Modification des menus

This commit is contained in:
Moncef STITI 2024-04-17 14:57:42 +02:00
parent c75731439b
commit a1ae3bdc43
6 changed files with 10 additions and 149 deletions

View File

@ -4,11 +4,13 @@ import java.awt.event.ActionListener;
/**
* Listener for button clicks in the menu.
* It performs different actions based on the button clicked.
* @version 1.0
* @author Moncef STITI
* @author Marco ORFAO
*/
class HomeButtonClickListener implements ActionListener {
private Window window;
private DialogManager rulesDialogManager;
private DialogManager howToPlayDialogManager;
/**
* Constructs a ButtonClickListener with the specified window.
@ -17,7 +19,6 @@ class HomeButtonClickListener implements ActionListener {
public HomeButtonClickListener(Window window) {
this.window = window;
this.rulesDialogManager = new RulesDialogManager();
this.howToPlayDialogManager = new HowToPlayDialogManager();
}
/**
@ -29,14 +30,14 @@ class HomeButtonClickListener implements ActionListener {
String buttonText = ((Button) e.getSource()).getText();
switch (buttonText) {
case "Jouer":
PlayMenuView playMenu = new PlayMenuView(window);
window.changeMenu(playMenu);
System.out.println("Bouton jouer cliquer"); // lancer jeu
break;
case "Générer une grille":
Window.removeAllComponents(this.window); // Supprimer tout ce qu'il y a sur la fenêtre
new GridMakeUserInterfaceView(this.window); // Lancer le créateur de grille
break;
case "Règles":
rulesDialogManager.showDialog();
break;
case "Comment jouer ?":
howToPlayDialogManager.showDialog();
rulesDialogManager.showDialog(); // Afficher les règles
break;
case "Quitter":
System.exit(0); // Quitter le programme

View File

@ -12,7 +12,7 @@ public class HomeView extends JPanel {
private final Font TITLE_FONT = new Font("Copperplate", Font.BOLD, 75);
private final Font SUBTITLE_FONT = new Font("Copperplate", Font.PLAIN, 24);
private final Font BUTTON_FONT = new Font("Copperplate", Font.BOLD, 24);
private final String[] BUTTON_TEXTS = {"Jouer", "Règles", "Comment jouer ?", "Quitter"};
private final String[] BUTTON_TEXTS = {"Jouer", "Générer une grille", "Règles", "Quitter"};
private final Title[] labels = {
new Title("Sudoku Solver", TITLE_FONT, TITLE_TEXT_COLOR),
new Title("Par Moncef & Marco", SUBTITLE_FONT, TITLE_TEXT_COLOR)

View File

@ -1,9 +0,0 @@
import javax.swing.JOptionPane;
public class HowToPlayDialogManager implements DialogManager {
@Override
public void showDialog() {
HowToPlaySudoku howToPlay = new HowToPlaySudoku();
JOptionPane.showMessageDialog(null, howToPlay, "Comment jouer ?", JOptionPane.PLAIN_MESSAGE);
}
}

View File

@ -1,34 +0,0 @@
import javax.swing.*;
import java.awt.*;
public class HowToPlaySudoku extends JPanel {
public HowToPlaySudoku() {
BorderLayout gestionnaireBorderLayout = new BorderLayout();
this.setLayout(gestionnaireBorderLayout);
this.setBackground(new Color(54, 91, 109)); // Couleur d'arrière-plan du menu principal
JLabel titleLabel = new JLabel("Comment jouer ?");
titleLabel.setFont(new Font("Copperplate", Font.BOLD, 40)); // Police du titre
titleLabel.setForeground(Color.WHITE); // Couleur du titre
JTextArea rulesTextArea = new JTextArea();
rulesTextArea.setText("1. EXPLIQUER CE QU'IL FAUT FAIRE\n\n" +
"2. EXPLIQUER CE QU'IL FAUT FAIRE \n\n" +
"3. EXPLIQUER CE QU'IL FAUT FAIRE \n\n" +
"4. EXPLIQUER CE QU'IL FAUT FAIRE");
rulesTextArea.setEditable(false);
rulesTextArea.setLineWrap(true);
rulesTextArea.setWrapStyleWord(true);
rulesTextArea.setFont(new Font("Arial", Font.PLAIN, 20)); // Police du texte
rulesTextArea.setForeground(Color.WHITE); // Couleur du texte
rulesTextArea.setBackground(new Color(54, 91, 109)); // Couleur d'arrière-plan du JLabel
JScrollPane scrollPane = new JScrollPane(rulesTextArea);
this.add(titleLabel, BorderLayout.NORTH);
this.add(scrollPane, BorderLayout.CENTER);
this.setPreferredSize(new Dimension(400, 500)); // Taille de la fenêtre
}
}

View File

@ -1,31 +0,0 @@
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JOptionPane;
public class PlayButtonClickListener implements ActionListener {
private Window window;
public PlayButtonClickListener(Window window) {
this.window = window;
}
@Override
public void actionPerformed(ActionEvent e) {
Button sourceButton = (Button) e.getSource();
String buttonText = sourceButton.getText();
if (buttonText.equals("Générer une grille")) {
Window.removeAllComponents(this.window);
new GridMakeUserInterfaceView(this.window);
}
else if (buttonText.equals("Jouer")) {
System.out.println("Bouton jouer presser");
} else if (buttonText.equals("Retour au menu principal")) {
if (window.getContentPane().getComponent(0) instanceof PlayMenuView) {
Window.removeAllComponents(window);
HomeView homeView = new HomeView(window);
}
}
}
}

View File

@ -1,66 +0,0 @@
import javax.swing.*;
import java.awt.*;
public class PlayMenuView extends JPanel {
// View components
private final Dimension BUTTON_SIZE = new Dimension(300, 60);
private final Color BACKGROUND_COLOR = new Color(54, 91, 109);
private final Color TITLE_TEXT_COLOR = Color.WHITE;
private final Font TITLE_FONT = new Font("Copperplate", Font.BOLD, 40);
private final Font BUTTON_FONT = new Font("Copperplate", Font.BOLD, 24);
private final String[] BUTTON_TEXTS = {"Jouer", "Générer une grille"};
private Title titleLabel;
private Button[] playModeButtons;
private Button returnButton;
private JPanel buttonPanel; // Declare buttonPanel here
// Constructor to initialize components
public PlayMenuView(Window window) {
createComponents(window);
addComponentsToWindow(window);
}
// Method to create all components
private void createComponents(Window window) {
// Title
titleLabel = new Title("Choix du mode de jeu", TITLE_FONT, TITLE_TEXT_COLOR);
// Button Panel
GridLayout gestionnaireButtonPanel = new GridLayout(BUTTON_TEXTS.length, 1, 0, 10);
buttonPanel = new JPanel(gestionnaireButtonPanel); // Initialize buttonPanel here
buttonPanel.setBorder(BorderFactory.createEmptyBorder(20, 20, 20, 20));
buttonPanel.setBackground(BACKGROUND_COLOR);
// Buttons
playModeButtons = new Button[BUTTON_TEXTS.length];
for (int i = 0; i < BUTTON_TEXTS.length; i++) {
Button button = new Button(BUTTON_TEXTS[i], BUTTON_SIZE, BUTTON_FONT, BACKGROUND_COLOR);
playModeButtons[i] = button;
PlayButtonClickListener ecouteurBouton = new PlayButtonClickListener(window);
button.addActionListener(ecouteurBouton);
buttonPanel.add(button);
}
// Return Button
returnButton = new Button("Retour au menu principal", BUTTON_SIZE, BUTTON_FONT, BACKGROUND_COLOR);
returnButton.addActionListener(new PlayButtonClickListener(window));
}
// Method to add components to the window
private void addComponentsToWindow(Window window) {
// Layout
window.setPageTitle("Menu jouer");
setLayout(new BorderLayout());
setBackground(BACKGROUND_COLOR);
// Adding components to the panel
add(titleLabel, BorderLayout.NORTH);
add(buttonPanel, BorderLayout.CENTER);
add(returnButton, BorderLayout.SOUTH);
// Add panel to the window
window.add(this);
}
}