first commit

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SimonSayeBabu
2025-01-17 13:10:20 +01:00
commit bd1057cec0
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using System;
using UnityEngine;
namespace UnityEditor
{
struct GUIGroupScope : IDisposable
{
public GUIGroupScope(Rect position)
{
GUI.BeginGroup(position);
}
public void Dispose()
{
GUI.EndGroup();
}
}
}