Ajout de serpent.h
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include/serpent.h
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16
include/serpent.h
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#ifndef SERPENT_H
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#define SERPENT_H
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typedef struct {
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int x, y;
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} Segment;
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void initialiserSerpent(Segment serpent[], int *longueur);
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void gestionDeplacements(Segment serpent[], int *direction_x, int *direction_y);
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int tuerSerpent(Segment serpent[]);
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void mettreAJourSerpent(Segment serpent[], int *longueur, int *direction_x, int *direction_y);
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void dessinerSerpent(Segment serpent[], int *longueur);
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int seMangerQueue(Segment serpent[], int longueur);
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#endif /*SERPENT_H*/
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