Création de l'algo minimax

This commit is contained in:
Killian SCHIED 2024-09-12 11:46:27 +02:00
parent acced98c69
commit 7605547ff4

42
game.py Normal file
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class Game(int):
def __init__(self, start):
self.matches = start # number of matches
self.state = 0 #-1 = lost, 0 = draw, +1 = won
self.playerTurn = 1 # 1 = player 1 is playing, 2 = player 2 is playing
def miniMax(self):
if(self.playerTurn == 1):
res = self.exploreMax(self.matches)
if(self.playerTurn == 2):
res = self.exploreMin(self.matches)
print(res)
return res
def exploreMax(self, n):
bestVal = -1
if(n<=0):
return 1
for i in range (1,4):
res = self.exploreMin(n-i)
if(res > bestVal):
bestVal = res
if(bestVal == 1):
break
return bestVal
def exploreMin(self, n):
worstVal = 1
if(n<=0):
return -1
for i in range (1,4):
res = self.exploreMax(n-i)
if(res < worstVal):
worstVal = res
if(worstVal == -1):
break
return worstVal
game = Game(5) # Creating Nim game with 5 matches
game.miniMax() # Checking if the player 1 is winning