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#ifndef JEU_IA_H_INCLUS
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#define JEU_IA_H_INCLUS
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#include "jeu.h"
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void jouerModeIA(struct EtatJeu *etatJeu);
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2024-11-18 13:04:53 +01:00
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void gererPlacementInitialIA(struct EtatJeu *etatJeu);
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void gererTourJoueurIA(struct EtatJeu *etatJeu);
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void placementIA(struct EtatJeu *etatJeu);
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void deplacementIA(struct EtatJeu *etatJeu);
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void blocageIA(struct EtatJeu *etatJeu);
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2024-11-17 03:05:19 +01:00
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2024-11-18 13:04:53 +01:00
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#endif /* JEU_IA_H_INCLUS */
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