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namespace UnityEditor.TestTools.CodeCoverage
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{
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/// <summary>
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/// The verbosity level used in editor and console logs.
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/// </summary>
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public enum LogVerbosityLevel
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{
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/// <summary>
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/// All logs will be printed in Verbose.
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/// </summary>
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Verbose = 0,
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/// <summary>
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/// Logs, Warnings and Errors will be printed in Info.
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/// </summary>
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Info = 1,
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/// <summary>
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/// Warnings and Errors will be printed in Warning.
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/// </summary>
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Warning = 2,
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/// <summary>
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/// Only Errors will be printed in Error.
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/// </summary>
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Error = 3,
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/// <summary>
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/// No logs will be printed in Off.
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/// </summary>
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Off = 4
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}
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}
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