test
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using JetBrains.Annotations;
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using UnityEditor;
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namespace JetBrains.Rider.Unity.Editor
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{
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// Do not rename this class while you don't rename startup command for dotTrace profiler
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[UsedImplicitly]
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internal static class StartUpMethodExecutor
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{
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[UsedImplicitly]
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public static void EnterPlayMode()
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{
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EditorApplication.isPlaying = true;
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}
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}
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}
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