||
BOOL MonoDevelopOpenFile(NSString* appPath, NSString* solutionPath, NSString* filePath, int line)
|
||||
{
|
||||
NSRunningApplication* runningApp;
|
||||
if (!LaunchOrReuseApp(appPath, solutionPath, &runningApp)) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (filePath) {
|
||||
return OpenFileAtLineWithAppleEvent(runningApp, filePath, line);
|
||||
}
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
||||
#if BUILD_APP
|
||||
|
||||
int main(int argc, const char** argv)
|
||||
{
|
||||
if (argc != 5) {
|
||||
printf("Usage: AppleEventIntegration appPath solutionPath filePath lineNumber\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char* appPath = argv[1];
|
||||
const char* solutionPath = argv[2];
|
||||
const char* filePath = argv[3];
|
||||
const int lineNumber = atoi(argv[4]);
|
||||
|
||||
@autoreleasepool
|
||||
{
|
||||
MonoDevelopOpenFile(MakeNSString(appPath), MakeNSString(solutionPath), MakeNSString(filePath), lineNumber);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
extern "C"
|
||||
{
|
||||
BOOL OpenVisualStudio(const char* appPath, const char* solutionPath, const char* filePath, int line)
|
||||
{
|
||||
return MonoDevelopOpenFile(MakeNSString(appPath), MakeNSString(solutionPath), MakeNSString(filePath), line);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@@ -0,0 +1,5 @@
|
||||
Bundle style (release)
|
||||
xcodebuild -configuration Release
|
||||
|
||||
Standalone style (test)
|
||||
clang++ -D BUILD_APP -framework Foundation -framework AppKit main.mm
|
@@ -0,0 +1,4 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
[assembly:InternalsVisibleTo("Unity.VisualStudio.EditorTests")]
|
||||
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d791d407901442e49862d3aa783ce8af
|
||||
timeCreated: 1602756877
|
@@ -0,0 +1,86 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Unity Technologies.
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor
|
||||
{
|
||||
internal class AsyncOperation<T>
|
||||
{
|
||||
private readonly Func<T> _producer;
|
||||
private readonly Func<Exception, T> _exceptionHandler;
|
||||
private readonly Action _finalHandler;
|
||||
private readonly ManualResetEventSlim _resetEvent;
|
||||
|
||||
private T _result;
|
||||
private Exception _exception;
|
||||
|
||||
private AsyncOperation(Func<T> producer, Func<Exception, T> exceptionHandler, Action finalHandler)
|
||||
{
|
||||
_producer = producer;
|
||||
_exceptionHandler = exceptionHandler;
|
||||
_finalHandler = finalHandler;
|
||||
_resetEvent = new ManualResetEventSlim(initialState: false);
|
||||
}
|
||||
|
||||
public static AsyncOperation<T> Run(Func<T> producer, Func<Exception, T> exceptionHandler = null, Action finalHandler = null)
|
||||
{
|
||||
var task = new AsyncOperation<T>(producer, exceptionHandler, finalHandler);
|
||||
task.Run();
|
||||
return task;
|
||||
}
|
||||
|
||||
private void Run()
|
||||
{
|
||||
ThreadPool.QueueUserWorkItem(_ =>
|
||||
{
|
||||
try
|
||||
{
|
||||
_result = _producer();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_exception = e;
|
||||
|
||||
if (_exceptionHandler != null)
|
||||
{
|
||||
_result = _exceptionHandler(e);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_finalHandler?.Invoke();
|
||||
_resetEvent.Set();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void CheckCompletion()
|
||||
{
|
||||
if (!_resetEvent.IsSet)
|
||||
_resetEvent.Wait();
|
||||
}
|
||||
|
||||
|
||||
public T Result
|
||||
{
|
||||
get
|
||||
{
|
||||
CheckCompletion();
|
||||
return _result;
|
||||
}
|
||||
}
|
||||
|
||||
public Exception Exception
|
||||
{
|
||||
get
|
||||
{
|
||||
CheckCompletion();
|
||||
return _exception;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c6c8b2f6152bd1348ae35f9f95719f75
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 36422aa067e092e45b9820da2ee3e728
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
#include <OleAuto.h>
|
||||
|
||||
struct BStrHolder
|
||||
{
|
||||
BStrHolder() :
|
||||
m_Str(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
BStrHolder(const wchar_t* str) :
|
||||
m_Str(SysAllocString(str))
|
||||
{
|
||||
}
|
||||
|
||||
~BStrHolder()
|
||||
{
|
||||
if (m_Str != NULL)
|
||||
SysFreeString(m_Str);
|
||||
}
|
||||
|
||||
operator BSTR() const
|
||||
{
|
||||
return m_Str;
|
||||
}
|
||||
|
||||
BSTR* operator&()
|
||||
{
|
||||
if (m_Str != NULL)
|
||||
{
|
||||
SysFreeString(m_Str);
|
||||
m_Str = NULL;
|
||||
}
|
||||
|
||||
return &m_Str;
|
||||
}
|
||||
|
||||
private:
|
||||
BSTR m_Str;
|
||||
};
|
@@ -0,0 +1,14 @@
|
||||
cmake_minimum_required(VERSION 3.15)
|
||||
|
||||
project(com)
|
||||
set(SOURCES
|
||||
COMIntegration.cpp
|
||||
BStrHolder.h
|
||||
ComPtr.h
|
||||
dte80a.tlh
|
||||
)
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -Wall")
|
||||
add_executable(COMIntegration ${SOURCES})
|
||||
set_property(TARGET COMIntegration PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded")
|
||||
target_link_libraries(COMIntegration Shlwapi.lib)
|
@@ -0,0 +1,483 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Unity Technologies.
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <filesystem>
|
||||
#include <windows.h>
|
||||
#include <shlwapi.h>
|
||||
|
||||
#include <fcntl.h>
|
||||
#include <io.h>
|
||||
|
||||
#include "BStrHolder.h"
|
||||
#include "ComPtr.h"
|
||||
#include "dte80a.tlh"
|
||||
|
||||
constexpr int RETRY_INTERVAL_MS = 150;
|
||||
constexpr int TIMEOUT_MS = 10000;
|
||||
|
||||
// Often a DTE call made to Visual Studio can fail after Visual Studio has just started. Usually the
|
||||
// return value will be RPC_E_CALL_REJECTED, meaning that Visual Studio is probably busy on another
|
||||
// thread. This types filter the RPC messages and retries to send the message until VS accepts it.
|
||||
class CRetryMessageFilter : public IMessageFilter
|
||||
{
|
||||
private:
|
||||
static bool ShouldRetryCall(DWORD dwTickCount, DWORD dwRejectType)
|
||||
{
|
||||
if (dwRejectType == SERVERCALL_RETRYLATER || dwRejectType == SERVERCALL_REJECTED) {
|
||||
return dwTickCount < TIMEOUT_MS;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
win::ComPtr<IMessageFilter> currentFilter;
|
||||
|
||||
public:
|
||||
CRetryMessageFilter()
|
||||
{
|
||||
HRESULT hr = CoRegisterMessageFilter(this, ¤tFilter);
|
||||
_ASSERT(SUCCEEDED(hr));
|
||||
}
|
||||
|
||||
~CRetryMessageFilter()
|
||||
{
|
||||
win::ComPtr<IMessageFilter> messageFilter;
|
||||
HRESULT hr = CoRegisterMessageFilter(currentFilter, &messageFilter);
|
||||
_ASSERT(SUCCEEDED(hr));
|
||||
}
|
||||
|
||||
// IUnknown methods
|
||||
IFACEMETHODIMP QueryInterface(REFIID riid, void** ppv)
|
||||
{
|
||||
static const QITAB qit[] =
|
||||
{
|
||||
QITABENT(CRetryMessageFilter, IMessageFilter),
|
||||
{ 0 },
|
||||
};
|
||||
return QISearch(this, qit, riid, ppv);
|
||||
}
|
||||
|
||||
IFACEMETHODIMP_(ULONG) AddRef()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
IFACEMETHODIMP_(ULONG) Release()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
DWORD STDMETHODCALLTYPE HandleInComingCall(DWORD dwCallType, HTASK htaskCaller, DWORD dwTickCount, LPINTERFACEINFO lpInterfaceInfo)
|
||||
{
|
||||
if (currentFilter)
|
||||
return currentFilter->HandleInComingCall(dwCallType, htaskCaller, dwTickCount, lpInterfaceInfo);
|
||||
|
||||
return SERVERCALL_ISHANDLED;
|
||||
}
|
||||
|
||||
DWORD STDMETHODCALLTYPE RetryRejectedCall(HTASK htaskCallee, DWORD dwTickCount, DWORD dwRejectType)
|
||||
{
|
||||
if (ShouldRetryCall(dwTickCount, dwRejectType))
|
||||
return RETRY_INTERVAL_MS;
|
||||
|
||||
if (currentFilter)
|
||||
return currentFilter->RetryRejectedCall(htaskCallee, dwTickCount, dwRejectType);
|
||||
|
||||
return (DWORD)-1;
|
||||
}
|
||||
|
||||
DWORD STDMETHODCALLTYPE MessagePending(HTASK htaskCallee, DWORD dwTickCount, DWORD dwPendingType)
|
||||
{
|
||||
if (currentFilter)
|
||||
return currentFilter->MessagePending(htaskCallee, dwTickCount, dwPendingType);
|
||||
|
||||
return PENDINGMSG_WAITDEFPROCESS;
|
||||
}
|
||||
};
|
||||
|
||||
static void DisplayProgressbar() {
|
||||
std::wcout << "displayProgressBar" << std::endl;
|
||||
}
|
||||
|
||||
static void ClearProgressbar() {
|
||||
std::wcout << "clearprogressbar" << std::endl;
|
||||
}
|
||||
|
||||
inline const std::wstring QuoteString(const std::wstring& str)
|
||||
{
|
||||
return L"\"" + str + L"\"";
|
||||
}
|
||||
|
||||
static std::wstring ErrorCodeToMsg(DWORD code)
|
||||
{
|
||||
LPWSTR msgBuf = nullptr;
|
||||
if (!FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&msgBuf, 0, nullptr))
|
||||
{
|
||||
return L"Unknown error";
|
||||
}
|
||||
else
|
||||
{
|
||||
return msgBuf;
|
||||
}
|
||||
}
|
||||
|
||||
// Get an environment variable
|
||||
static std::wstring GetEnvironmentVariableValue(const std::wstring& variableName) {
|
||||
DWORD currentBufferSize = MAX_PATH;
|
||||
std::wstring variableValue;
|
||||
variableValue.resize(currentBufferSize);
|
||||
|
||||
DWORD requiredBufferSize = GetEnvironmentVariableW(variableName.c_str(), variableValue.data(), currentBufferSize);
|
||||
if (requiredBufferSize == 0) {
|
||||
// Environment variable probably does not exist.
|
||||
return std::wstring();
|
||||
}
|
||||
|
||||
if (currentBufferSize < requiredBufferSize) {
|
||||
variableValue.resize(requiredBufferSize);
|
||||
if (GetEnvironmentVariableW(variableName.c_str(), variableValue.data(), currentBufferSize) == 0)
|
||||
return std::wstring();
|
||||
}
|
||||
|
||||
variableValue.resize(requiredBufferSize);
|
||||
return variableValue;
|
||||
}
|
||||
|
||||
static bool StartVisualStudioProcess(
|
||||
const std::filesystem::path &visualStudioExecutablePath,
|
||||
const std::filesystem::path &solutionPath,
|
||||
DWORD *dwProcessId) {
|
||||
|
||||
STARTUPINFOW si;
|
||||
PROCESS_INFORMATION pi;
|
||||
BOOL result;
|
||||
|
||||
ZeroMemory(&si, sizeof(si));
|
||||
si.cb = sizeof(si);
|
||||
ZeroMemory(&pi, sizeof(pi));
|
||||
|
||||
std::wstring startingDirectory = visualStudioExecutablePath.parent_path();
|
||||
|
||||
// Build the command line that is passed as the argv of the VS process
|
||||
// argv[0] must be the quoted full path to the VS exe
|
||||
std::wstringstream commandLineStream;
|
||||
commandLineStream << QuoteString(visualStudioExecutablePath) << L" ";
|
||||
|
||||
std::wstring vsArgsWide = GetEnvironmentVariableValue(L"UNITY_VS_ARGS");
|
||||
if (!vsArgsWide.empty())
|
||||
commandLineStream << vsArgsWide << L" ";
|
||||
|
||||
commandLineStream << QuoteString(solutionPath);
|
||||
|
||||
std::wstring commandLine = commandLineStream.str();
|
||||
|
||||
std::wcout << "Starting Visual Studio process with: " << commandLine << std::endl;
|
||||
|
||||
result = CreateProcessW(
|
||||
visualStudioExecutablePath.c_str(), // Full path to VS, must not be quoted
|
||||
commandLine.data(), // Command line, as passed as argv, separate arguments must be quoted if they contain spaces
|
||||
nullptr, // Process handle not inheritable
|
||||
nullptr, // Thread handle not inheritable
|
||||
false, // Set handle inheritance to FALSE
|
||||
0, // No creation flags
|
||||
nullptr, // Use parent's environment block
|
||||
startingDirectory.c_str(), // starting directory set to the VS directory
|
||||
&si,
|
||||
&pi);
|
||||
|
||||
if (!result) {
|
||||
DWORD error = GetLastError();
|
||||
std::wcout << "Starting Visual Studio process failed: " << ErrorCodeToMsg(error) << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
*dwProcessId = pi.dwProcessId;
|
||||
CloseHandle(pi.hProcess);
|
||||
CloseHandle(pi.hThread);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
MonikerIsVisualStudioProcess(const win::ComPtr<IMoniker> &moniker, const win::ComPtr<IBindCtx> &bindCtx, const DWORD dwProcessId = 0) {
|
||||
LPOLESTR oleMonikerName;
|
||||
if (FAILED(moniker->GetDisplayName(bindCtx, nullptr, &oleMonikerName)))
|
||||
return false;
|
||||
|
||||
std::wstring monikerName(oleMonikerName);
|
||||
|
||||
// VisualStudio Moniker is "!VisualStudio.DTE.$Version:$PID"
|
||||
// Example "!VisualStudio.DTE.14.0:1234"
|
||||
|
||||
if (monikerName.find(L"!VisualStudio.DTE") != 0)
|
||||
return false;
|
||||
|
||||
if (dwProcessId == 0)
|
||||
return true;
|
||||
|
||||
std::wstringstream suffixStream;
|
||||
suffixStream << ":";
|
||||
suffixStream << dwProcessId;
|
||||
|
||||
std::wstring suffix(suffixStream.str());
|
||||
|
||||
return monikerName.length() - suffix.length() == monikerName.find(suffix);
|
||||
}
|
||||
|
||||
static win::ComPtr<EnvDTE::_DTE> FindRunningVisualStudioWithSolution(
|
||||
const std::filesystem::path &visualStudioExecutablePath,
|
||||
const std::filesystem::path &solutionPath)
|
||||
{
|
||||
win::ComPtr<IUnknown> punk = nullptr;
|
||||
win::ComPtr<EnvDTE::_DTE> dte = nullptr;
|
||||
|
||||
CRetryMessageFilter retryMessageFilter;
|
||||
|
||||
// Search through the Running Object Table for an instance of Visual Studio
|
||||
// to use that either has the correct solution already open or does not have
|
||||
// any solution open.
|
||||
win::ComPtr<IRunningObjectTable> ROT;
|
||||
if (FAILED(GetRunningObjectTable(0, &ROT)))
|
||||
return nullptr;
|
||||
|
||||
win::ComPtr<IBindCtx> bindCtx;
|
||||
if (FAILED(CreateBindCtx(0, &bindCtx)))
|
||||
return nullptr;
|
||||
|
||||
win::ComPtr<IEnumMoniker> enumMoniker;
|
||||
if (FAILED(ROT->EnumRunning(&enumMoniker)))
|
||||
return nullptr;
|
||||
|
||||
win::ComPtr<IMoniker> moniker;
|
||||
ULONG monikersFetched = 0;
|
||||
while (SUCCEEDED(enumMoniker->Next(1, &moniker, &monikersFetched)) && monikersFetched) {
|
||||
if (!MonikerIsVisualStudioProcess(moniker, bindCtx))
|
||||
continue;
|
||||
|
||||
if (FAILED(ROT->GetObject(moniker, &punk)))
|
||||
continue;
|
||||
|
||||
punk.As(&dte);
|
||||
if (!dte)
|
||||
continue;
|
||||
|
||||
// Okay, so we found an actual running instance of Visual Studio.
|
||||
|
||||
// Get the executable path of this running instance.
|
||||
BStrHolder visualStudioFullName;
|
||||
if (FAILED(dte->get_FullName(&visualStudioFullName)))
|
||||
continue;
|
||||
|
||||
std::filesystem::path currentVisualStudioExecutablePath = std::wstring(visualStudioFullName);
|
||||
|
||||
// Ask for its current solution.
|
||||
win::ComPtr<EnvDTE::_Solution> solution;
|
||||
if (FAILED(dte->get_Solution(&solution)))
|
||||
continue;
|
||||
|
||||
// Get the name of that solution.
|
||||
BStrHolder solutionFullName;
|
||||
if (FAILED(solution->get_FullName(&solutionFullName)))
|
||||
continue;
|
||||
|
||||
std::filesystem::path currentSolutionPath = std::wstring(solutionFullName);
|
||||
if (currentSolutionPath.empty())
|
||||
continue;
|
||||
|
||||
std::wcout << "Visual Studio opened on " << currentSolutionPath.wstring() << std::endl;
|
||||
|
||||
// If the name matches the solution we want to open and we have a Visual Studio installation path to use and this one matches that path, then use it.
|
||||
// If we don't have a Visual Studio installation path to use, just use this solution.
|
||||
if (std::filesystem::equivalent(currentSolutionPath, solutionPath)) {
|
||||
std::wcout << "We found a running Visual Studio session with the solution open." << std::endl;
|
||||
if (!visualStudioExecutablePath.empty()) {
|
||||
if (std::filesystem::equivalent(currentVisualStudioExecutablePath, visualStudioExecutablePath)) {
|
||||
return dte;
|
||||
}
|
||||
else {
|
||||
std::wcout << "This running Visual Studio session does not seem to be the version requested in the user preferences. We will keep looking." << std::endl;
|
||||
}
|
||||
}
|
||||
else {
|
||||
std::wcout << "We're not sure which version of Visual Studio was requested in the user preferences. We will use this running session." << std::endl;
|
||||
return dte;
|
||||
}
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static win::ComPtr<EnvDTE::_DTE> FindRunningVisualStudioWithPID(const DWORD dwProcessId) {
|
||||
win::ComPtr<IUnknown> punk = nullptr;
|
||||
win::ComPtr<EnvDTE::_DTE> dte = nullptr;
|
||||
|
||||
// Search through the Running Object Table for a Visual Studio
|
||||
// process with the process ID specified
|
||||
win::ComPtr<IRunningObjectTable> ROT;
|
||||
if (FAILED(GetRunningObjectTable(0, &ROT)))
|
||||
return nullptr;
|
||||
|
||||
win::ComPtr<IBindCtx> bindCtx;
|
||||
if (FAILED(CreateBindCtx(0, &bindCtx)))
|
||||
return nullptr;
|
||||
|
||||
win::ComPtr<IEnumMoniker> enumMoniker;
|
||||
if (FAILED(ROT->EnumRunning(&enumMoniker)))
|
||||
return nullptr;
|
||||
|
||||
win::ComPtr<IMoniker> moniker;
|
||||
ULONG monikersFetched = 0;
|
||||
while (SUCCEEDED(enumMoniker->Next(1, &moniker, &monikersFetched)) && monikersFetched) {
|
||||
if (!MonikerIsVisualStudioProcess(moniker, bindCtx, dwProcessId))
|
||||
continue;
|
||||
|
||||
if (FAILED(ROT->GetObject(moniker, &punk)))
|
||||
continue;
|
||||
|
||||
punk.As(&dte);
|
||||
if (dte)
|
||||
return dte;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static bool HaveRunningVisualStudioOpenFile(const win::ComPtr<EnvDTE::_DTE> &dte, const std::filesystem::path &filename, int line) {
|
||||
BStrHolder bstrFileName(filename.c_str());
|
||||
BStrHolder bstrKind(L"{00000000-0000-0000-0000-000000000000}"); // EnvDTE::vsViewKindPrimary
|
||||
win::ComPtr<EnvDTE::Window> window = nullptr;
|
||||
|
||||
CRetryMessageFilter retryMessageFilter;
|
||||
|
||||
if (!filename.empty()) {
|
||||
std::wcout << "Getting operations API from the Visual Studio session." << std::endl;
|
||||
|
||||
win::ComPtr<EnvDTE::ItemOperations> item_ops;
|
||||
if (FAILED(dte->get_ItemOperations(&item_ops)))
|
||||
return false;
|
||||
|
||||
std::wcout << "Waiting for the Visual Studio session to open the file: " << filename.wstring() << "." << std::endl;
|
||||
|
||||
if (FAILED(item_ops->OpenFile(bstrFileName, bstrKind, &window)))
|
||||
return false;
|
||||
|
||||
if (line > 0) {
|
||||
win::ComPtr<IDispatch> selection_dispatch;
|
||||
if (window && SUCCEEDED(window->get_Selection(&selection_dispatch))) {
|
||||
win::ComPtr<EnvDTE::TextSelection> selection;
|
||||
if (selection_dispatch &&
|
||||
SUCCEEDED(selection_dispatch->QueryInterface(__uuidof(EnvDTE::TextSelection), &selection)) &&
|
||||
selection) {
|
||||
selection->GotoLine(line, false);
|
||||
selection->EndOfLine(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
window = nullptr;
|
||||
if (SUCCEEDED(dte->get_MainWindow(&window))) {
|
||||
// Allow the DTE to make its main window the foreground
|
||||
HWND hWnd;
|
||||
window->get_HWnd((LONG *)&hWnd);
|
||||
|
||||
DWORD processID;
|
||||
if (SUCCEEDED(GetWindowThreadProcessId(hWnd, &processID)))
|
||||
AllowSetForegroundWindow(processID);
|
||||
|
||||
// Activate() set the window to visible and active (blinks in taskbar)
|
||||
window->Activate();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool VisualStudioOpenFile(
|
||||
const std::filesystem::path &visualStudioExecutablePath,
|
||||
const std::filesystem::path &solutionPath,
|
||||
const std::filesystem::path &filename,
|
||||
int line)
|
||||
{
|
||||
win::ComPtr<EnvDTE::_DTE> dte = nullptr;
|
||||
|
||||
std::wcout << "Looking for a running Visual Studio session." << std::endl;
|
||||
|
||||
// TODO: If path does not exist pass empty, which will just try to match all windows with solution
|
||||
dte = FindRunningVisualStudioWithSolution(visualStudioExecutablePath, solutionPath);
|
||||
|
||||
if (!dte) {
|
||||
std::wcout << "No appropriate running Visual Studio session not found, creating a new one." << std::endl;
|
||||
|
||||
DisplayProgressbar();
|
||||
|
||||
DWORD dwProcessId;
|
||||
if (!StartVisualStudioProcess(visualStudioExecutablePath, solutionPath, &dwProcessId)) {
|
||||
ClearProgressbar();
|
||||
return false;
|
||||
}
|
||||
|
||||
int timeWaited = 0;
|
||||
|
||||
while (timeWaited < TIMEOUT_MS) {
|
||||
dte = FindRunningVisualStudioWithPID(dwProcessId);
|
||||
|
||||
if (dte)
|
||||
break;
|
||||
|
||||
std::wcout << "Retrying to acquire DTE" << std::endl;
|
||||
|
||||
Sleep(RETRY_INTERVAL_MS);
|
||||
timeWaited += RETRY_INTERVAL_MS;
|
||||
}
|
||||
|
||||
ClearProgressbar();
|
||||
|
||||
if (!dte)
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
std::wcout << "Using the existing Visual Studio session." << std::endl;
|
||||
}
|
||||
|
||||
return HaveRunningVisualStudioOpenFile(dte, filename, line);
|
||||
}
|
||||
|
||||
int wmain(int argc, wchar_t* argv[]) {
|
||||
|
||||
// We need this to properly display UTF16 text on the console
|
||||
_setmode(_fileno(stdout), _O_U16TEXT);
|
||||
|
||||
if (argc != 3 && argc != 5) {
|
||||
std::wcerr << argc << ": wrong number of arguments\n" << "Usage: com.exe installationPath solutionPath [fileName lineNumber]" << std::endl;
|
||||
for (int i = 0; i < argc; i++) {
|
||||
std::wcerr << argv[i] << std::endl;
|
||||
}
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
if (FAILED(CoInitialize(nullptr))) {
|
||||
std::wcerr << "CoInitialize failed." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
std::filesystem::path visualStudioExecutablePath = std::filesystem::absolute(argv[1]);
|
||||
std::filesystem::path solutionPath = std::filesystem::absolute(argv[2]);
|
||||
|
||||
if (argc == 3) {
|
||||
VisualStudioOpenFile(visualStudioExecutablePath, solutionPath, L"", -1);
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
std::filesystem::path fileName = std::filesystem::absolute(argv[3]);
|
||||
int lineNumber = std::stoi(argv[4]);
|
||||
|
||||
VisualStudioOpenFile(visualStudioExecutablePath, solutionPath, fileName, lineNumber);
|
||||
return EXIT_SUCCESS;
|
||||
}
|
@@ -0,0 +1,186 @@
|
||||
#pragma once
|
||||
|
||||
namespace win
|
||||
{
|
||||
template<typename T>
|
||||
class ComPtr;
|
||||
|
||||
template<typename T>
|
||||
class ComPtrRef
|
||||
{
|
||||
private:
|
||||
ComPtr<T>& m_ComPtr;
|
||||
|
||||
ComPtrRef(ComPtr<T>& comPtr) :
|
||||
m_ComPtr(comPtr)
|
||||
{
|
||||
}
|
||||
|
||||
friend class ComPtr<T>;
|
||||
|
||||
public:
|
||||
inline operator T**()
|
||||
{
|
||||
return m_ComPtr.ReleaseAndGetAddressOf();
|
||||
}
|
||||
|
||||
inline operator void**()
|
||||
{
|
||||
return reinterpret_cast<void**>(m_ComPtr.ReleaseAndGetAddressOf());
|
||||
}
|
||||
|
||||
inline T* operator*() throw ()
|
||||
{
|
||||
return m_ComPtr;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
class ComPtr
|
||||
{
|
||||
private:
|
||||
T *ptr;
|
||||
|
||||
public:
|
||||
inline ComPtr(void) : ptr(NULL) {}
|
||||
inline ~ComPtr(void) { this->Free(); }
|
||||
|
||||
ComPtr(T *ptr)
|
||||
{
|
||||
if (NULL != (this->ptr = ptr))
|
||||
{
|
||||
this->ptr->AddRef();
|
||||
}
|
||||
}
|
||||
|
||||
ComPtr(const ComPtr &ptr)
|
||||
{
|
||||
if (NULL != (this->ptr = ptr.ptr))
|
||||
{
|
||||
this->ptr->AddRef();
|
||||
}
|
||||
}
|
||||
|
||||
inline bool operator!() const
|
||||
{
|
||||
return (NULL == this->ptr);
|
||||
}
|
||||
|
||||
inline operator T*() const { return this->ptr; }
|
||||
|
||||
inline T *operator->() const
|
||||
{
|
||||
//_assert(NULL != this->ptr);
|
||||
return this->ptr;
|
||||
}
|
||||
|
||||
inline T &operator*()
|
||||
{
|
||||
//_assert(NULL != this->ptr);
|
||||
return *this->ptr;
|
||||
}
|
||||
|
||||
inline ComPtrRef<T> operator&()
|
||||
{
|
||||
return ComPtrRef<T>(*this);
|
||||
}
|
||||
|
||||
const ComPtr &operator=(T *ptr)
|
||||
{
|
||||
if (this->ptr != ptr)
|
||||
{
|
||||
this->Free();
|
||||
|
||||
if (NULL != (this->ptr = ptr))
|
||||
{
|
||||
this->ptr->AddRef();
|
||||
}
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
const ComPtr &operator=(const ComPtr &ptr)
|
||||
{
|
||||
if (this->ptr != ptr.ptr)
|
||||
{
|
||||
this->Free();
|
||||
|
||||
if (NULL != (this->ptr = ptr.ptr))
|
||||
{
|
||||
this->ptr->AddRef();
|
||||
}
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Free(void)
|
||||
{
|
||||
if (NULL != this->ptr)
|
||||
{
|
||||
this->ptr->Release();
|
||||
this->ptr = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
inline T** ReleaseAndGetAddressOf()
|
||||
{
|
||||
Free();
|
||||
return &ptr;
|
||||
}
|
||||
|
||||
template<typename U>
|
||||
inline HRESULT As(ComPtrRef<U> p) const throw ()
|
||||
{
|
||||
return ptr->QueryInterface(__uuidof(U), p);
|
||||
}
|
||||
|
||||
inline bool operator==(std::nullptr_t) const
|
||||
{
|
||||
return this->ptr == nullptr;
|
||||
}
|
||||
|
||||
template<typename U>
|
||||
inline bool operator==(U* other)
|
||||
{
|
||||
if (ptr == nullptr || other == nullptr)
|
||||
return ptr == other;
|
||||
|
||||
ComPtr<IUnknown> meUnknown;
|
||||
ComPtr<IUnknown> otherUnknown;
|
||||
|
||||
if (FAILED(this->ptr->QueryInterface(__uuidof(IUnknown), &meUnknown)))
|
||||
return false;
|
||||
|
||||
if (FAILED(other->QueryInterface(__uuidof(IUnknown), &otherUnknown)))
|
||||
return false;
|
||||
|
||||
return static_cast<IUnknown*>(meUnknown) == static_cast<IUnknown*>(otherUnknown);
|
||||
}
|
||||
|
||||
template<typename U>
|
||||
inline bool operator==(ComPtr<U>& other)
|
||||
{
|
||||
return *this == static_cast<U*>(other);
|
||||
}
|
||||
|
||||
inline bool operator!=(std::nullptr_t) const
|
||||
{
|
||||
return this->ptr != nullptr;
|
||||
}
|
||||
|
||||
template<typename U>
|
||||
inline bool operator!=(U* other)
|
||||
{
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
template<typename U>
|
||||
inline bool operator!=(ComPtr<U>& other)
|
||||
{
|
||||
return *this != static_cast<U*>(other);
|
||||
}
|
||||
};
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,9 @@
|
||||
Direct style:
|
||||
cl /EHsc /std:c++17 COMIntegration.cpp /link Shlwapi.lib /out:"..\Release\COMIntegration.exe"
|
||||
|
||||
For a debug build with PDB:
|
||||
cl /EHsc /std:c++17 /Z7 /DEBUG:FULL COMIntegration.cpp /link Shlwapi.lib /out:"..\Release\COMIntegration.exe"
|
||||
|
||||
CMake style:
|
||||
cmake ../COMIntegration~ -B ./build
|
||||
cmake --build ./build --config=release -- /p:OutDir=..
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 41b2d972bdac29e4a89ef08b3b52c248
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb67edc1800c2ec4ba8dfb1cf0dfc84a
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,88 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Unity.CodeEditor;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor
|
||||
{
|
||||
internal static class Cli
|
||||
{
|
||||
internal static void Log(string message)
|
||||
{
|
||||
// Use writeline here, instead of UnityEngine.Debug.Log to not include the stacktrace in the editor.log
|
||||
Console.WriteLine($"[VisualStudio.Editor.{nameof(Cli)}] {message}");
|
||||
}
|
||||
|
||||
internal static string GetInstallationDetails(IVisualStudioInstallation installation)
|
||||
{
|
||||
return $"{installation.ToCodeEditorInstallation().Name} Path:{installation.Path}, LanguageVersionSupport:{installation.LatestLanguageVersionSupported} AnalyzersSupport:{installation.SupportsAnalyzers}";
|
||||
}
|
||||
|
||||
internal static void GenerateSolutionWith(VisualStudioEditor vse, string installationPath)
|
||||
{
|
||||
if (vse != null && vse.TryGetVisualStudioInstallationForPath(installationPath, lookupDiscoveredInstallations: true, out var vsi))
|
||||
{
|
||||
Log($"Using {GetInstallationDetails(vsi)}");
|
||||
vse.SyncAll();
|
||||
}
|
||||
else
|
||||
{
|
||||
Log($"No Visual Studio installation found in ${installationPath}!");
|
||||
}
|
||||
}
|
||||
|
||||
internal static void GenerateSolution()
|
||||
{
|
||||
if (CodeEditor.CurrentEditor is VisualStudioEditor vse)
|
||||
{
|
||||
Log($"Using default editor settings for Visual Studio installation");
|
||||
GenerateSolutionWith(vse, CodeEditor.CurrentEditorInstallation);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log($"Visual Studio is not set as your default editor, looking for installations");
|
||||
try
|
||||
{
|
||||
var installations = Discovery
|
||||
.GetVisualStudioInstallations()
|
||||
.Cast<VisualStudioInstallation>()
|
||||
.OrderByDescending(vsi => !vsi.IsPrerelease)
|
||||
.ThenBy(vsi => vsi.Version)
|
||||
.ToArray();
|
||||
|
||||
foreach(var vsi in installations)
|
||||
{
|
||||
Log($"Detected {GetInstallationDetails(vsi)}");
|
||||
}
|
||||
|
||||
var installation = installations
|
||||
.FirstOrDefault();
|
||||
|
||||
if (installation != null)
|
||||
{
|
||||
var current = CodeEditor.CurrentEditorInstallation;
|
||||
try
|
||||
{
|
||||
CodeEditor.SetExternalScriptEditor(installation.Path);
|
||||
GenerateSolutionWith(CodeEditor.CurrentEditor as VisualStudioEditor, installation.Path);
|
||||
}
|
||||
finally
|
||||
{
|
||||
CodeEditor.SetExternalScriptEditor(current);
|
||||
}
|
||||
} else
|
||||
{
|
||||
Log($"No Visual Studio installation found!");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log($"Error detecting Visual Studio installations: {ex}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f7b5530092b3a7646bdc7865f1f6ee94
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,60 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Unity Technologies.
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor
|
||||
{
|
||||
internal static class Discovery
|
||||
{
|
||||
public static IEnumerable<IVisualStudioInstallation> GetVisualStudioInstallations()
|
||||
{
|
||||
#if UNITY_EDITOR_WIN
|
||||
foreach (var installation in VisualStudioForWindowsInstallation.GetVisualStudioInstallations())
|
||||
yield return installation;
|
||||
#elif UNITY_EDITOR_OSX
|
||||
foreach (var installation in VisualStudioForMacInstallation.GetVisualStudioInstallations())
|
||||
yield return installation;
|
||||
#endif
|
||||
|
||||
foreach (var installation in VisualStudioCodeInstallation.GetVisualStudioInstallations())
|
||||
yield return installation;
|
||||
}
|
||||
|
||||
public static bool TryDiscoverInstallation(string editorPath, out IVisualStudioInstallation installation)
|
||||
{
|
||||
try
|
||||
{
|
||||
#if UNITY_EDITOR_WIN
|
||||
if (VisualStudioForWindowsInstallation.TryDiscoverInstallation(editorPath, out installation))
|
||||
return true;
|
||||
#elif UNITY_EDITOR_OSX
|
||||
if (VisualStudioForMacInstallation.TryDiscoverInstallation(editorPath, out installation))
|
||||
return true;
|
||||
#endif
|
||||
if (VisualStudioCodeInstallation.TryDiscoverInstallation(editorPath, out installation))
|
||||
return true;
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
installation = null;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
#if UNITY_EDITOR_WIN
|
||||
VisualStudioForWindowsInstallation.Initialize();
|
||||
#elif UNITY_EDITOR_OSX
|
||||
VisualStudioForMacInstallation.Initialize();
|
||||
#endif
|
||||
VisualStudioCodeInstallation.Initialize();
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: abe003ac6fee32e4892100a78f555011
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,82 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Unity Technologies.
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor
|
||||
{
|
||||
internal static class FileUtility
|
||||
{
|
||||
public const char WinSeparator = '\\';
|
||||
public const char UnixSeparator = '/';
|
||||
|
||||
public static string GetPackageAssetFullPath(params string[] components)
|
||||
{
|
||||
// Unity has special IO handling of Packages and will resolve those path to the right package location
|
||||
return Path.GetFullPath(Path.Combine("Packages", "com.unity.ide.visualstudio", Path.Combine(components)));
|
||||
}
|
||||
|
||||
public static string GetAssetFullPath(string asset)
|
||||
{
|
||||
var basePath = Path.GetFullPath(Path.Combine(Application.dataPath, ".."));
|
||||
return Path.GetFullPath(Path.Combine(basePath, NormalizePathSeparators(asset)));
|
||||
}
|
||||
|
||||
public static string NormalizePathSeparators(this string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
return path;
|
||||
|
||||
if (Path.DirectorySeparatorChar == WinSeparator)
|
||||
path = path.Replace(UnixSeparator, WinSeparator);
|
||||
if (Path.DirectorySeparatorChar == UnixSeparator)
|
||||
path = path.Replace(WinSeparator, UnixSeparator);
|
||||
|
||||
return path.Replace(string.Concat(WinSeparator, WinSeparator), WinSeparator.ToString());
|
||||
}
|
||||
|
||||
public static string NormalizeWindowsToUnix(this string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
return path;
|
||||
|
||||
return path.Replace(WinSeparator, UnixSeparator);
|
||||
}
|
||||
|
||||
internal static bool IsFileInProjectRootDirectory(string fileName)
|
||||
{
|
||||
var relative = MakeRelativeToProjectPath(fileName);
|
||||
if (string.IsNullOrEmpty(relative))
|
||||
return false;
|
||||
|
||||
return relative == Path.GetFileName(relative);
|
||||
}
|
||||
|
||||
public static string MakeAbsolutePath(this string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path)) { return string.Empty; }
|
||||
return Path.IsPathRooted(path) ? path : Path.GetFullPath(path);
|
||||
}
|
||||
|
||||
// returns null if outside of the project scope
|
||||
internal static string MakeRelativeToProjectPath(string fileName)
|
||||
{
|
||||
var basePath = Path.GetFullPath(Path.Combine(Application.dataPath, ".."));
|
||||
fileName = NormalizePathSeparators(fileName);
|
||||
|
||||
if (!Path.IsPathRooted(fileName))
|
||||
fileName = Path.Combine(basePath, fileName);
|
||||
|
||||
if (!fileName.StartsWith(basePath, StringComparison.OrdinalIgnoreCase))
|
||||
return null;
|
||||
|
||||
return fileName
|
||||
.Substring(basePath.Length)
|
||||
.Trim(Path.DirectorySeparatorChar);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6f1dc05fb6e7d3e4f89ae9ca482735be
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,102 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor
|
||||
{
|
||||
public sealed class Image : IDisposable
|
||||
{
|
||||
|
||||
long position;
|
||||
Stream stream;
|
||||
|
||||
Image(Stream stream)
|
||||
{
|
||||
this.stream = stream;
|
||||
this.position = stream.Position;
|
||||
this.stream.Position = 0;
|
||||
}
|
||||
|
||||
bool Advance(int length)
|
||||
{
|
||||
if (stream.Position + length >= stream.Length)
|
||||
return false;
|
||||
|
||||
stream.Seek(length, SeekOrigin.Current);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool MoveTo(uint position)
|
||||
{
|
||||
if (position >= stream.Length)
|
||||
return false;
|
||||
|
||||
stream.Position = position;
|
||||
return true;
|
||||
}
|
||||
|
||||
void IDisposable.Dispose()
|
||||
{
|
||||
stream.Position = position;
|
||||
}
|
||||
|
||||
ushort ReadUInt16()
|
||||
{
|
||||
return (ushort)(stream.ReadByte()
|
||||
| (stream.ReadByte() << 8));
|
||||
}
|
||||
|
||||
uint ReadUInt32()
|
||||
{
|
||||
return (uint)(stream.ReadByte()
|
||||
| (stream.ReadByte() << 8)
|
||||
| (stream.ReadByte() << 16)
|
||||
| (stream.ReadByte() << 24));
|
||||
}
|
||||
|
||||
bool IsManagedAssembly()
|
||||
{
|
||||
if (stream.Length < 318)
|
||||
return false;
|
||||
if (ReadUInt16() != 0x5a4d)
|
||||
return false;
|
||||
if (!Advance(58))
|
||||
return false;
|
||||
if (!MoveTo(ReadUInt32()))
|
||||
return false;
|
||||
if (ReadUInt32() != 0x00004550)
|
||||
return false;
|
||||
if (!Advance(20))
|
||||
return false;
|
||||
if (!Advance(ReadUInt16() == 0x20b ? 222 : 206))
|
||||
return false;
|
||||
|
||||
return ReadUInt32() != 0;
|
||||
}
|
||||
|
||||
public static bool IsAssembly(string file)
|
||||
{
|
||||
if (file == null)
|
||||
throw new ArgumentNullException("file");
|
||||
|
||||
using (var stream = new FileStream(file, FileMode.Open, FileAccess.Read, FileShare.Read))
|
||||
return IsAssembly(stream);
|
||||
}
|
||||
|
||||
public static bool IsAssembly(Stream stream)
|
||||
{
|
||||
if (stream == null)
|
||||
throw new ArgumentNullException(nameof(stream));
|
||||
if (!stream.CanRead)
|
||||
throw new ArgumentException(nameof(stream));
|
||||
if (!stream.CanSeek)
|
||||
throw new ArgumentException(nameof(stream));
|
||||
|
||||
using (var image = new Image(stream))
|
||||
return image.IsManagedAssembly();
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8e6c7ea7c059fb547b6723aaf225900b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,14 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor
|
||||
{
|
||||
internal static class KnownAssemblies
|
||||
{
|
||||
public const string Bridge = "SyntaxTree.VisualStudio.Unity.Bridge";
|
||||
public const string Messaging = "SyntaxTree.VisualStudio.Unity.Messaging";
|
||||
public const string UnityVS = "UnityVS.VersionSpecific";
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cbccb6292dce08a489e6e742243154e7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2f820130c86c28547a0f1a2f4c73155b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,37 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
|
||||
{
|
||||
internal class Deserializer
|
||||
{
|
||||
private readonly BinaryReader _reader;
|
||||
|
||||
public Deserializer(byte[] buffer)
|
||||
{
|
||||
_reader = new BinaryReader(new MemoryStream(buffer));
|
||||
}
|
||||
|
||||
public int ReadInt32()
|
||||
{
|
||||
return _reader.ReadInt32();
|
||||
}
|
||||
|
||||
public string ReadString()
|
||||
{
|
||||
var length = ReadInt32();
|
||||
return length > 0
|
||||
? Encoding.UTF8.GetString(_reader.ReadBytes(length))
|
||||
: "";
|
||||
}
|
||||
|
||||
public bool CanReadMore()
|
||||
{
|
||||
return _reader.BaseStream.Position < _reader.BaseStream.Length;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3eda7a83649158546826efb3ffe6c1e3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,18 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
|
||||
{
|
||||
internal class ExceptionEventArgs
|
||||
{
|
||||
public Exception Exception { get; }
|
||||
|
||||
public ExceptionEventArgs(Exception exception)
|
||||
{
|
||||
Exception = exception;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 917a51fff055ce547b4ad1215321f3da
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,23 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System.Globalization;
|
||||
using System.Net;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
|
||||
{
|
||||
internal class Message
|
||||
{
|
||||
public MessageType Type { get; set; }
|
||||
|
||||
public string Value { get; set; }
|
||||
|
||||
public IPEndPoint Origin { get; set; }
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format(CultureInfo.InvariantCulture, "<Message type:{0} value:{1}>", Type, Value);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: de1c9ea7b82c9904d9e5fba2ee70a998
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,19 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
|
||||
{
|
||||
internal class MessageEventArgs
|
||||
{
|
||||
public Message Message
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
public MessageEventArgs(Message message)
|
||||
{
|
||||
Message = message;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 275143c81d816ef4286fdc67aabc20c8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,48 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
|
||||
{
|
||||
internal enum MessageType
|
||||
{
|
||||
None = 0,
|
||||
|
||||
Ping,
|
||||
Pong,
|
||||
|
||||
Play,
|
||||
Stop,
|
||||
Pause,
|
||||
Unpause,
|
||||
|
||||
Build,
|
||||
Refresh,
|
||||
|
||||
Info,
|
||||
Error,
|
||||
Warning,
|
||||
|
||||
Open,
|
||||
Opened,
|
||||
|
||||
Version,
|
||||
UpdatePackage,
|
||||
|
||||
ProjectPath,
|
||||
|
||||
// This message is a technical one for big messages, not intended to be used directly
|
||||
Tcp,
|
||||
|
||||
RunStarted,
|
||||
RunFinished,
|
||||
TestStarted,
|
||||
TestFinished,
|
||||
TestListRetrieved,
|
||||
|
||||
RetrieveTestList,
|
||||
ExecuteTests,
|
||||
|
||||
ShowUsage
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f3edbdc86577af648a23263aa75161e1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,238 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
|
||||
{
|
||||
internal class Messager : IDisposable
|
||||
{
|
||||
public event EventHandler<MessageEventArgs> ReceiveMessage;
|
||||
public event EventHandler<ExceptionEventArgs> MessagerException;
|
||||
|
||||
private readonly UdpSocket _socket;
|
||||
private readonly object _disposeLock = new object();
|
||||
private bool _disposed;
|
||||
|
||||
#if UNITY_EDITOR_WIN
|
||||
[System.Runtime.InteropServices.DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern bool SetHandleInformation(IntPtr hObject, HandleFlags dwMask, HandleFlags dwFlags);
|
||||
|
||||
[Flags]
|
||||
private enum HandleFlags: uint
|
||||
{
|
||||
None = 0,
|
||||
Inherit = 1,
|
||||
ProtectFromClose = 2
|
||||
}
|
||||
#endif
|
||||
|
||||
protected Messager(int port)
|
||||
{
|
||||
_socket = new UdpSocket();
|
||||
_socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ExclusiveAddressUse, false);
|
||||
_socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
||||
|
||||
#if UNITY_EDITOR_WIN
|
||||
// Explicitely disable inheritance for our UDP socket handle
|
||||
// We found that Unity is creating a fork when importing new assets that can clone our socket
|
||||
SetHandleInformation(_socket.Handle, HandleFlags.Inherit, HandleFlags.None);
|
||||
#endif
|
||||
|
||||
_socket.Bind(IPAddress.Any, port);
|
||||
|
||||
BeginReceiveMessage();
|
||||
}
|
||||
|
||||
private void BeginReceiveMessage()
|
||||
{
|
||||
var buffer = new byte[UdpSocket.BufferSize];
|
||||
var any = UdpSocket.Any();
|
||||
|
||||
try
|
||||
{
|
||||
lock (_disposeLock)
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
_socket.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref any, ReceiveMessageCallback, buffer);
|
||||
}
|
||||
}
|
||||
catch (SocketException se)
|
||||
{
|
||||
MessagerException?.Invoke(this, new ExceptionEventArgs(se));
|
||||
|
||||
BeginReceiveMessage();
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private void ReceiveMessageCallback(IAsyncResult result)
|
||||
{
|
||||
try
|
||||
{
|
||||
var endPoint = UdpSocket.Any();
|
||||
|
||||
lock (_disposeLock)
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
_socket.EndReceiveFrom(result, ref endPoint);
|
||||
}
|
||||
|
||||
var message = DeserializeMessage(UdpSocket.BufferFor(result));
|
||||
if (message != null)
|
||||
{
|
||||
message.Origin = (IPEndPoint)endPoint;
|
||||
|
||||
if (IsValidTcpMessage(message, out var port, out var bufferSize))
|
||||
{
|
||||
// switch to TCP mode to handle big messages
|
||||
TcpClient.Queue(message.Origin.Address, port, bufferSize, buffer =>
|
||||
{
|
||||
var originalMessage = DeserializeMessage(buffer);
|
||||
originalMessage.Origin = message.Origin;
|
||||
ReceiveMessage?.Invoke(this, new MessageEventArgs(originalMessage));
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
ReceiveMessage?.Invoke(this, new MessageEventArgs(message));
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
return;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
RaiseMessagerException(e);
|
||||
}
|
||||
|
||||
BeginReceiveMessage();
|
||||
}
|
||||
|
||||
private static bool IsValidTcpMessage(Message message, out int port, out int bufferSize)
|
||||
{
|
||||
port = 0;
|
||||
bufferSize = 0;
|
||||
if (message.Value == null)
|
||||
return false;
|
||||
if (message.Type != MessageType.Tcp)
|
||||
return false;
|
||||
var parts = message.Value.Split(':');
|
||||
if (parts.Length != 2)
|
||||
return false;
|
||||
if (!int.TryParse(parts[0], out port))
|
||||
return false;
|
||||
return int.TryParse(parts[1], out bufferSize);
|
||||
}
|
||||
|
||||
private void RaiseMessagerException(Exception e)
|
||||
{
|
||||
MessagerException?.Invoke(this, new ExceptionEventArgs(e));
|
||||
}
|
||||
|
||||
private static Message MessageFor(MessageType type, string value)
|
||||
{
|
||||
return new Message { Type = type, Value = value };
|
||||
}
|
||||
|
||||
public void SendMessage(IPEndPoint target, MessageType type, string value = "")
|
||||
{
|
||||
var message = MessageFor(type, value);
|
||||
var buffer = SerializeMessage(message);
|
||||
|
||||
try
|
||||
{
|
||||
lock (_disposeLock)
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
if (buffer.Length >= UdpSocket.BufferSize)
|
||||
{
|
||||
// switch to TCP mode to handle big messages
|
||||
var port = TcpListener.Queue(buffer);
|
||||
if (port > 0)
|
||||
{
|
||||
// success, replace original message with "switch to tcp" marker + port information + buffer length
|
||||
message = MessageFor(MessageType.Tcp, string.Concat(port, ':', buffer.Length));
|
||||
buffer = SerializeMessage(message);
|
||||
}
|
||||
}
|
||||
|
||||
_socket.BeginSendTo(buffer, 0, Math.Min(buffer.Length, UdpSocket.BufferSize), SocketFlags.None, target, SendMessageCallback, null);
|
||||
}
|
||||
}
|
||||
catch (SocketException se)
|
||||
{
|
||||
MessagerException?.Invoke(this, new ExceptionEventArgs(se));
|
||||
}
|
||||
}
|
||||
|
||||
private void SendMessageCallback(IAsyncResult result)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (_disposeLock)
|
||||
{
|
||||
if (_disposed)
|
||||
return;
|
||||
|
||||
_socket.EndSendTo(result);
|
||||
}
|
||||
}
|
||||
catch (SocketException se)
|
||||
{
|
||||
MessagerException?.Invoke(this, new ExceptionEventArgs(se));
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private static byte[] SerializeMessage(Message message)
|
||||
{
|
||||
var serializer = new Serializer();
|
||||
serializer.WriteInt32((int)message.Type);
|
||||
serializer.WriteString(message.Value);
|
||||
|
||||
return serializer.Buffer();
|
||||
}
|
||||
|
||||
private static Message DeserializeMessage(byte[] buffer)
|
||||
{
|
||||
if (buffer.Length < 4)
|
||||
return null;
|
||||
|
||||
var deserializer = new Deserializer(buffer);
|
||||
var type = (MessageType)deserializer.ReadInt32();
|
||||
var value = deserializer.ReadString();
|
||||
|
||||
return new Message { Type = type, Value = value };
|
||||
}
|
||||
|
||||
public static Messager BindTo(int port)
|
||||
{
|
||||
return new Messager(port);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
lock (_disposeLock)
|
||||
{
|
||||
_disposed = true;
|
||||
_socket.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5e249ae353801f043a6e4173410c6152
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,43 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
|
||||
{
|
||||
internal class Serializer
|
||||
{
|
||||
private readonly MemoryStream _stream;
|
||||
private readonly BinaryWriter _writer;
|
||||
|
||||
public Serializer()
|
||||
{
|
||||
_stream = new MemoryStream();
|
||||
_writer = new BinaryWriter(_stream);
|
||||
}
|
||||
|
||||
public void WriteInt32(int i)
|
||||
{
|
||||
_writer.Write(i);
|
||||
}
|
||||
|
||||
public void WriteString(string s)
|
||||
{
|
||||
var bytes = Encoding.UTF8.GetBytes(s ?? "");
|
||||
if (bytes.Length > 0)
|
||||
{
|
||||
_writer.Write(bytes.Length);
|
||||
_writer.Write(bytes);
|
||||
}
|
||||
else
|
||||
_writer.Write(0);
|
||||
}
|
||||
|
||||
public byte[] Buffer()
|
||||
{
|
||||
return _stream.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 369c09afe05d2c346af49faef943c773
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,93 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
|
||||
{
|
||||
internal class TcpClient
|
||||
{
|
||||
private const int ConnectOrReadTimeoutMilliseconds = 5000;
|
||||
|
||||
private class State
|
||||
{
|
||||
public System.Net.Sockets.TcpClient TcpClient;
|
||||
public NetworkStream NetworkStream;
|
||||
public byte[] Buffer;
|
||||
public Action<byte[]> OnBufferAvailable;
|
||||
}
|
||||
|
||||
public static void Queue(IPAddress address, int port, int bufferSize, Action<byte[]> onBufferAvailable)
|
||||
{
|
||||
var client = new System.Net.Sockets.TcpClient();
|
||||
var state = new State {OnBufferAvailable = onBufferAvailable, TcpClient = client, Buffer = new byte[bufferSize]};
|
||||
|
||||
try
|
||||
{
|
||||
ThreadPool.QueueUserWorkItem(_ =>
|
||||
{
|
||||
var handle = client.BeginConnect(address, port, OnClientConnected, state);
|
||||
if (!handle.AsyncWaitHandle.WaitOne(ConnectOrReadTimeoutMilliseconds))
|
||||
Cleanup(state);
|
||||
});
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
Cleanup(state);
|
||||
}
|
||||
}
|
||||
|
||||
private static void OnClientConnected(IAsyncResult result)
|
||||
{
|
||||
var state = (State)result.AsyncState;
|
||||
|
||||
try
|
||||
{
|
||||
state.TcpClient.EndConnect(result);
|
||||
state.NetworkStream = state.TcpClient.GetStream();
|
||||
var handle = state.NetworkStream.BeginRead(state.Buffer, 0, state.Buffer.Length, OnEndRead, state);
|
||||
if (!handle.AsyncWaitHandle.WaitOne(ConnectOrReadTimeoutMilliseconds))
|
||||
Cleanup(state);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
Cleanup(state);
|
||||
}
|
||||
}
|
||||
|
||||
private static void OnEndRead(IAsyncResult result)
|
||||
{
|
||||
var state = (State)result.AsyncState;
|
||||
|
||||
try
|
||||
{
|
||||
var count = state.NetworkStream.EndRead(result);
|
||||
if (count == state.Buffer.Length)
|
||||
state.OnBufferAvailable?.Invoke(state.Buffer);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Ignore and cleanup
|
||||
}
|
||||
finally
|
||||
{
|
||||
Cleanup(state);
|
||||
}
|
||||
}
|
||||
|
||||
private static void Cleanup(State state)
|
||||
{
|
||||
state.NetworkStream?.Dispose();
|
||||
state.TcpClient?.Close();
|
||||
|
||||
state.NetworkStream = null;
|
||||
state.TcpClient = null;
|
||||
state.Buffer = null;
|
||||
state.OnBufferAvailable = null;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f6674c38820d12a49ac116d416521d85
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,82 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Threading;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
|
||||
{
|
||||
internal class TcpListener
|
||||
{
|
||||
private const int ListenTimeoutMilliseconds = 5000;
|
||||
|
||||
private class State
|
||||
{
|
||||
public System.Net.Sockets.TcpListener TcpListener;
|
||||
public byte[] Buffer;
|
||||
}
|
||||
|
||||
public static int Queue(byte[] buffer)
|
||||
{
|
||||
var tcpListener = new System.Net.Sockets.TcpListener(IPAddress.Any, 0);
|
||||
var state = new State {Buffer = buffer, TcpListener = tcpListener};
|
||||
|
||||
try
|
||||
{
|
||||
tcpListener.Start();
|
||||
|
||||
int port = ((IPEndPoint)tcpListener.LocalEndpoint).Port;
|
||||
|
||||
ThreadPool.QueueUserWorkItem(_ =>
|
||||
{
|
||||
bool listening = true;
|
||||
|
||||
while (listening)
|
||||
{
|
||||
var handle = tcpListener.BeginAcceptTcpClient(OnIncomingConnection, state);
|
||||
listening = handle.AsyncWaitHandle.WaitOne(ListenTimeoutMilliseconds);
|
||||
}
|
||||
|
||||
Cleanup(state);
|
||||
});
|
||||
|
||||
return port;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
Cleanup(state);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
private static void OnIncomingConnection(IAsyncResult result)
|
||||
{
|
||||
var state = (State)result.AsyncState;
|
||||
|
||||
try
|
||||
{
|
||||
using (var client = state.TcpListener.EndAcceptTcpClient(result))
|
||||
{
|
||||
using (var stream = client.GetStream())
|
||||
{
|
||||
stream.Write(state.Buffer, 0, state.Buffer.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Ignore and cleanup
|
||||
}
|
||||
}
|
||||
|
||||
private static void Cleanup(State state)
|
||||
{
|
||||
state.TcpListener?.Stop();
|
||||
|
||||
state.TcpListener = null;
|
||||
state.Buffer = null;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ded625cf0d03fa94c9f939fd13ced18d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,54 @@
|
||||
/*---------------------------------------------------------------------------------------------
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||
*--------------------------------------------------------------------------------------------*/
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
|
||||
{
|
||||
internal class UdpSocket : Socket
|
||||
{
|
||||
// Maximum UDP payload is 65507 bytes.
|
||||
// TCP mode will be used when the payload is bigger than this BufferSize
|
||||
public const int BufferSize = 1024 * 8;
|
||||
|
||||
internal UdpSocket()
|
||||
: base(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp)
|
||||
{
|
||||
SetIOControl();
|
||||
}
|
||||
|
||||
public void Bind(IPAddress address, int port = 0)
|
||||
{
|
||||
Bind(new IPEndPoint(address ?? IPAddress.Any, port));
|
||||
}
|
||||
|
||||
private void SetIOControl()
|
||||
{
|
||||
#if UNITY_EDITOR_WIN
|
||||
try
|
||||
{
|
||||
const int SIO_UDP_CONNRESET = -1744830452;
|
||||
|
||||
IOControl(SIO_UDP_CONNRESET, new byte[] { 0 }, new byte[0]);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// fallback
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public static byte[] BufferFor(IAsyncResult result)
|
||||
{
|
||||
return (byte[])result.AsyncState;
|
||||
}
|
||||
|
||||
public static EndPoint Any()
|
||||
{
|
||||
return new IPEndPoint(IPAddress.Any, 0);
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user