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SimonSayeBabu
2025-01-17 13:10:20 +01:00
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using System;
using UnityEngine;
using UnityEngine.Playables;
namespace Timeline.Samples
{
// Runtime representation of a Tween clip.
public class TweenBehaviour : PlayableBehaviour
{
public Transform startLocation;
public Transform endLocation;
public bool shouldTweenPosition;
public bool shouldTweenRotation;
public AnimationCurve curve;
}
}