first commit
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEditor.Compilation;
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using UnityEditor.PackageManager;
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namespace VSCodeEditor
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{
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public interface IAssemblyNameProvider
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{
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string[] ProjectSupportedExtensions { get; }
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ProjectGenerationFlag ProjectGenerationFlag { get; }
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string GetAssemblyNameFromScriptPath(string path);
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IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution);
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IEnumerable<string> GetAllAssetPaths();
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IEnumerable<string> GetRoslynAnalyzerPaths();
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UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath);
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ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories);
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bool IsInternalizedPackagePath(string path);
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void ToggleProjectGeneration(ProjectGenerationFlag preference);
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}
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internal interface IPackageInfoCache{
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void ResetPackageInfoCache();
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}
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internal class AssemblyNameProvider : IAssemblyNameProvider, IPackageInfoCache
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{
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private readonly Dictionary<string, UnityEditor.PackageManager.PackageInfo> m_PackageInfoCache = new Dictionary<string, UnityEditor.PackageManager.PackageInfo>();
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ProjectGenerationFlag m_ProjectGenerationFlag = (ProjectGenerationFlag)EditorPrefs.GetInt("unity_project_generation_flag", 0);
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public string[] ProjectSupportedExtensions => EditorSettings.projectGenerationUserExtensions;
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public ProjectGenerationFlag ProjectGenerationFlag
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{
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get => m_ProjectGenerationFlag;
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private set
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{
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EditorPrefs.SetInt("unity_project_generation_flag", (int)value);
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m_ProjectGenerationFlag = value;
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}
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}
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public string GetAssemblyNameFromScriptPath(string path)
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{
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return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
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}
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public IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution)
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{
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return CompilationPipeline.GetAssemblies()
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.Where(i => 0 < i.sourceFiles.Length && i.sourceFiles.Any(shouldFileBePartOfSolution));
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}
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public IEnumerable<string> GetAllAssetPaths()
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{
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return AssetDatabase.GetAllAssetPaths();
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}
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private static string ResolvePotentialParentPackageAssetPath(string assetPath)
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{
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const string packagesPrefix = "packages/";
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if (!assetPath.StartsWith(packagesPrefix, StringComparison.OrdinalIgnoreCase))
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{
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return null;
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}
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var followupSeparator = assetPath.IndexOf('/', packagesPrefix.Length);
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if (followupSeparator == -1)
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{
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return assetPath.ToLowerInvariant();
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}
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return assetPath.Substring(0, followupSeparator).ToLowerInvariant();
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}
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public void ResetPackageInfoCache()
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{
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m_PackageInfoCache.Clear();
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}
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public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
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{
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var parentPackageAssetPath = ResolvePotentialParentPackageAssetPath(assetPath);
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if (parentPackageAssetPath == null)
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{
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return null;
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}
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if (m_PackageInfoCache.TryGetValue(parentPackageAssetPath, out var cachedPackageInfo))
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{
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return cachedPackageInfo;
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}
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var result = UnityEditor.PackageManager.PackageInfo.FindForAssetPath(parentPackageAssetPath);
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m_PackageInfoCache[parentPackageAssetPath] = result;
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return result;
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}
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public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories)
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{
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return CompilationPipeline.ParseResponseFile(
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responseFilePath,
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projectDirectory,
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systemReferenceDirectories
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);
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}
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public bool IsInternalizedPackagePath(string path)
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{
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if (string.IsNullOrWhiteSpace(path))
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{
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return false;
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}
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var packageInfo = FindForAssetPath(path);
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if (packageInfo == null)
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{
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return false;
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}
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var packageSource = packageInfo.source;
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switch (packageSource)
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{
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case PackageSource.Embedded:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Embedded);
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case PackageSource.Registry:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Registry);
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case PackageSource.BuiltIn:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.BuiltIn);
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case PackageSource.Unknown:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Unknown);
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case PackageSource.Local:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Local);
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case PackageSource.Git:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Git);
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#if UNITY_2019_3_OR_NEWER
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case PackageSource.LocalTarball:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.LocalTarBall);
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#endif
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}
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return false;
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}
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public void ToggleProjectGeneration(ProjectGenerationFlag preference)
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{
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if (ProjectGenerationFlag.HasFlag(preference))
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{
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ProjectGenerationFlag ^= preference;
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}
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else
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{
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ProjectGenerationFlag |= preference;
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}
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}
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public IEnumerable<string> GetRoslynAnalyzerPaths()
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{
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return PluginImporter.GetAllImporters()
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.Where(i => !i.isNativePlugin && AssetDatabase.GetLabels(i).SingleOrDefault(l => l == "RoslynAnalyzer") != null)
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.Select(i => i.assetPath);
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}
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}
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}
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fileFormatVersion: 2
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guid: 1d93ffb668978f7488211a331977b73b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,60 @@
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using System;
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using System.IO;
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using System.Security;
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using System.Text;
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namespace VSCodeEditor
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{
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public interface IFileIO
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{
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bool Exists(string fileName);
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string ReadAllText(string fileName);
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void WriteAllText(string fileName, string content);
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void CreateDirectory(string pathName);
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string EscapedRelativePathFor(string file, string projectDirectory);
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}
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class FileIOProvider : IFileIO
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{
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public bool Exists(string fileName)
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{
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return File.Exists(fileName);
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}
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public string ReadAllText(string fileName)
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{
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return File.ReadAllText(fileName);
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}
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public void WriteAllText(string fileName, string content)
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{
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File.WriteAllText(fileName, content, Encoding.UTF8);
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}
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public void CreateDirectory(string pathName)
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{
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Directory.CreateDirectory(pathName);
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}
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public string EscapedRelativePathFor(string file, string projectDirectory)
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{
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var projectDir = Path.GetFullPath(projectDirectory);
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// We have to normalize the path, because the PackageManagerRemapper assumes
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// dir seperators will be os specific.
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var absolutePath = Path.GetFullPath(file.NormalizePath());
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var path = SkipPathPrefix(absolutePath, projectDir);
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return SecurityElement.Escape(path);
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}
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private static string SkipPathPrefix(string path, string prefix)
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{
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return path.StartsWith($@"{prefix}{Path.DirectorySeparatorChar}", StringComparison.Ordinal)
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? path.Substring(prefix.Length + 1)
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: path;
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}
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}
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}
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fileFormatVersion: 2
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guid: eb221cf55b3544646b0c3b6bc790080f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,21 @@
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namespace VSCodeEditor
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{
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public interface IGUIDGenerator
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{
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string ProjectGuid(string projectName, string assemblyName);
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string SolutionGuid(string projectName, string extension);
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}
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class GUIDProvider : IGUIDGenerator
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{
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public string ProjectGuid(string projectName, string assemblyName)
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{
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return SolutionGuidGenerator.GuidForProject(projectName + assemblyName);
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}
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public string SolutionGuid(string projectName, string extension)
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{
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return SolutionGuidGenerator.GuidForSolution(projectName, extension); // GetExtensionOfSourceFiles(assembly.sourceFiles)
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}
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}
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}
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fileFormatVersion: 2
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guid: e58bd3cca6475e54b93632bb6837aeea
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 97d6c87381e3e51488b49f5891490b70
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,18 @@
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using System;
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namespace VSCodeEditor
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{
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[Flags]
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public enum ProjectGenerationFlag
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{
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None = 0,
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Embedded = 1,
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Local = 2,
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Registry = 4,
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Git = 8,
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BuiltIn = 16,
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Unknown = 32,
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PlayerAssemblies = 64,
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LocalTarBall = 128,
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f239f506223a98f4e9b5dd3a9f80edea
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,26 @@
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using System.IO;
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Unity.VSCode.EditorTests")]
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namespace VSCodeEditor
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{
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internal static class StringUtils
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{
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private const char WinSeparator = '\\';
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private const char UnixSeparator = '/';
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public static string NormalizePath(this string path)
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{
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if (string.IsNullOrEmpty(path))
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return path;
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if (Path.DirectorySeparatorChar == WinSeparator)
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path = path.Replace(UnixSeparator, WinSeparator);
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if (Path.DirectorySeparatorChar == UnixSeparator)
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path = path.Replace(WinSeparator, UnixSeparator);
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return path.Replace(string.Concat(WinSeparator, WinSeparator), WinSeparator.ToString());
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: ee022071da7e4040bf2f949e15926ba1
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timeCreated: 1624968755
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