test
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using UnityEngine;
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using System.Collections;
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namespace TMPro
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{
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/// <summary>
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/// Custom text input validator where user can implement their own custom character validation.
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/// </summary>
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[System.Serializable]
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public abstract class TMP_InputValidator : ScriptableObject
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{
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public abstract char Validate(ref string text, ref int pos, char ch);
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}
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}
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