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2025-01-17 13:10:42 +01:00
commit 4536213c91
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using UnityEngine.InputSystem.Haptics;
namespace UnityEngine.InputSystem.XInput
{
/// <summary>
/// Extended dual motor gamepad rumble that adds left and right trigger motors.
/// </summary>
public interface IXboxOneRumble : IDualMotorRumble
{
void SetMotorSpeeds(float lowFrequency, float highFrequency, float leftTrigger, float rightTrigger);
}
}