test
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namespace Unity.PlasticSCM.Editor.UI
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{
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internal static class UnityMenuItem
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{
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internal static string GetText(string menuName, string subMenuName)
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{
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return string.Format("{0}{1}{2}", menuName, SEPARATOR, subMenuName);
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}
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internal static string EscapedText(string menuName)
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{
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return menuName.Replace(SEPARATOR, ESCAPED_SEPARATOR);
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}
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const string SEPARATOR = "/";
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const string ESCAPED_SEPARATOR = "\u200A\u2215\u200A";
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}
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}
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