From e11400fbd08c5e10a7cf8225d3059d2c979754f2 Mon Sep 17 00:00:00 2001 From: stiti Date: Mon, 29 Apr 2024 14:58:15 +0200 Subject: [PATCH] =?UTF-8?q?Am=C3=A9lioration=20de=20la=20doc?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Makefile | 2 +- src/GridSolver/GSPlay.java | 11 +++++++++-- 2 files changed, 10 insertions(+), 3 deletions(-) diff --git a/Makefile b/Makefile index a00f69e..33dbd90 100644 --- a/Makefile +++ b/Makefile @@ -13,7 +13,7 @@ JCFLAGS := -encoding UTF-8 -implicit:none JVM := java JVMFLAGS := -SRCDIR := ./src/GridMaker +SRCDIR := ./src/GridSolver OUTDIR := ./out DOCDIR := ./doc SRC := $(wildcard $(SRCDIR)/*.java) diff --git a/src/GridSolver/GSPlay.java b/src/GridSolver/GSPlay.java index befd421..2fc8582 100755 --- a/src/GridSolver/GSPlay.java +++ b/src/GridSolver/GSPlay.java @@ -25,7 +25,7 @@ public class GSPlay { private Container content; private GSGrid ma_Grille; - private Button boutonValider = new Button("Valider",Color.white); + private Button boutonValider = new Button("Valider",Color.lightGray); private long startTime; private long vraiTime; private Window gameplay; @@ -42,7 +42,6 @@ public class GSPlay { this.gsPlayController = new GSPlayController(this); } - /** * Méthode pour afficher la fenêtre de jeu. */ @@ -90,10 +89,18 @@ public class GSPlay { return !this.ma_Grille.isComplete(); } + /** + * Méthode pour obtenir le bouton valider. + * @return le bouton valider + */ public Button getBoutonValider() { return boutonValider; } + /** + * Méthode pour obtenir la grille + * @return la grille + */ public GSGrid getMaGrille() { return ma_Grille; }