first commit

This commit is contained in:
SimonSayeBabu
2025-01-17 13:10:20 +01:00
commit bd1057cec0
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using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEditor.Compilation;
using UnityEditor.PackageManager;
namespace VSCodeEditor
{
public interface IAssemblyNameProvider
{
string[] ProjectSupportedExtensions { get; }
ProjectGenerationFlag ProjectGenerationFlag { get; }
string GetAssemblyNameFromScriptPath(string path);
IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution);
IEnumerable<string> GetAllAssetPaths();
IEnumerable<string> GetRoslynAnalyzerPaths();
UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath);
ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories);
bool IsInternalizedPackagePath(string path);
void ToggleProjectGeneration(ProjectGenerationFlag preference);
}
internal interface IPackageInfoCache{
void ResetPackageInfoCache();
}
internal class AssemblyNameProvider : IAssemblyNameProvider, IPackageInfoCache
{
private readonly Dictionary<string, UnityEditor.PackageManager.PackageInfo> m_PackageInfoCache = new Dictionary<string, UnityEditor.PackageManager.PackageInfo>();
ProjectGenerationFlag m_ProjectGenerationFlag = (ProjectGenerationFlag)EditorPrefs.GetInt("unity_project_generation_flag", 0);
public string[] ProjectSupportedExtensions => EditorSettings.projectGenerationUserExtensions;
public ProjectGenerationFlag ProjectGenerationFlag
{
get => m_ProjectGenerationFlag;
private set
{
EditorPrefs.SetInt("unity_project_generation_flag", (int)value);
m_ProjectGenerationFlag = value;
}
}
public string GetAssemblyNameFromScriptPath(string path)
{
return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
}
public IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution)
{
return CompilationPipeline.GetAssemblies()
.Where(i => 0 < i.sourceFiles.Length && i.sourceFiles.Any(shouldFileBePartOfSolution));
}
public IEnumerable<string> GetAllAssetPaths()
{
return AssetDatabase.GetAllAssetPaths();
}
private static string ResolvePotentialParentPackageAssetPath(string assetPath)
{
const string packagesPrefix = "packages/";
if (!assetPath.StartsWith(packagesPrefix, StringComparison.OrdinalIgnoreCase))
{
return null;
}
var followupSeparator = assetPath.IndexOf('/', packagesPrefix.Length);
if (followupSeparator == -1)
{
return assetPath.ToLowerInvariant();
}
return assetPath.Substring(0, followupSeparator).ToLowerInvariant();
}
public void ResetPackageInfoCache()
{
m_PackageInfoCache.Clear();
}
public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
{
var parentPackageAssetPath = ResolvePotentialParentPackageAssetPath(assetPath);
if (parentPackageAssetPath == null)
{
return null;
}
if (m_PackageInfoCache.TryGetValue(parentPackageAssetPath, out var cachedPackageInfo))
{
return cachedPackageInfo;
}
var result = UnityEditor.PackageManager.PackageInfo.FindForAssetPath(parentPackageAssetPath);
m_PackageInfoCache[parentPackageAssetPath] = result;
return result;
}
public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories)
{
return CompilationPipeline.ParseResponseFile(
responseFilePath,
projectDirectory,
systemReferenceDirectories
);
}
public bool IsInternalizedPackagePath(string path)
{
if (string.IsNullOrWhiteSpace(path))
{
return false;
}
var packageInfo = FindForAssetPath(path);
if (packageInfo == null)
{
return false;
}
var packageSource = packageInfo.source;
switch (packageSource)
{
case PackageSource.Embedded:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Embedded);
case PackageSource.Registry:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Registry);
case PackageSource.BuiltIn:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.BuiltIn);
case PackageSource.Unknown:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Unknown);
case PackageSource.Local:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Local);
case PackageSource.Git:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Git);
#if UNITY_2019_3_OR_NEWER
case PackageSource.LocalTarball:
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.LocalTarBall);
#endif
}
return false;
}
public void ToggleProjectGeneration(ProjectGenerationFlag preference)
{
if (ProjectGenerationFlag.HasFlag(preference))
{
ProjectGenerationFlag ^= preference;
}
else
{
ProjectGenerationFlag |= preference;
}
}
public IEnumerable<string> GetRoslynAnalyzerPaths()
{
return PluginImporter.GetAllImporters()
.Where(i => !i.isNativePlugin && AssetDatabase.GetLabels(i).SingleOrDefault(l => l == "RoslynAnalyzer") != null)
.Select(i => i.assetPath);
}
}
}

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using System;
using System.IO;
using System.Security;
using System.Text;
namespace VSCodeEditor
{
public interface IFileIO
{
bool Exists(string fileName);
string ReadAllText(string fileName);
void WriteAllText(string fileName, string content);
void CreateDirectory(string pathName);
string EscapedRelativePathFor(string file, string projectDirectory);
}
class FileIOProvider : IFileIO
{
public bool Exists(string fileName)
{
return File.Exists(fileName);
}
public string ReadAllText(string fileName)
{
return File.ReadAllText(fileName);
}
public void WriteAllText(string fileName, string content)
{
File.WriteAllText(fileName, content, Encoding.UTF8);
}
public void CreateDirectory(string pathName)
{
Directory.CreateDirectory(pathName);
}
public string EscapedRelativePathFor(string file, string projectDirectory)
{
var projectDir = Path.GetFullPath(projectDirectory);
// We have to normalize the path, because the PackageManagerRemapper assumes
// dir seperators will be os specific.
var absolutePath = Path.GetFullPath(file.NormalizePath());
var path = SkipPathPrefix(absolutePath, projectDir);
return SecurityElement.Escape(path);
}
private static string SkipPathPrefix(string path, string prefix)
{
return path.StartsWith($@"{prefix}{Path.DirectorySeparatorChar}", StringComparison.Ordinal)
? path.Substring(prefix.Length + 1)
: path;
}
}
}

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namespace VSCodeEditor
{
public interface IGUIDGenerator
{
string ProjectGuid(string projectName, string assemblyName);
string SolutionGuid(string projectName, string extension);
}
class GUIDProvider : IGUIDGenerator
{
public string ProjectGuid(string projectName, string assemblyName)
{
return SolutionGuidGenerator.GuidForProject(projectName + assemblyName);
}
public string SolutionGuid(string projectName, string extension)
{
return SolutionGuidGenerator.GuidForSolution(projectName, extension); // GetExtensionOfSourceFiles(assembly.sourceFiles)
}
}
}

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using System;
namespace VSCodeEditor
{
[Flags]
public enum ProjectGenerationFlag
{
None = 0,
Embedded = 1,
Local = 2,
Registry = 4,
Git = 8,
BuiltIn = 16,
Unknown = 32,
PlayerAssemblies = 64,
LocalTarBall = 128,
}
}

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using System.IO;
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.VSCode.EditorTests")]
namespace VSCodeEditor
{
internal static class StringUtils
{
private const char WinSeparator = '\\';
private const char UnixSeparator = '/';
public static string NormalizePath(this string path)
{
if (string.IsNullOrEmpty(path))
return path;
if (Path.DirectorySeparatorChar == WinSeparator)
path = path.Replace(UnixSeparator, WinSeparator);
if (Path.DirectorySeparatorChar == UnixSeparator)
path = path.Replace(WinSeparator, UnixSeparator);
return path.Replace(string.Concat(WinSeparator, WinSeparator), WinSeparator.ToString());
}
}
}

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timeCreated: 1624968755

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{
"name": "Unity.VSCode.Editor",
"references": [],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"versionDefines": [
{
"name": "Unity",
"expression": "2021.2.0a9",
"define": "ROSLYN_ANALYZER_FIX"
},
{
"name": "Unity",
"expression": "[2021.1.2f1,2021.2.0a1]",
"define": "ROSLYN_ANALYZER_FIX"
},
{
"name": "Unity",
"expression": "[2020.3.6f1,2021.0]",
"define": "ROSLYN_ANALYZER_FIX"
}
]
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Unity.CodeEditor;
namespace VSCodeEditor
{
public interface IDiscovery
{
CodeEditor.Installation[] PathCallback();
}
public class VSCodeDiscovery : IDiscovery
{
List<CodeEditor.Installation> m_Installations;
public CodeEditor.Installation[] PathCallback()
{
if (m_Installations == null)
{
m_Installations = new List<CodeEditor.Installation>();
FindInstallationPaths();
}
return m_Installations.ToArray();
}
void FindInstallationPaths()
{
string[] possiblePaths =
#if UNITY_EDITOR_OSX
{
"/Applications/Visual Studio Code.app",
"/Applications/Visual Studio Code - Insiders.app"
};
#elif UNITY_EDITOR_WIN
{
GetProgramFiles() + @"/Microsoft VS Code/bin/code.cmd",
GetProgramFiles() + @"/Microsoft VS Code/Code.exe",
GetProgramFiles() + @"/Microsoft VS Code Insiders/bin/code-insiders.cmd",
GetProgramFiles() + @"/Microsoft VS Code Insiders/Code.exe",
GetLocalAppData() + @"/Programs/Microsoft VS Code/bin/code.cmd",
GetLocalAppData() + @"/Programs/Microsoft VS Code/Code.exe",
GetLocalAppData() + @"/Programs/Microsoft VS Code Insiders/bin/code-insiders.cmd",
GetLocalAppData() + @"/Programs/Microsoft VS Code Insiders/Code.exe",
};
#else
{
"/usr/bin/code",
"/bin/code",
"/usr/local/bin/code",
"/var/lib/flatpak/exports/bin/com.visualstudio.code",
"/snap/current/bin/code",
"/snap/bin/code"
};
#endif
var existingPaths = possiblePaths.Where(VSCodeExists).ToList();
if (!existingPaths.Any())
{
return;
}
var lcp = GetLongestCommonPrefix(existingPaths);
switch (existingPaths.Count)
{
case 1:
{
var path = existingPaths.First();
m_Installations = new List<CodeEditor.Installation>
{
new CodeEditor.Installation
{
Path = path,
Name = path.Contains("Insiders")
? "Visual Studio Code Insiders"
: "Visual Studio Code"
}
};
break;
}
case 2 when existingPaths.Any(path => !(path.Substring(lcp.Length).Contains("/") || path.Substring(lcp.Length).Contains("\\"))):
{
goto case 1;
}
default:
{
m_Installations = existingPaths.Select(path => new CodeEditor.Installation
{
Name = $"Visual Studio Code Insiders ({path.Substring(lcp.Length)})",
Path = path
}).ToList();
break;
}
}
}
#if UNITY_EDITOR_WIN
static string GetProgramFiles()
{
return Environment.GetEnvironmentVariable("ProgramFiles")?.Replace("\\", "/");
}
static string GetLocalAppData()
{
return Environment.GetEnvironmentVariable("LOCALAPPDATA")?.Replace("\\", "/");
}
#endif
static string GetLongestCommonPrefix(List<string> paths)
{
var baseLength = paths.First().Length;
for (var pathIndex = 1; pathIndex < paths.Count; pathIndex++)
{
baseLength = Math.Min(baseLength, paths[pathIndex].Length);
for (var i = 0; i < baseLength; i++)
{
if (paths[pathIndex][i] == paths[0][i]) continue;
baseLength = i;
break;
}
}
return paths[0].Substring(0, baseLength);
}
static bool VSCodeExists(string path)
{
#if UNITY_EDITOR_OSX
return System.IO.Directory.Exists(path);
#else
return new FileInfo(path).Exists;
#endif
}
}
}

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using System;
using System.IO;
using System.Linq;
using System.Diagnostics;
using UnityEditor;
using UnityEngine;
using Unity.CodeEditor;
namespace VSCodeEditor
{
[InitializeOnLoad]
public class VSCodeScriptEditor : IExternalCodeEditor
{
const string vscode_argument = "vscode_arguments";
const string vscode_extension = "vscode_userExtensions";
static readonly GUIContent k_ResetArguments = EditorGUIUtility.TrTextContent("Reset argument");
string m_Arguments;
IDiscovery m_Discoverability;
IGenerator m_ProjectGeneration;
static readonly string[] k_SupportedFileNames = { "code.exe", "visualstudiocode.app", "visualstudiocode-insiders.app", "vscode.app", "code.app", "code.cmd", "code-insiders.cmd", "code", "com.visualstudio.code" };
static bool IsOSX => Application.platform == RuntimePlatform.OSXEditor;
static string DefaultApp => EditorPrefs.GetString("kScriptsDefaultApp");
static string DefaultArgument { get; } = "\"$(ProjectPath)\" -g \"$(File)\":$(Line):$(Column)";
string Arguments
{
get => m_Arguments ?? (m_Arguments = EditorPrefs.GetString(vscode_argument, DefaultArgument));
set
{
m_Arguments = value;
EditorPrefs.SetString(vscode_argument, value);
}
}
static string[] defaultExtensions
{
get
{
var customExtensions = new[] { "json", "asmdef", "log" };
return EditorSettings.projectGenerationBuiltinExtensions
.Concat(EditorSettings.projectGenerationUserExtensions)
.Concat(customExtensions)
.Distinct().ToArray();
}
}
static string[] HandledExtensions
{
get
{
return HandledExtensionsString
.Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries)
.Select(s => s.TrimStart('.', '*'))
.ToArray();
}
}
static string HandledExtensionsString
{
get => EditorPrefs.GetString(vscode_extension, string.Join(";", defaultExtensions));
set => EditorPrefs.SetString(vscode_extension, value);
}
public bool TryGetInstallationForPath(string editorPath, out CodeEditor.Installation installation)
{
var lowerCasePath = editorPath.ToLower();
var filename = Path.GetFileName(lowerCasePath).Replace(" ", "");
var installations = Installations;
if (!k_SupportedFileNames.Contains(filename))
{
installation = default;
return false;
}
if (!installations.Any())
{
installation = new CodeEditor.Installation
{
Name = "Visual Studio Code",
Path = editorPath
};
}
else
{
try
{
installation = installations.First(inst => inst.Path == editorPath);
}
catch (InvalidOperationException)
{
installation = new CodeEditor.Installation
{
Name = "Visual Studio Code",
Path = editorPath
};
}
}
return true;
}
public void OnGUI()
{
Arguments = EditorGUILayout.TextField("External Script Editor Args", Arguments);
if (GUILayout.Button(k_ResetArguments, GUILayout.Width(120)))
{
Arguments = DefaultArgument;
}
EditorGUILayout.LabelField("Generate .csproj files for:");
EditorGUI.indentLevel++;
SettingsButton(ProjectGenerationFlag.Embedded, "Embedded packages", "");
SettingsButton(ProjectGenerationFlag.Local, "Local packages", "");
SettingsButton(ProjectGenerationFlag.Registry, "Registry packages", "");
SettingsButton(ProjectGenerationFlag.Git, "Git packages", "");
SettingsButton(ProjectGenerationFlag.BuiltIn, "Built-in packages", "");
#if UNITY_2019_3_OR_NEWER
SettingsButton(ProjectGenerationFlag.LocalTarBall, "Local tarball", "");
#endif
SettingsButton(ProjectGenerationFlag.Unknown, "Packages from unknown sources", "");
RegenerateProjectFiles();
EditorGUI.indentLevel--;
HandledExtensionsString = EditorGUILayout.TextField(new GUIContent("Extensions handled: "), HandledExtensionsString);
}
void RegenerateProjectFiles()
{
var rect = EditorGUI.IndentedRect(EditorGUILayout.GetControlRect(new GUILayoutOption[] { }));
rect.width = 252;
if (GUI.Button(rect, "Regenerate project files"))
{
m_ProjectGeneration.Sync();
}
}
void SettingsButton(ProjectGenerationFlag preference, string guiMessage, string toolTip)
{
var prevValue = m_ProjectGeneration.AssemblyNameProvider.ProjectGenerationFlag.HasFlag(preference);
var newValue = EditorGUILayout.Toggle(new GUIContent(guiMessage, toolTip), prevValue);
if (newValue != prevValue)
{
m_ProjectGeneration.AssemblyNameProvider.ToggleProjectGeneration(preference);
}
}
public void CreateIfDoesntExist()
{
if (!m_ProjectGeneration.SolutionExists())
{
m_ProjectGeneration.Sync();
}
}
public void SyncIfNeeded(string[] addedFiles, string[] deletedFiles, string[] movedFiles, string[] movedFromFiles, string[] importedFiles)
{
(m_ProjectGeneration.AssemblyNameProvider as IPackageInfoCache)?.ResetPackageInfoCache();
m_ProjectGeneration.SyncIfNeeded(addedFiles.Union(deletedFiles).Union(movedFiles).Union(movedFromFiles).ToList(), importedFiles);
}
public void SyncAll()
{
(m_ProjectGeneration.AssemblyNameProvider as IPackageInfoCache)?.ResetPackageInfoCache();
AssetDatabase.Refresh();
m_ProjectGeneration.Sync();
}
public bool OpenProject(string path, int line, int column)
{
if (path != "" && (!SupportsExtension(path) || !File.Exists(path))) // Assets - Open C# Project passes empty path here
{
return false;
}
if (line == -1)
line = 1;
if (column == -1)
column = 0;
string arguments;
if (Arguments != DefaultArgument)
{
arguments = m_ProjectGeneration.ProjectDirectory != path
? CodeEditor.ParseArgument(Arguments, path, line, column)
: m_ProjectGeneration.ProjectDirectory;
}
else
{
arguments = $@"""{m_ProjectGeneration.ProjectDirectory}""";
if (m_ProjectGeneration.ProjectDirectory != path && path.Length != 0)
{
arguments += $@" -g ""{path}"":{line}:{column}";
}
}
if (IsOSX)
{
return OpenOSX(arguments);
}
var app = DefaultApp;
var process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = app,
Arguments = arguments,
WindowStyle = app.EndsWith(".cmd", StringComparison.OrdinalIgnoreCase) ? ProcessWindowStyle.Hidden : ProcessWindowStyle.Normal,
CreateNoWindow = true,
UseShellExecute = true,
}
};
process.Start();
return true;
}
static bool OpenOSX(string arguments)
{
var process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "open",
Arguments = $"-n \"{DefaultApp}\" --args {arguments}",
UseShellExecute = true,
}
};
process.Start();
return true;
}
static bool SupportsExtension(string path)
{
var extension = Path.GetExtension(path);
if (string.IsNullOrEmpty(extension))
return false;
return HandledExtensions.Contains(extension.TrimStart('.'));
}
public CodeEditor.Installation[] Installations => m_Discoverability.PathCallback();
public VSCodeScriptEditor(IDiscovery discovery, IGenerator projectGeneration)
{
m_Discoverability = discovery;
m_ProjectGeneration = projectGeneration;
}
static VSCodeScriptEditor()
{
var editor = new VSCodeScriptEditor(new VSCodeDiscovery(), new ProjectGeneration(Directory.GetParent(Application.dataPath).FullName));
CodeEditor.Register(editor);
if (IsVSCodeInstallation(CodeEditor.CurrentEditorInstallation))
{
editor.CreateIfDoesntExist();
}
}
static bool IsVSCodeInstallation(string path)
{
if (string.IsNullOrEmpty(path))
{
return false;
}
var lowerCasePath = path.ToLower();
var filename = Path
.GetFileName(lowerCasePath.Replace('\\', Path.DirectorySeparatorChar).Replace('/', Path.DirectorySeparatorChar))
.Replace(" ", "");
return k_SupportedFileNames.Contains(filename);
}
public void Initialize(string editorInstallationPath) { }
}
}

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