Modification de la fonction fin()
La fonction fin() prend désormais en argument le temps écoulé lors de la partie en Microsecondes
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@ -14,7 +14,6 @@ int fin(unsigned long int timer) {
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EcrireTexte(550, 150, "You Win !", 2);
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EcrireTexte(550, 150, "You Win !", 2);
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char buf[100];
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char buf[100];
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timer = stop_timer(timer);
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unsigned int secondes = timer / DELTA;
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unsigned int secondes = timer / DELTA;
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unsigned int minutes = 0;
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unsigned int minutes = 0;
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while (secondes >= 60) {
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while (secondes >= 60) {
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@ -106,5 +106,5 @@ int game(int colonnes, int lignes) {
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}
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}
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}
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}
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return fin(timer);
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return fin(stop_timer(timer));
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}
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}
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