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SpaceDroid/My project/Library/APIUpdater/ConfigurationCache/UnityEngine.LocalizationModule.dll.2AA2C3BFD9CE3B433262914AE95B3E88F70611049AB2E474EFC6E32C18BB66CE.apiupaterconfigs

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<00><><EFBFBD><EFBFBD> NAPIUpdater.Framework, Version=2022.2.0.1, Culture=neutral, PublicKeyToken=null8APIUpdater.Framework.Configuration.MoveToNamespaceConfig <NewAssemblyName>k__BackingField<Target>k__BackingField*UpdateStepConfig`1+<Source>k__BackingField/UpdateStepConfig`1+<UpdaterType>k__BackingField4UpdateStepConfig`1+<ForceUpdateRound>k__BackingFieldnUpdateStepConfig`1+<APIUpdater.Framework.Configuration.IUpdateStepConfigDebug.DebugInformation>k__BackingField4APIUpdater.Framework.Configuration.TypeReferenceSpec1APIUpdater.Framework.Configuration.APIUpdaterType
 UnityEngine <05><><EFBFBD><EFBFBD>1APIUpdater.Framework.Configuration.APIUpdaterTypevalue__
4APIUpdater.Framework.Configuration.TypeReferenceSpec<IsArray>k__BackingField<IsPointer>k__BackingField<IsRef>k__BackingField<EntityName>k__BackingField!<GenericArguments>k__BackingField m_namespacem_definingAssemblym_declaringType<01>System.Collections.Generic.IList`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]4APIUpdater.Framework.Configuration.TypeReferenceSpecLocalizationAsset
 UnityEditor