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SpaceDroid/My project/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.State/StateExitReason.cs

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2025-01-17 13:10:42 +01:00
namespace Unity.VisualScripting
{
public enum StateExitReason
{
Stop,
Branch,
AnyBranch,
Forced
}
}