#include #include #include #include typedef struct bouton{ int xmin; int xmax; int ymin; int ymax; }bouton; void creerBouton(bouton** boutons){ int numBouton, x, y; for (numBouton=0, y=100; y<300; y+=150, numBouton++){ for (x=100; x<300; x+=150){ boutons[numBouton]->xmin=x; boutons[numBouton]->xmax=x+100; boutons[numBouton]->ymin=y; boutons[numBouton]->ymax=y+100; } } } int detectClic(bouton* boutons, long int* instant, int choix){ int numBouton; while(1){ while (SourisCliquee()==0){ if (Microsecondes>*instant && choix >= 0 && choix <= 3){ afficheBouton(boutons, choix, 0, instant); } } for (numBouton=0;numBouton<4; numBouton++){ if (_Xboutons[numBouton].xmin && _Yboutons[numBouton].ymin){ return numBouton; } } } } void afficheBouton(bouton* boutons, int numBouton, int etat, long int* instant){ if (Microsecondes()>*instant){ char chemin[21]="images/bouton?-?.png"; chemin[13]= (char) numBouton+48; chemin[13]= etat; ChargerImage(chemin,boutons[numBouton].xmin,boutons[numBouton].ymin,0,0,100,100); *instant = Microsecondes() + 500000; return 1; } return 0; }