test
This commit is contained in:
@@ -0,0 +1,47 @@
|
||||
namespace UnityEditor.Timeline
|
||||
{
|
||||
class TimelineInactiveMode : TimelineMode
|
||||
{
|
||||
public TimelineInactiveMode()
|
||||
{
|
||||
headerState = new HeaderState
|
||||
{
|
||||
breadCrumb = TimelineModeGUIState.Disabled,
|
||||
options = TimelineModeGUIState.Enabled,
|
||||
sequenceSelector = TimelineModeGUIState.Enabled
|
||||
};
|
||||
|
||||
trackOptionsState = new TrackOptionsState
|
||||
{
|
||||
newButton = TimelineModeGUIState.Disabled,
|
||||
editAsAssetButton = TimelineModeGUIState.Enabled
|
||||
};
|
||||
mode = TimelineModes.Inactive;
|
||||
}
|
||||
|
||||
public override bool ShouldShowPlayRange(WindowState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool ShouldShowTimeCursor(WindowState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override TimelineModeGUIState ToolbarState(WindowState state)
|
||||
{
|
||||
return TimelineModeGUIState.Disabled;
|
||||
}
|
||||
|
||||
public override TimelineModeGUIState TrackState(WindowState state)
|
||||
{
|
||||
return TimelineModeGUIState.Disabled;
|
||||
}
|
||||
|
||||
public override TimelineModeGUIState PreviewState(WindowState state)
|
||||
{
|
||||
return TimelineModeGUIState.Disabled;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user