package fr.monkhanny.dorfromantik.game; import fr.monkhanny.dorfromantik.Options; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import javax.swing.JFrame; public class PauseGame extends KeyAdapter { private JFrame gameFrame; private Game game; private EscapeMenu escapeMenu; public PauseGame(JFrame gameFrame, Game game) { this.gameFrame = gameFrame; this.game = game; } @Override public void keyPressed(KeyEvent e) { if (e.getKeyCode() == KeyEvent.VK_ESCAPE) { if (Options.isPaused == false) { // Afficher le menu de pause seulement si aucun menu n'est déjà ouvert Options.isPaused = true; if (escapeMenu == null || !escapeMenu.isVisible()) { escapeMenu = new EscapeMenu(gameFrame, game); escapeMenu.setResumeButtonListener(new ResumeButtonListener(gameFrame)); escapeMenu.setMainMenuButtonListener(new MainMenuButtonListener(gameFrame, game)); escapeMenu.setSettingsButtonListener(new SettingsButtonListener(gameFrame)); } else { escapeMenu.setVisible(true); // Si la fenêtre est déjà ouverte, la rendre visible } escapeMenu.toFront(); // Mettre la fenêtre au premier plan } } } }