test
This commit is contained in:
@@ -0,0 +1,8 @@
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namespace Unity.VisualScripting
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{
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[Descriptor(typeof(AnyState))]
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public class AnyStateDescriptor : StateDescriptor<AnyState>
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{
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public AnyStateDescriptor(AnyState state) : base(state) { }
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}
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}
|
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 0ae8021e59c334368b5ae08b2adfcfaf
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||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
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||||
assetBundleName:
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assetBundleVariant:
|
@@ -0,0 +1,18 @@
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namespace Unity.VisualScripting
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{
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[Widget(typeof(AnyState))]
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public class AnyStateWidget : StateWidget<AnyState>
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{
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public AnyStateWidget(StateCanvas canvas, AnyState state) : base(canvas, state) { }
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protected override NodeColorMix color => NodeColorMix.TealReadable;
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protected override string summary => null;
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public override bool canToggleStart => false;
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public override bool canForceEnter => false;
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public override bool canForceExit => false;
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: e7f4def392c07401096915e803a01ebf
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||||
MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
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||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
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namespace Unity.VisualScripting
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{
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[Descriptor(typeof(FlowState))]
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public class FlowStateDescriptor : NesterStateDescriptor<FlowState>
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{
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public FlowStateDescriptor(FlowState state) : base(state) { }
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}
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}
|
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: f66f8803a57c44b2eb4880f870823740
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||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
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namespace Unity.VisualScripting
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{
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[Editor(typeof(FlowState))]
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public sealed class FlowStateEditor : NesterStateEditor
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{
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public FlowStateEditor(Metadata metadata) : base(metadata) { }
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 5290affe00001419e8971554534f83f5
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||||
MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
@@ -0,0 +1,231 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
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namespace Unity.VisualScripting
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{
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[Widget(typeof(FlowState))]
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public sealed class FlowStateWidget : NesterStateWidget<FlowState>, IDragAndDropHandler
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{
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public FlowStateWidget(StateCanvas canvas, FlowState state) : base(canvas, state)
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{
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state.nest.beforeGraphChange += BeforeGraphChange;
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state.nest.afterGraphChange += AfterGraphChange;
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if (state.nest.graph != null)
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{
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state.nest.graph.elements.CollectionChanged += CacheEventLinesOnUnityThread;
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}
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}
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public override void Dispose()
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{
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base.Dispose();
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state.nest.beforeGraphChange -= BeforeGraphChange;
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state.nest.afterGraphChange -= AfterGraphChange;
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}
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private void BeforeGraphChange()
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{
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if (state.nest.graph != null)
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{
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state.nest.graph.elements.CollectionChanged -= CacheEventLinesOnUnityThread;
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}
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}
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private void AfterGraphChange()
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{
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CacheEventLinesOnUnityThread();
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if (state.nest.graph != null)
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{
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state.nest.graph.elements.CollectionChanged += CacheEventLinesOnUnityThread;
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}
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}
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#region Model
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private List<EventLine> eventLines { get; } = new List<EventLine>();
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private void CacheEventLinesOnUnityThread()
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{
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UnityAPI.Async(CacheEventLines);
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}
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private void CacheEventLines()
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{
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eventLines.Clear();
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if (state.nest.graph != null)
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{
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eventLines.AddRange(state.nest.graph.units
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.OfType<IEventUnit>()
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.Select(e => e.GetType())
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.Distinct()
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.Select(eventType => new EventLine(eventType))
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.OrderBy(eventLine => eventLine.content.text));
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}
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Reposition();
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}
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protected override void CacheItemFirstTime()
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{
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base.CacheItemFirstTime();
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CacheEventLines();
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}
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#endregion
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#region Positioning
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public Dictionary<EventLine, Rect> eventLinesPositions { get; } = new Dictionary<EventLine, Rect>();
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public override void CachePosition()
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{
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base.CachePosition();
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eventLinesPositions.Clear();
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var y = contentInnerPosition.y;
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foreach (var eventLine in eventLines)
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{
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var eventLinePosition = new Rect
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(
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contentInnerPosition.x,
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y,
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contentInnerPosition.width,
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eventLine.GetHeight(contentInnerPosition.width)
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);
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eventLinesPositions.Add(eventLine, eventLinePosition);
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y += eventLinePosition.height;
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}
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}
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protected override float GetContentHeight(float width)
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{
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var eventLinesHeight = 0f;
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foreach (var eventLine in eventLines)
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{
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eventLinesHeight += eventLine.GetHeight(width);
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}
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return eventLinesHeight;
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}
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#endregion
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#region Drawing
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protected override bool showContent => eventLines.Count > 0;
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protected override void DrawContent()
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{
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foreach (var eventLine in eventLines)
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{
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eventLine.Draw(eventLinesPositions[eventLine]);
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}
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}
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#endregion
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#region Drag & Drop
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public DragAndDropVisualMode dragAndDropVisualMode => DragAndDropVisualMode.Generic;
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public bool AcceptsDragAndDrop()
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{
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return DragAndDropUtility.Is<ScriptGraphAsset>();
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}
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public void PerformDragAndDrop()
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{
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UndoUtility.RecordEditedObject("Drag & Drop Macro");
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state.nest.source = GraphSource.Macro;
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state.nest.macro = DragAndDropUtility.Get<ScriptGraphAsset>();
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state.nest.embed = null;
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GUI.changed = true;
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}
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public void UpdateDragAndDrop() { }
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public void DrawDragAndDropPreview()
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{
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GraphGUI.DrawDragAndDropPreviewLabel(new Vector2(edgePosition.x, outerPosition.yMax), "Replace with: " + DragAndDropUtility.Get<ScriptGraphAsset>().name, typeof(ScriptGraphAsset).Icon());
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}
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public void ExitDragAndDrop() { }
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#endregion
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public new static class Styles
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{
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static Styles()
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{
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eventLine = new GUIStyle(EditorStyles.label);
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eventLine.wordWrap = true;
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eventLine.imagePosition = ImagePosition.TextOnly; // The icon is drawn manually
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eventLine.padding = new RectOffset(0, 0, 3, 3);
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}
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public static readonly GUIStyle eventLine;
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public static readonly float spaceAroundLineIcon = 5;
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}
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public class EventLine
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{
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public EventLine(Type eventType)
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{
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content = new GUIContent(BoltFlowNameUtility.UnitTitle(eventType, false, true), eventType.Icon()?[IconSize.Small]);
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}
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public GUIContent content { get; }
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public float GetHeight(float width)
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{
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var labelWidth = width - Styles.spaceAroundLineIcon - IconSize.Small - Styles.spaceAroundLineIcon;
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return Styles.eventLine.CalcHeight(content, labelWidth);
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}
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public void Draw(Rect position)
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{
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var iconPosition = new Rect
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(
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position.x + Styles.spaceAroundLineIcon,
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position.y + Styles.eventLine.padding.top - 1,
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IconSize.Small,
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IconSize.Small
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);
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var labelPosition = new Rect
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(
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iconPosition.xMax + Styles.spaceAroundLineIcon,
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position.y,
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position.width - Styles.spaceAroundLineIcon - iconPosition.width - Styles.spaceAroundLineIcon,
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position.height
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);
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if (content.image != null)
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{
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GUI.DrawTexture(iconPosition, content.image);
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}
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GUI.Label(labelPosition, content, Styles.eventLine);
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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||||
guid: d891a8dfd0a4d464897c1598d1a0f5a0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,7 @@
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namespace Unity.VisualScripting
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||||
{
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||||
public interface IStateWidget : IGraphElementWidget
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||||
{
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||||
IState state { get; }
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||||
}
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||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a560e5c5437a44f2db6a4291e7ea9182
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,29 @@
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using System.Collections.Generic;
|
||||
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||||
namespace Unity.VisualScripting
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||||
{
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||||
[Analyser(typeof(INesterState))]
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||||
public class NesterStateAnalyser<TNesterState> : StateAnalyser<TNesterState>
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||||
where TNesterState : class, INesterState
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||||
{
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||||
public NesterStateAnalyser(GraphReference reference, TNesterState state) : base(reference, state) { }
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||||
|
||||
protected override IEnumerable<Warning> Warnings()
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||||
{
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||||
foreach (var baseWarning in base.Warnings())
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||||
{
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yield return baseWarning;
|
||||
}
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||||
|
||||
if (state.childGraph == null)
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||||
{
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||||
yield return Warning.Caution("Missing nested graph.");
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||||
}
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||||
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||||
if (state.nest.hasBackgroundEmbed)
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||||
{
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||||
yield return Warning.Caution("Background embed graph detected.");
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||||
}
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||||
}
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||||
}
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||||
}
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@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
|
||||
guid: 2bca8b8e70d8942bc9e0bed5eddf855d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,21 @@
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||||
namespace Unity.VisualScripting
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||||
{
|
||||
[Descriptor(typeof(INesterState))]
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||||
public class NesterStateDescriptor<TNesterState> : StateDescriptor<TNesterState>
|
||||
where TNesterState : class, INesterState
|
||||
{
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||||
public NesterStateDescriptor(TNesterState state) : base(state) { }
|
||||
|
||||
[RequiresUnityAPI]
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||||
public override string Title()
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||||
{
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||||
return GraphNesterDescriptor.Title(state);
|
||||
}
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||||
|
||||
[RequiresUnityAPI]
|
||||
public override string Summary()
|
||||
{
|
||||
return GraphNesterDescriptor.Summary(state);
|
||||
}
|
||||
}
|
||||
}
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@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
|
||||
guid: e5353b3c45ba346d2ae924e8c15518cd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,30 @@
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||||
using UnityEngine;
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||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Editor(typeof(INesterState))]
|
||||
public class NesterStateEditor : StateEditor
|
||||
{
|
||||
public NesterStateEditor(Metadata metadata) : base(metadata) { }
|
||||
|
||||
private Metadata nestMetadata => metadata[nameof(INesterState.nest)];
|
||||
|
||||
private Metadata graphMetadata => nestMetadata[nameof(IGraphNest.graph)];
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||||
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||||
protected override GraphReference headerReference => reference.ChildReference((INesterState)metadata.value, false);
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||||
|
||||
protected override Metadata headerTitleMetadata => graphMetadata[nameof(IGraph.title)];
|
||||
|
||||
protected override Metadata headerSummaryMetadata => graphMetadata[nameof(IGraph.summary)];
|
||||
|
||||
protected override float GetInspectorHeight(float width)
|
||||
{
|
||||
return LudiqGUI.GetEditorHeight(this, nestMetadata, width);
|
||||
}
|
||||
|
||||
protected override void OnInspectorGUI(Rect position)
|
||||
{
|
||||
LudiqGUI.Editor(nestMetadata, position);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
|
||||
guid: 26fe4d37196fc4b978c8d67f2bf58df3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
public abstract class NesterStateWidget<TNesterState> : StateWidget<TNesterState>
|
||||
where TNesterState : class, INesterState
|
||||
{
|
||||
protected NesterStateWidget(StateCanvas canvas, TNesterState state) : base(canvas, state) { }
|
||||
|
||||
protected override IEnumerable<DropdownOption> contextOptions
|
||||
{
|
||||
get
|
||||
{
|
||||
var childReference = reference.ChildReference(state, false);
|
||||
|
||||
if (state.childGraph != null)
|
||||
{
|
||||
yield return new DropdownOption((Action)(() => window.reference = childReference), "Open");
|
||||
yield return new DropdownOption((Action)(() => GraphWindow.OpenTab(childReference)), "Open in new window");
|
||||
}
|
||||
|
||||
foreach (var baseOption in base.contextOptions)
|
||||
{
|
||||
yield return baseOption;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnDoubleClick()
|
||||
{
|
||||
if (state.graph.zoom == 1)
|
||||
{
|
||||
var childReference = reference.ChildReference(state, false);
|
||||
|
||||
if (childReference != null)
|
||||
{
|
||||
if (e.ctrlOrCmd)
|
||||
{
|
||||
GraphWindow.OpenTab(childReference);
|
||||
}
|
||||
else
|
||||
{
|
||||
window.reference = childReference;
|
||||
}
|
||||
}
|
||||
|
||||
e.Use();
|
||||
}
|
||||
else
|
||||
{
|
||||
base.OnDoubleClick();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8143bcca23d9e4377b5974c05f42e6dc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,57 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Analyser(typeof(IState))]
|
||||
public class StateAnalyser<TState> : Analyser<TState, StateAnalysis>
|
||||
where TState : class, IState
|
||||
{
|
||||
public StateAnalyser(GraphReference reference, TState target) : base(reference, target) { }
|
||||
|
||||
public TState state => target;
|
||||
|
||||
[Assigns]
|
||||
protected virtual bool IsEntered()
|
||||
{
|
||||
using (var recursion = Recursion.New(1))
|
||||
{
|
||||
return IsEntered(state, recursion);
|
||||
}
|
||||
}
|
||||
|
||||
[Assigns]
|
||||
protected virtual IEnumerable<Warning> Warnings()
|
||||
{
|
||||
if (!IsEntered())
|
||||
{
|
||||
yield return Warning.Info("State is never entered.");
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsEntered(IState state, Recursion recursion)
|
||||
{
|
||||
if (state.isStart)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!recursion?.TryEnter(state) ?? false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var incomingTransition in state.incomingTransitions)
|
||||
{
|
||||
if (IsEntered(incomingTransition.source, recursion) && incomingTransition.Analysis<StateTransitionAnalysis>(context).isTraversed)
|
||||
{
|
||||
recursion?.Exit(state);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
recursion?.Exit(state);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eb1a4bbdbfdb14545866ce6d30badb33
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,7 @@
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
public sealed class StateAnalysis : GraphElementAnalysis
|
||||
{
|
||||
public bool isEntered { get; set; }
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 90539a84ee39e4c2493af60a32b9adb4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,6 @@
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
public sealed class StateDescription : GraphElementDescription
|
||||
{
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e2102ddc23fbd412ca4aaec620483938
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,30 @@
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Descriptor(typeof(IState))]
|
||||
public class StateDescriptor<TState> : Descriptor<TState, StateDescription>
|
||||
where TState : class, IState
|
||||
{
|
||||
public StateDescriptor(TState target) : base(target) { }
|
||||
|
||||
public TState state => target;
|
||||
|
||||
[Assigns]
|
||||
public override string Title()
|
||||
{
|
||||
return state.GetType().HumanName();
|
||||
}
|
||||
|
||||
[Assigns]
|
||||
public override string Summary()
|
||||
{
|
||||
return state.GetType().Summary();
|
||||
}
|
||||
|
||||
[Assigns]
|
||||
[RequiresUnityAPI]
|
||||
public override EditorTexture Icon()
|
||||
{
|
||||
return state.GetType().Icon();
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c2ac946d6d90843948d6f9062367a87e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,12 @@
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Editor(typeof(IState))]
|
||||
public class StateEditor : GraphElementEditor<StateGraphContext>
|
||||
{
|
||||
public StateEditor(Metadata metadata) : base(metadata) { }
|
||||
|
||||
protected IState state => (IState)element;
|
||||
|
||||
protected new StateDescription description => (StateDescription)base.description;
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: af7367866b51441ce9687566c007cb62
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,7 @@
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
public sealed class StateTransitionAnalysis : GraphElementAnalysis
|
||||
{
|
||||
public bool isTraversed { get; set; }
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 920ab3a8f1eff44d99181bd337fb849a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 03a1be6398ca64d4fa9e4810eb77c472
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Descriptor(typeof(SuperState))]
|
||||
public class SuperStateDescriptor : NesterStateDescriptor<SuperState>
|
||||
{
|
||||
public SuperStateDescriptor(SuperState state) : base(state) { }
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7079eea8915904f1aa73089daa0789e4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Editor(typeof(SuperState))]
|
||||
public sealed class SuperStateEditor : NesterStateEditor
|
||||
{
|
||||
public SuperStateEditor(Metadata metadata) : base(metadata) { }
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 14623fc883ca546f2af2de01ae7a8590
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,44 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Unity.VisualScripting
|
||||
{
|
||||
[Widget(typeof(SuperState))]
|
||||
public sealed class SuperStateWidget : NesterStateWidget<SuperState>, IDragAndDropHandler
|
||||
{
|
||||
public SuperStateWidget(StateCanvas canvas, SuperState state) : base(canvas, state) { }
|
||||
|
||||
#region Drag & Drop
|
||||
|
||||
public DragAndDropVisualMode dragAndDropVisualMode => DragAndDropVisualMode.Generic;
|
||||
|
||||
public bool AcceptsDragAndDrop()
|
||||
{
|
||||
return DragAndDropUtility.Is<StateGraphAsset>();
|
||||
}
|
||||
|
||||
public void PerformDragAndDrop()
|
||||
{
|
||||
UndoUtility.RecordEditedObject("Drag & Drop Macro");
|
||||
state.nest.source = GraphSource.Macro;
|
||||
state.nest.macro = DragAndDropUtility.Get<StateGraphAsset>();
|
||||
state.nest.embed = null;
|
||||
GUI.changed = true;
|
||||
}
|
||||
|
||||
public void UpdateDragAndDrop()
|
||||
{
|
||||
}
|
||||
|
||||
public void DrawDragAndDropPreview()
|
||||
{
|
||||
GraphGUI.DrawDragAndDropPreviewLabel(new Vector2(edgePosition.x, outerPosition.yMax), "Replace with: " + DragAndDropUtility.Get<StateGraphAsset>().name, typeof(StateGraphAsset).Icon());
|
||||
}
|
||||
|
||||
public void ExitDragAndDrop()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 99e3f3703a7fd4b78928d46762518767
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Reference in New Issue
Block a user