Files
SpaceDroid/My project/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/GUI/IAssetsDatabaseHelper.cs
2025-01-17 13:10:42 +01:00

10 lines
201 B
C#

using System;
namespace UnityEditor.TestTools.TestRunner.GUI
{
internal interface IAssetsDatabaseHelper
{
void OpenAssetInItsDefaultExternalEditor(string assetPath, int line);
}
}