Tile par rapport a la base de donnée + fix rotation tuile
This commit is contained in:
@@ -10,6 +10,8 @@ public class MouseWheelController implements MouseWheelListener {
|
||||
|
||||
private HexagonTile previewTile;
|
||||
private GameController gameController;
|
||||
private long lastRotationTime = 0; // Stocke le temps de la dernière rotation
|
||||
private static final int ROTATION_DELAY = 100; // Délai minimum en millisecondes entre chaque rotation
|
||||
|
||||
public MouseWheelController(HexagonTile previewTile, GameController gameController) {
|
||||
this.previewTile = previewTile;
|
||||
@@ -18,14 +20,21 @@ public class MouseWheelController implements MouseWheelListener {
|
||||
|
||||
@Override
|
||||
public void mouseWheelMoved(MouseWheelEvent e) {
|
||||
Tile nextTile = gameController.getNextTile();
|
||||
long currentTime = System.currentTimeMillis();
|
||||
|
||||
if (e.getWheelRotation() < 0) {
|
||||
nextTile.rotateClockwise();
|
||||
} else if (e.getWheelRotation() > 0) {
|
||||
nextTile.rotateClockwise();
|
||||
// Si le délai entre les rotations est respecté, on procède à la rotation
|
||||
if (currentTime - lastRotationTime >= ROTATION_DELAY) {
|
||||
Tile nextTile = gameController.getNextTile();
|
||||
if (nextTile != null) {
|
||||
if (e.getWheelRotation() < 0) {
|
||||
nextTile.rotateClockwise();
|
||||
} else if (e.getWheelRotation() > 0) {
|
||||
nextTile.rotateCounterClockwise();
|
||||
}
|
||||
|
||||
previewTile.repaint(); // Mettre à jour l'aperçu avec la nouvelle rotation
|
||||
lastRotationTime = currentTime; // Mise à jour du temps de la dernière rotation
|
||||
}
|
||||
}
|
||||
|
||||
previewTile.repaint(); // Mettre à jour l'aperçu avec la nouvelle rotation
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user