package model; public class Game { private Board board; private int score; public Game() { board = new Board(); score = 0; } public Board getBoard() { return board; } public int getScore() { return score; } public void placeTile(Tile tile) { if (board.isPlacementValid(tile)) { board.addTile(tile); score += 10; // Par exemple, chaque tuile ajoute 10 points } } }