From a36cb04d5da2ea73897bc8c515a2741d9e1ce1d1 Mon Sep 17 00:00:00 2001 From: Moncef STITI Date: Tue, 3 Dec 2024 10:24:44 +0100 Subject: [PATCH] =?UTF-8?q?Modification=20des=20noms=20(Mode=20en=20S?= =?UTF-8?q?=C3=A9rie)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../controller/GameModeController.java | 16 ++++++++-------- .../dorfromantik/gui/GameModeSelectionPanel.java | 8 ++++---- 2 files changed, 12 insertions(+), 12 deletions(-) diff --git a/src/fr/monkhanny/dorfromantik/controller/GameModeController.java b/src/fr/monkhanny/dorfromantik/controller/GameModeController.java index 4b90000..f18082a 100644 --- a/src/fr/monkhanny/dorfromantik/controller/GameModeController.java +++ b/src/fr/monkhanny/dorfromantik/controller/GameModeController.java @@ -46,17 +46,17 @@ public class GameModeController implements ActionListener { String command = e.getActionCommand(); switch (command) { - case "Mode 1": - startGame("Mode 1", getSeedFromDatabaseByName("Mode 1")); + case "Série 1": + startGame("Série 1", getSeedFromDatabaseByName("Série 1")); break; - case "Mode 2": - startGame("Mode 2", getSeedFromDatabaseByName("Mode 2")); + case "Série 2": + startGame("Série 2", getSeedFromDatabaseByName("Série 2")); break; - case "Mode 3": - startGame("Mode 3", getSeedFromDatabaseByName("Mode 3")); + case "Série 3": + startGame("Série 3", getSeedFromDatabaseByName("Série 3")); break; - case "Mode 4": - startGame("Mode 4", getSeedFromDatabaseByName("Mode 4")); + case "Série 4": + startGame("Série 4", getSeedFromDatabaseByName("Série 4")); break; case "Démarrer": long seed = gameModeSelectionPanel.getLongSeed(); diff --git a/src/fr/monkhanny/dorfromantik/gui/GameModeSelectionPanel.java b/src/fr/monkhanny/dorfromantik/gui/GameModeSelectionPanel.java index 319d887..02d2cab 100644 --- a/src/fr/monkhanny/dorfromantik/gui/GameModeSelectionPanel.java +++ b/src/fr/monkhanny/dorfromantik/gui/GameModeSelectionPanel.java @@ -43,10 +43,10 @@ public class GameModeSelectionPanel extends JPanel { JPanel modePanel = new JPanel(new FlowLayout(FlowLayout.CENTER, 20, 10)); // Centered with horizontal spacing modePanel.setOpaque(false); - mode1Button = createGameModeButton("Mode 1", buttonListener); - mode2Button = createGameModeButton("Mode 2", buttonListener); - mode3Button = createGameModeButton("Mode 3", buttonListener); - mode4Button = createGameModeButton("Mode 4", buttonListener); + mode1Button = createGameModeButton("Série 1", buttonListener); + mode2Button = createGameModeButton("Série 2", buttonListener); + mode3Button = createGameModeButton("Série 3", buttonListener); + mode4Button = createGameModeButton("Série 4", buttonListener); modePanel.add(mode1Button); modePanel.add(mode2Button);