Ajout du timer en secondes réelles, mort serpent quand il se touche
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36
evenement.c
36
evenement.c
@ -5,18 +5,27 @@
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#include <time.h>
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void AfficherTimerEtScore(int m,int n,int score) /*Afficher le temps passé et le score*/
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void AfficherTimerEtScore(long unsigned int *score, long unsigned int temps) /*Afficher le temps passé et le score*/
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{
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char buf[100];
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char buff[100];
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char buff[100]; /* Stockage du score et du timer */
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couleur j;
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time_t fin_temps;
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long int timer;
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int minutes,secondes;
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fin_temps = time(NULL); /* Gestion du timer et des variables */
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timer = difftime(fin_temps, temps);
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secondes = timer % 60;
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minutes = timer / 60;
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j=CouleurParNom("yellow");
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ChoisirCouleurDessin(j);
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ChoisirEcran(1);
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CopierZone(2,1,0,0,930,710,0,0);
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snprintf(buf,100,"temps : %02d:%02d",m,n);
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snprintf(buff,100,"SCORE : %07d",score);
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snprintf(buf,100,"TEMPS : %02d:%02d",minutes,secondes);
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snprintf(buff,100,"SCORE : %07ld",*score);
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EcrireTexte(60,650,buf,2);
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EcrireTexte(600,650,buff,2);
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CopierZone(1,0,0,0,930,710,0,0);
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@ -32,30 +41,40 @@ void InitialiserPastilles(PIXELS *pastilles, PIXELS *serpent, int longueur_serpe
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srand(time(NULL));
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for (i = 0; i < PASTILLES; i++) {
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pastilles[i] = gen_pastille(serpent,longueur_serpent);
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pastilles[i] = gen_pastille(serpent,pastilles,longueur_serpent);
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RemplirRectangle(pastilles[i].x,pastilles[i].y,T_PIXEL,T_PIXEL);
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}
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}
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void MourrirSerpent(PIXELS *serpent, int longueur_serpent)
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{
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int i = 0;
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for(i=1;i<longueur_serpent;i++)
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{
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if(serpent[0].x == serpent[i].x && serpent[0].y == serpent[i].y )
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{
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FermerGraphique();
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}
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}
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}
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int MangerPastille(PIXELS *serpent, PIXELS* pastilles,unsigned long *score,int longueur_serpent)
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{
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couleur r;
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int i = 0;
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int j = 0;
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r = CouleurParNom("red");
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ChoisirCouleurDessin(r);
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for(i=0;i<PASTILLES;i++)
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{
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if(serpent[0].x == pastilles[i].x && serpent[0].y == pastilles[i].y)
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{
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pastilles[i] = gen_pastille(serpent,longueur_serpent);
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pastilles[i] = gen_pastille(serpent,pastilles,longueur_serpent);
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RemplirRectangle(pastilles[i].x,pastilles[i].y,T_PIXEL,T_PIXEL);
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*score+=5;
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return 1;
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}
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}
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return 0;
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}
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@ -97,6 +116,7 @@ void DeplacementSerpent(int direction ,PIXELS *serpent, int longueur)
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tempY = tempY2;
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}
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ChoisirCouleurDessin(g);
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RemplirRectangle(serpent[longueur-1].x,serpent[longueur-1].y,T_PIXEL,T_PIXEL);
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@ -9,9 +9,11 @@ void DeplacementSerpent(int direction ,PIXELS *serpent, int longueur);
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void InitialiserPastilles(PIXELS *pastilles, PIXELS *serpent, int longueur_serpent);
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void AfficherTimerEtScore(int m,int n,unsigned long *score);
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void AfficherTimerEtScore(long unsigned int *score, long unsigned int temps);
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int PastilleSurSerpent(PIXELS pastille, PIXELS *serpent, int longueur_serpent);
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void MourrirSerpent(PIXELS *serpent, int longueur_serpent);
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#endif
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BIN
evenement.o
BIN
evenement.o
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22
main.c
22
main.c
@ -18,7 +18,7 @@ int ArrondirPixel(int nombre) /* Calcule un arrondi du pixel pour pouvoir respec
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return arrondi;
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}
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PIXELS gen_pastille(PIXELS *serpent,int longueur_serpent)
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PIXELS gen_pastille(PIXELS *serpent,PIXELS *pastilles,int longueur_serpent)
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/* nb_pastille = int nombre de pastille voulue , p_pastilles est un pointeur d'un tableau de pixels qui sont des pastilles*/
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/*Générer une pastille dans la grid*/
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@ -34,13 +34,12 @@ PIXELS gen_pastille(PIXELS *serpent,int longueur_serpent)
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y_pastille = ArrondirPixel(rand()%H_GAME);
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for(i=0;i<longueur_serpent;i++)
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{
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if(x_pastille == serpent[i].x && y_pastille == serpent[i].y)
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if(x_pastille == serpent[i].x && y_pastille == serpent[i].y && x_pastille == pastilles[i].x && y_pastille == pastilles[i].y )
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{
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ok = 1;
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ok = 1; /* Check si la pastille se genère sur une coordonné du serpent ou d'une pastille existante */
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}
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}
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}
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}while(ok);
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if(x_pastille < DECALEMENT)
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@ -101,13 +100,15 @@ void DessinerScene(PIXELS *pastilles, PIXELS *serpent, int longueur_serpent) /*
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int main()
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{
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unsigned char pause = 0;
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unsigned long *score =0;
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unsigned long score =0;
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unsigned long suivant;
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int go_on=1;
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int n = 0;
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int m = 0;
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time_t temps;
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size_t longueur_serpent = 200;
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size_t longueur_serpent = 12;
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size_t longueur_pastilles = PASTILLES;
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PIXELS *serpent = (PIXELS *)malloc(longueur_serpent * sizeof(PIXELS));
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PIXELS *pastilles = (PIXELS *)malloc(longueur_pastilles * sizeof(PIXELS));
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@ -115,6 +116,8 @@ int main()
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int direction = 0;
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int direction_davant = 0;
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temps = time(NULL); /*Première mesure du temps*/
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if(serpent == NULL) {
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fprintf(stderr, "Erreur d'allocation de mémoire.\n");
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return EXIT_FAILURE;
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@ -189,11 +192,12 @@ int main()
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n=0;
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}
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AfficherTimerEtScore(m,n,score);
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AfficherTimerEtScore(&score,temps);
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suivant=Microsecondes()+delta;
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direction_davant = direction; /* Check si le serpent à le droit de changer de direction */
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MourrirSerpent(serpent,longueur_serpent);
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DeplacementSerpent(direction,serpent,longueur_serpent);
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if(MangerPastille(serpent,pastilles,&score,longueur_serpent) == 1)
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{
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2
main.h
2
main.h
@ -19,6 +19,6 @@ struct PIXELS {
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typedef struct PIXELS PIXELS;
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PIXELS gen_pastille(PIXELS *serpent,int longueur_serpent);
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PIXELS gen_pastille(PIXELS *serpent,PIXELS *pastilles,int longueur_serpent);
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#endif
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BIN
main.o
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main.o
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BIN
prog
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prog
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26
test.c
Normal file
26
test.c
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@ -0,0 +1,26 @@
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#include <stdio.h>
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#include <time.h>
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void afficherTemps(double secondes) {
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int minutes = (int)(secondes / 60);
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int secondesRestantes = (int)(secondes) % 60;
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printf("%02d:%02d\n", minutes, secondesRestantes);
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}
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int main(void)
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{
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time_t start, end;
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double cpu_time_used;
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start = time(NULL);
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end = time(NULL);
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cpu_time_used = difftime(end, start);
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printf("Le programme a pris : ");
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afficherTemps(cpu_time_used);
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return 0;
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}
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