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namespace UnityEditor.Performance.ProfileAnalyzer
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{
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internal class TimingOptions
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{
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public enum TimingOption
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{
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Time,
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Self,
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};
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public static string[] TimingOptionNames =
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{
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"Total",
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"Self",
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};
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public static string Tooltip = "Marker timings :\n\nTotal : \tIncluding children\nSelf : \tExcluding children";
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}
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}
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