13 lines
205 B
C#
13 lines
205 B
C#
|
using System;
|
||
|
using UnityEngine;
|
||
|
|
||
|
public class Black_Hole : MonoBehaviour
|
||
|
{
|
||
|
void Start()
|
||
|
{
|
||
|
}
|
||
|
private void OnTriggerEnter(Collider other)
|
||
|
{
|
||
|
Destroy(other.gameObject);
|
||
|
}
|
||
|
}
|