test
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{
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"displayName": "Exercise 17: Runnings Tests Programmatically",
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"description": "This section will introduce the TestRunnerApi, teaching you how to trigger a test run programmatically.",
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"interactiveImport": true
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}
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"name": "MyGame_17"
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}
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MyMonoBehaviour : MonoBehaviour
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{
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public bool IsConfigured;
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}
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{
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"name": "Tests_17",
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"references": [
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"UnityEngine.TestRunner",
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"UnityEditor.TestRunner",
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"MyGame_17"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": true,
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"precompiledReferences": [
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"nunit.framework.dll"
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],
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"autoReferenced": false,
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"defineConstraints": [
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"UNITY_INCLUDE_TESTS"
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],
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"versionDefines": []
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}
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