Files
TP_Multimedia/Library/PackageCache/com.unity.collab-proxy@2.5.2/Editor/PlasticSCM/ApplicationDataPath.cs
SimonSayeBabu bd1057cec0 first commit
2025-01-17 13:10:20 +01:00

25 lines
540 B
C#

using UnityEngine;
namespace Unity.PlasticSCM.Editor
{
internal static class ApplicationDataPath
{
internal static string Get()
{
return mApplicationDataPath ?? Application.dataPath;
}
internal static void InitializeForTesting(string applicationDataPath)
{
mApplicationDataPath = applicationDataPath;
}
internal static void Reset()
{
mApplicationDataPath = null;
}
static string mApplicationDataPath;
}
}