Amélioration du code et des menus
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@@ -1,8 +1,6 @@
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package fr.monkhanny.dorfromantik.game;
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import fr.monkhanny.dorfromantik.enums.Biome;
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import fr.monkhanny.dorfromantik.enums.TileOrientation;
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import java.awt.Point;
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import java.util.*;
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/**
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@@ -57,14 +57,12 @@ public class ScoreManager {
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newPocket.addTile(tile);
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pockets.add(newPocket);
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biomeToPocketMap.put(biome, newPocket);
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System.out.println("New pocket created with biome: " + biome);
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}
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}
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}
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// Recalculer le score après avoir ajouté la tuile
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recalculateScore();
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System.out.println("Current Score: " + currentScore);
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}
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/**
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@@ -82,46 +80,6 @@ public class ScoreManager {
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}
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return null;
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}
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/**
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* Finds a pocket connected to the given tile with the specified biome.
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*
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* @param tile The tile to check connections for.
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* @param biome The biome to match.
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* @return The connected pocket, or null if none found.
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*/
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private Pocket findConnectedPocket(Tile tile, Biome biome) {
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for (Pocket pocket : pockets) {
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if (pocket.getBiome() == biome) {
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for (Tile pocketTile : pocket.getTiles()) {
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if (pocketTile.isAdjacentTo(tile) && sharesBiome(tile, pocketTile, biome)) {
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return pocket;
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}
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}
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}
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}
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return null;
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}
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/**
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* Checks if two tiles share a biome on any of their sides.
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*
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* @param tile1 The first tile.
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* @param tile2 The second tile.
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* @param biome The biome to match.
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* @return True if the tiles share the given biome on a connecting side.
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*/
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private boolean sharesBiome(Tile tile1, Tile tile2, Biome biome) {
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for (TileOrientation orientation : TileOrientation.values()) {
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if (tile1.getBiome(orientation) == biome && tile2.getBiome(orientation.oppositeOrientation()) == biome) {
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return true;
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}
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}
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return false;
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}
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/**
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* Recalculates the score based on the current pockets.
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