test
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace DocCodeExamples
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{
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class TrackAssetExamples_HideAPI
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{
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#region declare-trackAssetExample
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[TrackColor(1, 0, 0)]
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[TrackBindingType(typeof(Animator))]
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[TrackClipType(typeof(AnimationClip))]
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public class CustomAnimationTrack : TrackAsset { }
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#endregion
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}
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}
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