using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MainCamera : MonoBehaviour
{

    public GameObject Player;

    // Update is called once per frame
    void Update()
    {
        if (Player != null)
        {
            this.transform.position = new Vector3(this.Player.transform.position.x, this.Player.transform.position.y, -10f);
        }        
    }
}