117 lines
3.4 KiB
Java
117 lines
3.4 KiB
Java
package view;
|
|
|
|
import model.Tile;
|
|
import model.TerrainType;
|
|
|
|
import javax.swing.*;
|
|
import java.awt.*;
|
|
import java.awt.geom.Path2D;
|
|
|
|
public class HexagonTile extends JPanel {
|
|
private Tile tile;
|
|
private Point position;
|
|
private boolean isPlaceholder;
|
|
private Color contrastColor; // Nouvelle couleur pour le contraste visuel des poches
|
|
|
|
public HexagonTile(Point position, boolean isPlaceholder) {
|
|
this.position = position;
|
|
this.isPlaceholder = isPlaceholder;
|
|
this.tile = null;
|
|
this.contrastColor = null; // Par défaut, pas de contraste
|
|
setPreferredSize(new Dimension(100, 100));
|
|
}
|
|
|
|
public Point getPosition() {
|
|
return position;
|
|
}
|
|
|
|
public void setTile(Tile tile) {
|
|
this.tile = tile;
|
|
this.isPlaceholder = false;
|
|
repaint();
|
|
}
|
|
|
|
public Tile getTile() {
|
|
return tile;
|
|
}
|
|
|
|
public boolean isFilled() {
|
|
return this.tile != null;
|
|
}
|
|
|
|
// Nouvelle méthode pour définir la couleur de contraste
|
|
public void setContrastColor(Color color) {
|
|
this.contrastColor = color;
|
|
repaint();
|
|
}
|
|
|
|
@Override
|
|
protected void paintComponent(Graphics g) {
|
|
super.paintComponent(g);
|
|
Graphics2D g2d = (Graphics2D) g;
|
|
|
|
int centerX = getWidth() / 2;
|
|
int centerY = getHeight() / 2;
|
|
int largeRadius = isPlaceholder ? 40 : 50;
|
|
|
|
Shape largeHexagon = createHexagon(centerX, centerY, largeRadius);
|
|
g2d.setClip(largeHexagon);
|
|
|
|
if (tile != null) {
|
|
drawTerrainSegments(g2d, centerX, centerY, largeRadius);
|
|
} else {
|
|
g2d.setColor(Color.LIGHT_GRAY);
|
|
g2d.fill(largeHexagon);
|
|
}
|
|
|
|
g2d.setClip(null);
|
|
g2d.setColor(Color.BLACK);
|
|
g2d.setStroke(new BasicStroke(3));
|
|
g2d.draw(largeHexagon);
|
|
|
|
// Appliquer la couleur contrastée si elle est définie
|
|
if (contrastColor != null) {
|
|
g2d.setColor(new Color(contrastColor.getRGB() & 0xFFFFFF | 0x66000000, true));
|
|
g2d.fill(largeHexagon);
|
|
}
|
|
}
|
|
|
|
private void drawTerrainSegments(Graphics2D g2d, int centerX, int centerY, int radius) {
|
|
for (int i = 0; i < 6; i++) {
|
|
TerrainType terrain = tile.getTerrainForSegment(i);
|
|
g2d.setColor(getTerrainColor(terrain));
|
|
g2d.fillArc(centerX - radius, centerY - radius, 2 * radius, 2 * radius, 60 * i, 60);
|
|
}
|
|
}
|
|
|
|
private Shape createHexagon(int centerX, int centerY, int radius) {
|
|
Path2D hexagon = new Path2D.Double();
|
|
for (int i = 0; i < 6; i++) {
|
|
double angle = Math.toRadians(60 * i);
|
|
double x = centerX + radius * Math.cos(angle);
|
|
double y = centerY + radius * Math.sin(angle);
|
|
if (i == 0) {
|
|
hexagon.moveTo(x, y);
|
|
} else {
|
|
hexagon.lineTo(x, y);
|
|
}
|
|
}
|
|
hexagon.closePath();
|
|
return hexagon;
|
|
}
|
|
|
|
private Color getTerrainColor(TerrainType terrain) {
|
|
if (terrain == null) {
|
|
return Color.WHITE;
|
|
}
|
|
switch (terrain) {
|
|
case MER: return Color.BLUE;
|
|
case CHAMP: return Color.YELLOW;
|
|
case PRE: return Color.GREEN;
|
|
case FORET: return new Color(34, 139, 34);
|
|
case MONTAGNE: return Color.GRAY;
|
|
default: return Color.WHITE;
|
|
}
|
|
}
|
|
}
|