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com.unity.collab-proxy@2.5.2
com.unity.editorcoroutines@1.0.0
com.unity.ext.nunit@1.0.6
com.unity.feature.development@1.0.1
com.unity.ide.rider@3.0.31
com.unity.ide.visualstudio@2.0.22
com.unity.ide.vscode@1.2.5
com.unity.modules.ai@1.0.0
com.unity.modules.androidjni@1.0.0
com.unity.modules.animation@1.0.0
com.unity.modules.assetbundle@1.0.0
com.unity.modules.audio@1.0.0
com.unity.modules.cloth@1.0.0
com.unity.modules.director@1.0.0
com.unity.modules.imageconversion@1.0.0
com.unity.modules.imgui@1.0.0
com.unity.modules.jsonserialize@1.0.0
com.unity.modules.particlesystem@1.0.0
com.unity.modules.physics2d@1.0.0
com.unity.modules.physics@1.0.0
com.unity.modules.screencapture@1.0.0
com.unity.modules.subsystems@1.0.0
com.unity.modules.terrain@1.0.0
com.unity.modules.terrainphysics@1.0.0
com.unity.modules.tilemap@1.0.0
com.unity.modules.ui@1.0.0
com.unity.modules.uielements@1.0.0
com.unity.modules.umbra@1.0.0
com.unity.modules.unityanalytics@1.0.0
com.unity.modules.unitywebrequest@1.0.0
com.unity.modules.unitywebrequestassetbundle@1.0.0
com.unity.modules.unitywebrequestaudio@1.0.0
com.unity.modules.unitywebrequesttexture@1.0.0
com.unity.modules.unitywebrequestwww@1.0.0
com.unity.modules.vehicles@1.0.0
com.unity.modules.video@1.0.0
com.unity.modules.vr@1.0.0
com.unity.modules.wind@1.0.0
com.unity.modules.xr@1.0.0
com.unity.performance.profile-analyzer@1.2.2
com.unity.settings-manager@2.0.1
com.unity.test-framework@1.1.33
Documentation~
UnityEditor.TestRunner
UnityEngine.TestRunner
Assertions
NUnitExtensions
TestRunner
Utils
AssemblyProvider
MonoBehaviourTest
AssemblyProvider.meta
AttributeHelper.cs
AttributeHelper.cs.meta
ColorEqualityComparer.cs
ColorEqualityComparer.cs.meta
CoroutineRunner.cs
CoroutineRunner.cs.meta
FloatEqualityComparer.cs
FloatEqualityComparer.cs.meta
IOuterUnityTestAction.cs
IOuterUnityTestAction.cs.meta
IPostBuildCleanup.cs
IPostBuildCleanup.cs.meta
IPrebuildSceneSetup.cs
IPrebuildSceneSetup.cs.meta
ITestRunCallback.cs
ITestRunCallback.cs.meta
MonoBehaviourTest.meta
PostBuildCleanupAttribute.cs
PostBuildCleanupAttribute.cs.meta
PrebuildSceneSetupAttribute.cs
PrebuildSceneSetupAttribute.cs.meta
QuaternionEqualityComparer.cs
QuaternionEqualityComparer.cs.meta
StacktraceFilter.cs
StacktraceFilter.cs.meta
TestRunCallbackAttribute.cs
TestRunCallbackAttribute.cs.meta
TestRunCallbackListener.cs
TestRunCallbackListener.cs.meta
Utils.cs
Utils.cs.meta
Vector2ComparerWithEqualsOperator.cs
Vector2ComparerWithEqualsOperator.cs.meta
Vector2EqualityComparer.cs
Vector2EqualityComparer.cs.meta
Vector3ComparerWithEqualsOperator.cs
Vector3ComparerWithEqualsOperator.cs.meta
Vector3EqualityComparer.cs
Vector3EqualityComparer.cs.meta
Vector4ComparerWithEqualsOperator.cs
Vector4ComparerWithEqualsOperator.cs.meta
Vector4EqualityComparer.cs
Vector4EqualityComparer.cs.meta
AssemblyInfo.cs
AssemblyInfo.cs.meta
Assertions.meta
NUnitExtensions.meta
TestRunner.meta
UnityEngine.TestRunner.asmdef
UnityEngine.TestRunner.asmdef.meta
Utils.meta
.signature
CHANGELOG.md
CHANGELOG.md.meta
CONTRIBUTING.md
CONTRIBUTING.md.meta
LICENSE.md
LICENSE.md.meta
UnityEditor.TestRunner.meta
UnityEngine.TestRunner.meta
package.json
package.json.meta
com.unity.testtools.codecoverage@1.2.6
com.unity.textmeshpro@3.0.6
com.unity.timeline@1.7.6
com.unity.ugui@1.0.0
com.unity.visualscripting@1.9.4
PackageManager
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Search
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BuildPlayer.prefs
BuildSettings.asset
EditorOnlyScriptingSettings.json
EditorOnlyVirtualTextureState.json
EditorSnapSettings.asset
EditorUserBuildSettings.asset
InspectorExpandedItems.asset
LastBuild.buildreport
LastSceneManagerSetup.txt
LibraryFormatVersion.txt
MonoManager.asset
SceneVisibilityState.asset
ScriptMapper
ShaderCache.db
SourceAssetDB
SourceAssetDB-lock
SpriteAtlasDatabase.asset
Style.catalog
expandedItems
ilpp.pid
Logs
Packages
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obj
.vsconfig
Assembly-CSharp.Player.csproj
Assembly-CSharp.csproj
TM1.sln
Unity.CollabProxy.Editor.csproj
Unity.EditorCoroutines.Editor.csproj
Unity.Performance.Profile-Analyzer.Editor.csproj
Unity.PlasticSCM.Editor.csproj
Unity.Rider.Editor.csproj
Unity.Settings.Editor.csproj
Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.csproj
Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.csproj
Unity.TestTools.CodeCoverage.Editor.csproj
Unity.TextMeshPro.Editor.csproj
Unity.TextMeshPro.Player.csproj
Unity.TextMeshPro.csproj
Unity.Timeline.Editor.csproj
Unity.Timeline.Player.csproj
Unity.Timeline.csproj
Unity.VSCode.Editor.csproj
Unity.VisualScripting.Core.Editor.csproj
Unity.VisualScripting.Core.Player.csproj
Unity.VisualScripting.Core.csproj
Unity.VisualScripting.Flow.Editor.csproj
Unity.VisualScripting.Flow.Player.csproj
Unity.VisualScripting.Flow.csproj
Unity.VisualScripting.SettingsProvider.Editor.csproj
Unity.VisualScripting.Shared.Editor.csproj
Unity.VisualScripting.State.Editor.csproj
Unity.VisualScripting.State.Player.csproj
Unity.VisualScripting.State.csproj
Unity.VisualStudio.Editor.csproj
UnityEditor.TestRunner.csproj
UnityEditor.UI.csproj
UnityEngine.TestRunner.Player.csproj
UnityEngine.TestRunner.csproj
UnityEngine.UI.Player.csproj
UnityEngine.UI.csproj
46 lines
1.6 KiB
C#
46 lines
1.6 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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namespace UnityEngine.TestTools
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{
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internal static class AttributeHelper
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{
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internal static Type GetTargetClassFromName(string targetClassName, Type attributeInterface)
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{
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Type targetClass = null;
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foreach (var assemblyName in ScriptingRuntime.GetAllUserAssemblies())
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{
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// we need to pass the assembly name without the .dll extension, so removing that first
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var name = Path.GetFileNameWithoutExtension(assemblyName);
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targetClass = Type.GetType(targetClassName + "," + name);
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if (targetClass != null)
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break;
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}
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if (targetClass == null)
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{
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Debug.LogWarningFormat("Class type not found: " + targetClassName);
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return null;
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}
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ValidateTargetClass(targetClass, attributeInterface);
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return targetClass;
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}
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private static void ValidateTargetClass(Type targetClass, Type attributeInterface)
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{
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var constructorInfos = targetClass.GetConstructors();
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if (constructorInfos.All(constructor => constructor.GetParameters().Length != 0))
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{
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Debug.LogWarningFormat("{0} does not implement default constructor", targetClass.Name);
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}
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if (!attributeInterface.IsAssignableFrom(targetClass))
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{
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Debug.LogWarningFormat("{0} does not implement {1}", targetClass.Name, attributeInterface.Name);
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}
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}
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}
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}
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