test
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using System;
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namespace Unity.PlasticSCM.Editor
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{
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internal static class EnumExtensions
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{
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internal static bool HasFlag(this Enum variable, Enum value)
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{
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if (variable.GetType() != value.GetType())
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throw new ArgumentException(
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"The checked flag is not from the same type as the checked variable.");
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Convert.ToUInt64(value);
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ulong num = Convert.ToUInt64(value);
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ulong num2 = Convert.ToUInt64(variable);
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return (num2 & num) == num;
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}
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}
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}
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