#include #include #include #include "lightness.h" #define LIGHT 0 #define DARK 1 #define RED 1 #define GREEN 2 #define BLUE 4 #define LIGHT_RED 217 #define DARK_RED 124 #define LIGHT_GREEN 157 #define DARK_GREEN 34 #define LIGHT_BLUE 147 #define DARK_BLUE 19 int hue(void) { int choice = rand()%3; if (choice == 0) { return RED; } else if (choice == 1) { return GREEN; } else /* if (choice == 2) */ { return BLUE; } } int main(void) { int l, c, v; srand(time(NULL)); l = lightness(); c = hue(); if (c == RED) { v = (l == LIGHT) ? LIGHT_RED : DARK_RED; } else if (c == GREEN) { v = (l == LIGHT) ? LIGHT_GREEN : DARK_GREEN; } else /* if (c == BLUE) */ { v = (l == LIGHT) ? LIGHT_BLUE : DARK_BLUE; } printf("┏━━━━┓\n"); printf("┃\33[48;5;%dm \33[m┃\n", v); printf("┃\33[48;5;%dm \33[m┃\n", v); printf("┗━━━━┛\n"); return EXIT_SUCCESS; }