This commit is contained in:
2025-01-17 13:10:42 +01:00
commit 4536213c91
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using UnityEngine;
using UnityEngine.InputSystem;
public class RebindSaveLoad : MonoBehaviour
{
public InputActionAsset actions;
public void OnEnable()
{
var rebinds = PlayerPrefs.GetString("rebinds");
if (!string.IsNullOrEmpty(rebinds))
actions.LoadBindingOverridesFromJson(rebinds);
}
public void OnDisable()
{
var rebinds = actions.SaveBindingOverridesAsJson();
PlayerPrefs.SetString("rebinds", rebinds);
}
}