test
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using System;
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using UnityEngine;
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using UnityEngine.Playables;
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namespace Timeline.Samples
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{
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// Runtime representation of a Tween clip.
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public class TweenBehaviour : PlayableBehaviour
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{
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public Transform startLocation;
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public Transform endLocation;
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public bool shouldTweenPosition;
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public bool shouldTweenRotation;
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public AnimationCurve curve;
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}
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}
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